
DRAGON BALL: Sparking! ZERO takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels. Make yours the destructive power of the strongest fighters ever to appear in Dragon Ball!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 72.7Kreviews | 86% | — | $76.7M |
| $49.99 | 68Kratings | 90% | #58 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1762 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
逆天优化幽默完了,5080加14600kf,4k全低画质不满60帧,你圈尼玛的钱呢
teamosparkingzero
Imagine comprar a versão mais cara do jogo pra quando lançarem DLC vc ser obrigado a pagar mais 100 conto. Por isso que a pirataria tá voltando com tudo em 2026. Toda empresa que pratica esse tipo de coisa tem mais é que se lascar e perder dinheiro msm... Baixem pirata, vale mais a pena doq pagar pra ser feito de trouxa igual eu 👍👍👍
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 56.29/day in the week to Jul 30 → 90.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese +4 more
| $59.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely no weight behind any of the combat in a way that is embarrassing for a modern dragon ball game...
傻逼游戏,傻狗万代做了一坨屎端上来恶心龙珠粉丝
Newest patch has the AI cracked, or maybe its just me, making offline play now very unenjoyable. I didn't mind it being made harder in the past but now you can't land any heavy or special attacks without AI vanishing. Tracking also feels worse to me as I constantly get times where both me and the AI just start punching in the complete opposite way of target.
yes
they delisted the ultimate edition they advertised would come with all future dlc and made a $35 dlc that doesnt come with i'm no longer supporting any anime ip made by bandai ever again they consistently scam there playerbase for multiple dlc and stop supporting their games shortly after (ex. bleach rebirth of souls does any1 even remember that).
I really didn't want to leave a negative review, because I love the Tenkaichi games and I think this is a good follow up, but with the new DLC coming out the performance for the game has went from decent to downright awful. The game ran perfectly fine before I installed the DLC, but now, even with all of the settings turned down, the game runs terribly and it's become quite apparent that the DLC hasn't been optimised at all. This went from a game I enjoyed to one that I can't even play properly because the DLC is now hardwired into my copy. Please, for love of everything that is good in this world, fix this issue.
Game got with the NEO dlc a decent gamemode for single player, but playing against an AI that better than most players is not fun. Examples: - starting a skill attack near the AI which only top players with high reflexes can evade -> AI evades 100 % of such attacks -> good luck using dirty tricks to bypass this AI reflexes - starting a combo vs AI -> AI will always counter or evade after few hits -> you are forced and train your reflexes to counter them (good bye causals) or need the play always the same way (teleport behind them and hope that your can start an unbnlockable attack combo from behind) Ok found an hidden difficulty option: Let the auto assist enabled and you dps will skyrock, as your input timings, block etc. will by managed by the assist. But its than like you are cheating vs cheating AI enemies.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325.5K | 340 | 62% | $34.99 | |
| — | 0 | — | — | |
| $0 | 0 | 88% | Free | |
| $1.3M | 8.5K | 88% | $8.99 | |
| $52.9K | 191 | 88% | $9.89 | |
| $888 | 3 | 100% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $77.5M | 82.8K | 92% | $29.99 | |
| $78M | 123.4K | 96% | $29.99 | |
| $75.4M | 143.9K | 97% | $24.99 | |
| $75.4M | 63.8K | 94% | $59.99 | |
| $74.8M | 157.4K | 98% | $19.99 | |
| $79M | 112.2K | 92% | $39.99 |