
DRAGON BALL: Sparking! ZERO takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels. Make yours the destructive power of the strongest fighters ever to appear in Dragon Ball!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 72.7Kreviews | 86% | — | $76.7M |
| $49.99 | 68Kratings | 90% | #58 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1762 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
they delisted the ultimate edition they advertised would come with all future dlc and made a $35 dlc that doesnt come with i'm no longer supporting any anime ip made by bandai ever again they consistently scam there playerbase for multiple dlc and stop supporting their games shortly after (ex. bleach rebirth of souls does any1 even remember that).
el peor juego de dragon ball todos los personajes hacen lo mismo ademas no añadieron aun a mis personajes favorito que son: xicor, evil goku, erigos (goku.exe) ni version desnudas para la androide 18 videl y la androide 21 tambien deberian de añadir una cutscene especial para uno de los agarres de videl cuando tiene su trahe desnudo en el que al agarrarte tu cara con sus entrenados musculos tengas una version pov en primera persona point ov wiev de su detallada vagina abierta y muy peluda edito esta reseña pq larpee sparkin zero y pense que jugaba fighter z pero mi opinion no cambia
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 56.29/day in the week to Jul 30 → 90.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese +4 more
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You cant even play Vegeta's Dragonball Super Chapter. In ends with Boo. They give you GT Characters but no GT Story. All in all you have a good combat game but the story mode is lame.
Dragon Ball, seulement ça et c'est banger
La historia principal te la cuenta un PowerPoint con menos ganas que cajero de supermercado un lunes, pero los 'What If?' compensan todo. Ideal para jugar con amigos en el sillón y terminar a las 4 de la mañana a los gritos revoleando un joystick.
NO LO RECOMIENDO PARA NADA, ME ESTOY VICIANDO EN ESTA VAINA GAAA
No geral é um ótimo jogo e realmente parece ♥♥♥ continuação do Budokai Tenkaichi 3, mas é inegável que lançou antes da hora, faltando muito conteúdo. A gameplay é quase idêntica ao clássico, mas eu diria que um pouco mais "truncada" por conta da facilidade em esquivas e counters (o online é 90% feito disso, é chato). O modo história é interessante ao propor situações paralelas à lore original, mas foi pouco e meio "cru" demais. Os gráficos são descentes, bem detalhados e efeitos dinâmicos. Entretanto, alguns modelos de personagens deixam um pouco a desejar, principalmente dos saiyajins principais (os personagens lançados recentemente são impecáveis). Se você nunca jogou os jogos clássicos e gosta de um game de luta em arena 3D, vai se surpreender com as possibilidades de combos e todo tipo de pirotecnia dos ataques de ki!
Game got with the NEO dlc a decent gamemode for single player, but playing against an AI that better than most players is not fun. Examples: - starting a skill attack near the AI which only top players with high reflexes can evade -> AI evades 100 % of such attacks -> good luck using dirty tricks to bypass this AI reflexes - starting a combo vs AI -> AI will always counter or evade after few hits -> you are forced and train your reflexes to counter them (good bye causals) or need the play always the same way (teleport behind them and hope that your can start an unbnlockable attack combo from behind) Ok found an hidden difficulty option: Let the auto assist enabled and you dps will skyrock, as your input timings, block etc. will by managed by the assist. But its than like you are cheating vs cheating AI enemies.
Newest patch has the AI cracked, or maybe its just me, making offline play now very unenjoyable. I didn't mind it being made harder in the past but now you can't land any heavy or special attacks without AI vanishing. Tracking also feels worse to me as I constantly get times where both me and the AI just start punching in the complete opposite way of target.
[h3]Review by [url=https://store.steampowered.com/curator/33369540-Abrix]Abrix Gaming[/url] – 4K quality gameplay reviews and recommendations.[/h3] [b][url=https://store.steampowered.com/curator/33369540-Abrix/]Follow My Steam Curator[/url][/b] [b][url=https://www.youtube.com/channel/UC1ZOvQERjGtRkl7ImTcDzdw?sub_confirmation=1]Subscribe To My Youtube[/url][/b] [b][url=https://discord.gg/uM94ehT7hv]Join My Discord[/url][/b] [h1]Dragon Ball: Sparking! ZERO – A Spectacular Love Letter to Dragon Ball Fans[/h1] [quote]You can check my gameplay videos of this game [b][url=https://www.youtube.com/playlist?list=PLGYTiKI_vC9I]here[/url][/b][/quote] [h3]The Budokai Tenkaichi Legacy Returns[/h3] [i]Dragon Ball: Sparking! ZERO[/i] is everything longtime fans could have hoped for from the return of the legendary Budokai Tenkaichi formula. After years of waiting, the series finally returns with an enormous roster, spectacular battles, explosive transformations, destructible environments, and the sheer freedom that made the original games so memorable. This isn't simply another Dragon Ball fighting game. It feels like a genuine celebration of the entire franchise. From the moment the first battle begins, [i]Sparking! ZERO[/i] captures the feeling of watching an episode of Dragon Ball come to life. [h3]An Absolutely Massive Roster[/h3] One of the game's biggest strengths is its incredible character roster. From iconic heroes like Goku, Vegeta, Gohan, Piccolo, and Trunks to legendary villains such as Frieza, Cell, Majin Buu, Broly, and many more, the game offers an enormous selection of characters from across the Dragon Ball universe. The variety doesn't stop at character selection. Different transformations and forms make the roster feel even larger, allowing players to experience battles using many of the most iconic versions of their favorite characters. For Dragon Ball fans, simply browsing through the roster is an experience in itself. [h3]Combat That Feels Like Dragon Ball[/h3] The combat is where [i]Sparking! ZERO[/i] truly shines. The battles are fast, chaotic, cinematic, and