
DRAGON BALL: Sparking! ZERO takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels. Make yours the destructive power of the strongest fighters ever to appear in Dragon Ball!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 56.29/day in the week to Jul 30 → 90.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 72.7Kreviews | 86% | — | $76.8M |
| $49.99 | 68Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1743 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I paid the Ultimate Edition to play a Beta Test, and now you release the rest of the scrapped content that was supossed to be on the base game from the start, you delist the Ultimate Edition and make a new "Legendary Edition" which has more content, is cheaper and you left the people who got the Ultimate Edition with nothing. Very disappointed on how this game turned out, especially when there are still many game bugs that were not fixed even though they've been present from launch
Me parece vergonzoso que con la edición ultimate no añadan el último dlc
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $77.3M | 82.6K | 92% | $29.99 | |
| $77.9M | 123.3K | 96% | $29.99 | |
| $75.4M | 143.9K | 97% | $24.99 | |
| $78.3M | 164.9K | 69% | $29.99 | |
| $75.2M | 63.7K | 94% | $59.99 | |
| $74.6M | 55.3K | 87% | $44.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $342.7K | 358 | 60% | $34.99 | |
| — | 0 | — | — | |
| $0 | 32 | 88% | Free | |
| $1.3M | 8.5K | 88% | $8.99 | |
| $52.9K | 191 | 88% | $9.89 | |
| $1.2K | 4 | 100% | $9.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese +4 more
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Buying the ultimate edition for 100€ + and then you don't get the new dlc (with character who were supposed to be there in the first place) is very lame and disrespectfull , the game will not have its comeback sadly :'(
身為七龍珠超級粉絲 此款遊戲必買! 打了這麼久都不會膩! 如圖身在動漫般! 超級喜歡!!! 玩了這款遊戲之後,我終於知道什麼叫真正的男人的浪漫! 打擊感強到爆、特效炸裂,每次開大招我都覺得我的螢幕快要跟著一起碎了。 昨晚為了打通關,直接跟對手大戰到凌晨三點,熱血到連我媽進來叫我睡覺,我都差點對她大喊「這就是我的極限了!」 雖然操作上有點考驗手速和阿嬤級的反應力(好幾次被虐到懷疑人生) 但只要一發出完美反擊,那個爽度真的可以讓我興奮一整天。 誠心推薦給所有喜歡硬派格鬥、熱血戰鬥的老鐵。不說了,我的手指已經熱身完畢,準備再去跟對手大戰三百回合! (路過覺得中肯的兄弟,點數留著也沒用,不如換個新版獎章砸我臉上吧!)
The one time I splurge on an """Ultimate""" edition for a game and I didn't even get the DLC I was looking forward to. Joke's on me I guess
there is no way I bought the ultimate edition of this game on launch and I dont get to play the new game modes with this update unless I pay ANOTHER 35 DOLLARS. HELL NO. Spike, Bandai, you are high on fent for thinking this was ok. Ashamed to see this ♥♥♥♥ in my library now
Can't believe how they are treating this "NEW" DLC. Shoulda been included in my original 100$ purchase for this half baked game. Very disappointed with how this game turned out. Especially, after this DLC fiasco. Bandai should do right, but who i am kidding, that ain't happenin
yeah i paid how much for the most expensive edition for you f*cks to not include everything like you said it would? go f*ck yourself. You killed your game you f*cking morons.
greedy bandai making scrapped content into a 35€ dlc when i paid 110€ for ultimate edition to NOT pay a dlc i won't buy it and i won't buy xenoverse 3, greedy corpos like this should learn the hard way for serving us bad products, treating us poorly and expecting us to buy everything they throw at us
neo should come free for people who bought the old ultimate edition
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.