
DRAGON BALL: Sparking! ZERO takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels. Make yours the destructive power of the strongest fighters ever to appear in Dragon Ball!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 72.7Kreviews | 86% | — | $76.7M |
| $49.99 | 68Kratings | 90% | #58 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1753 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly worst game ive ever bought. I barely play on steam but this game is absolutely horrible. Its the same boring gameplay over and over again but different characters i rather watch paint dry than finish like all 50 fighters saga. Dont buy. extremely overhyped.
bad
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $77.2M | 46.2K | 88% | $59.99 | |
| $77.9M | 114.2K | 96% | $29.99 | |
| $75.4M | 143.9K | 97% | $24.99 | |
| $75.4M | 43.5K | 95% | $59.99 | |
| $79M | 112.1K | 92% | $39.99 | |
| $80.3M | 162.5K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325.5K | 340 | 62% | $34.99 | |
| — | 0 | — | — | |
| $0 | 0 | 88% | Free | |
| $1.3M | 8.5K | 88% | $8.99 | |
| $52.9K | 191 | 88% | $9.89 | |
| $1.2K | 4 | 100% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 56.29/day in the week to Jul 30 → 90.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese +4 more
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
why tf did i even buy the ultimate edition if it didnt include its first major expansion OVER A YEAR after launch??
"Vou lançar uma DLC quase tão cara quanto o jogo com coisas que já deviam ter no jogo e nem vou me esforçar muito com a qualidade". Tem tantas coisas erradas nisso aqui, mercenarismo acaba sendo o de menos. Só observo os "influencers" ♥♥♥♥♥♥♥ defendendo isso aqui. Espere ficar ficar tipo 100 R$ com todas as DLC's se você quiser jogar muito isso aqui.
game was cool at the start but idk what they do after they drop new updates this game is the biggest piece of ♥♥♥♥♥♥♥ now and 35$ for the new dlc when the ultimate version said all future dlcs includeed and now you have to pay for 4 maps and a few characters ♥♥♥♥♥ crazy terrible game cant even enjoy it anymore servers are dead cant play online with anyone cause nobody cares to play this game remote play dosent share audio to others the join the entire game isnt worth the price
was honestly pretty cool and almost everything i wanted for the first week or so, but then it immediately fell off because of its ugly ui, honestly mediocre performance, and an ultimately bland package that surrounds a really cool and visually beautiful fighter. There is definitely the MOST characters here out of any Dragonball game, but tbh alot of iconic characters were left out in place of really niche picks that I appreciated at first but as a result, you feel the absence of those cooler characters when you go to do interesting match-ups. i had hoped that the season pass would alleviate that by adding those characters overtime, but as they revealed more it was clear that every single season pass-eligible DLC was going to be full of mostly, to be blunt, mid picks that most people wouldnt have even noticed if they were added in the base game, save for SSJ4 Daima Goku and the Super Hero DLC. and then they, knowingly, drop the first non-season pass DLC that has only good characters. Most people assumed these characters wouldve been added way before DLC 5, but of course that isnt the case because every single DBZ game with season passes has decided to do this for the past 10 years and it sucks. You pay $100+ for a game to get every character just to have to pay another $35 for the characters I actually wanted from my initial purchase. it makes me genuinely think about playing xenoverse because at least u knew u were getting ♥♥♥♥♥♥ from the beginning.
worst update ever.
110€ wasted. "all DLCs will be free" then we get our bundle delisted, seems quite fair
im very late to review this game. graphics are great. everything else is horrible, especially for a tenkaichi game. menus is horrible. matchmaking is horrible, gameplay is rhe worse gameplay of almost every dragonball game. you only get 12 MAPS??? plus 1 if you have the seasonpass??? thats a reason alone to hate this game. then they wait almost 2 years to add around 3 more maps that was already in the original dragon ball z budokai tenkaichi game(which had about 3 times more maps without dlc). the if you were dumb enough to but the seasion pass for 100 dollars, you dont even get this new trash dlc, the season pass was an awful buy, just like this game. was fun while it lasted i guess, but the infinite teleporting is another thing that makes the game play so bad. 4/10
i was really excited for the game for awhile, but was to busy to play it on release, i recently bought it after hearing everyone say the new dlc saved the game, when i finally had the time to play all i got was button reading Ai ♥♥♥♥♥♥♥♥ and it killed my enthusiasm to actually learn the game, and by the time i actually felt like refunding the game of course, it was pass the time that i could, so i wasted nearly 100$ for this, which im probably never going to pick it up again
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.