incredibly satisfying. High-speed movement, teleportation, counters, rush attacks, beam clashes, transformations, ultimate attacks, and devastating combos all work together to create battles that feel far closer to the anime than traditional fighting games. The ability to fly freely around enormous arenas gives combat an incredible sense of scale. You aren't simply fighting inside a small stage. You're fighting across the battlefield. [h3]Spectacular Transformations and Attacks[/h3] Few things are more satisfying than watching your favorite Dragon Ball character transform during battle. Going from Goku to Super Saiyan, Super Saiyan 3, Super Saiyan God, or Super Saiyan Blue feels appropriately dramatic. The same applies to characters such as Vegeta, Frieza, Gohan, Broly, and many others. Ultimate attacks are equally spectacular, with cinematic animations that recreate some of the franchise's most iconic techniques. The visual presentation makes every major attack feel powerful. [h3]Episode Battle Is a Fantastic Celebration of Dragon Ball History[/h3] The Episode Battle mode provides a great way to experience major moments from the Dragon Ball story through the perspective of different characters. Playing through iconic battles while making choices that can alter certain outcomes adds an enjoyable twist to familiar events. The what-if scenarios are particularly entertaining because they allow the game to explore possibilities that could never happen in the original story. For longtime fans, these alternative scenarios are some of the most enjoyable content in the game. [h3]Custom Battle Adds Incredible Replay Value[/h3] [i]Sparking! ZERO[/i] goes beyond traditional fighting game modes with its Custom Battle system. Players can create their own battles, scenarios, and unique matchups, allowing the community to experiment with the enormous roster in creative ways. Want to see Goku fight Jiren? Vegeta fight Broly? Or create completely ridiculous matchups that would never happen in the anime? The possibilities make Custom Battle one of the game's most exciting long-term features. [h3]The Visual Presentation Is Outstanding[/h3] Visually, [i]Sparking! ZERO[/i] is one of the best-looking Dragon Ball games ever created. Character models are highly detailed, transformations look incredible, and the environments capture the colorful aesthetic of the anime beautifully. Explosions, energy attacks, destruction, lighting effects, and character animations all contribute to the cinematic presentation. On PC, high-resolution rendering and smooth frame rates make the battles look especially impressive, particularly during large-scale clashes. [h3]The Soundtrack and Presentation Complete the Experience[/h3] The sound design is equally impressive. Energy blasts, punches, explosions, transformations, and special attacks all carry the impact you'd expect from Dragon Ball. The voice performances further strengthen the experience, with familiar characters sounding exactly as fans would expect. Combined with the music and cinematic presentation, the audiovisual package makes every battle feel like an interactive episode of the anime. [h3]Perfect for Both Fans and Newcomers[/h3] Although [i]Sparking! ZERO[/i] is clearly designed with longtime Dragon Ball fans in mind, newcomers can also find plenty to enjoy. The fundamentals are accessible enough to get started quickly, while mastering advanced movement, counters, combos, and defensive techniques provides plenty of depth for players willing to invest the time. There is a satisfying learning curve between simply playing the game and truly mastering its combat system. [h3]A Few Areas Could Still Be Better[/h3] Despite being an excellent Dragon Ball experience, [i]Sparking! ZERO[/i] isn't completely flawless. The enormous roster can sometimes make balancing difficult, and certain characters or abilities can feel considerably stronger than others. Some aspects of the online experience can also be frustrating when facing highly skilled players or particularly powerful setups. The learning curve can be steep for players unfamiliar with the Budokai Tenkaichi style of combat, and some menus and systems could be presented more clearly. However, these issues are relatively minor compared with the sheer amount of content and enjoyment the game provides. [h3]A True Celebration of Dragon Ball[/h3] What makes [i]Dragon Ball: Sparking! ZERO[/i] special is how successfully it recreates the fantasy of being a Dragon Ball fighter. You can transform mid-battle. You can launch opponents through mountains. You can teleport behind an enemy. You can charge your Ki before unleashing a devastating attack. You can recreate iconic battles from the anime or create completely ridiculous matchups of your own. That freedom is exactly what made the original Budokai Tenkaichi games so special, and [i]Sparking! ZERO[/i] understands that better than almost any Dragon Ball game before it. [h3]Final Verdict[/h3] [i]Dragon Ball: Sparking! ZERO[/i] is an exceptional fighting game and one of the most complete celebrations of the Dragon Ball franchise ever made. With an enormous roster, spectacular combat, incredible transformations, cinematic attacks, extensive game modes, and an excellent presentation, it delivers the Dragon Ball fantasy in a way few games have managed to achieve. There are some balance, accessibility, and online-related issues that could be improved, but they do little to diminish the overall experience. A must-play for Dragon Ball fans and fighting-game enthusiasts alike — [i]Dragon Ball: Sparking! ZERO[/i] is fast, explosive, nostalgic, and packed with enough content to keep you fighting for a very long time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325.5K | 340 | 62% | $34.99 | |
| — | 0 | — | — | |
| $0 | 0 | 88% | Free | |
| $1.3M | 8.5K | 88% | $8.99 | |
| $52.9K | 191 | 88% | $9.89 | |
| $888 | 3 | 100% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $77.5M | 82.8K | 92% | $29.99 | |
| $78M | 123.4K | 96% | $29.99 | |
| $75.4M | 143.9K | 97% | $24.99 | |
| $75.4M | 63.8K | 94% | $59.99 | |
| $74.8M | 157.4K | 98% | $19.99 | |
| $79M | 112.2K | 92% | $39.99 |