
DRAGON BALL: Sparking! ZERO takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels. Make yours the destructive power of the strongest fighters ever to appear in Dragon Ball!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 18 → 13.6/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 72.8Kreviews | 86% | — | $69.8M |
| $49.99 | 68Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Growing up and playing Budokai Tenkaichi 3, this game was a surge of nostalgia! Im still learning and getting better but this game has been such a fun experience, Im not deep into fighting games so I can definitely enjoy this game for what it is, I do believe however this may arguably be the best 3d fighter at the moment. The new NEO mode adds Limit Breaker Journey thats been such a fun adventure leveling up characters. The big issues I would say are definitely the community and people leaving online matches when they are about to lose. Over all this game has been awesome and I've easily been able to sink hours into this game! I love this game!
Nasty moves you greedy @#$% you made ppl pay $120 for the ultimate and not get the new overpriced DLC
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.6M | 58.1K | 80% | $39.99 | |
| $70.2M | 147.7K | 85% | $29.99 | |
| $69.2M | 129.5K | 88% | $29.99 | |
| $69.1M | 95.8K | 86% | $39.99 | |
| $68.9M | 178.5K | 97% | $29.99 | |
| $70.7M | 63.3K | 91% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $343.7K | 359 | 60% | $34.99 | |
| — | 0 | — | — | |
| $0 | 0 | 88% | Free | |
| $3.4M | 8.5K | 88% | $17.99 | |
| $53.2K | 192 | 88% | $14.99 | |
| $888 | 3 | 100% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 56.29/day in the week to Jul 30 → 90.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese +4 more
| $59.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lo reservé de salida y me arrepiento, el juego tenía el modo historia, las batallas personalizadas y poco mas, vamos que en 2 días ya habías hecho todo lo que tenía el juego y además al principio la dificultad era una porquería era super fácil. El modo historia se curraron solo la historia de Goku y poco mas, que era la que iban a mostrar en las demos (y decir currado es mucho porque la calidad de las animaciones es mala y las escenas que son fotitos están a la orden del día...), quitando los primeros personajes cada vez menos peleas y menos what if, los what if son el fuerte de este modo historia y prácticamente del juego pero la gran mayoría de ellos son modificaciones de la historia pequeños y sin importancia. Las animaciones de los personajes en el menu y los gestos son un puto insulto para los que pagamos el precio completo, no es de la calidad de un triple A, por suerte en los combates se soluciona. Los DLC quitando el ultimo que han sacado es un insulto te metían 4 personajes por dlc y el pase completo fue una basura. Ahora han sacado un dlc mucho mas gordo que si que tiene mucho contenido pero adivina, el pase de temporada ya no vale a pagar otra vez... son unos ratas esta gente. Con el tiempo metieron misión 100 y modo supervivencia, pero cuando rentó de verdad comprarlo fue con este ultimo dlc, así es como debería haber salido el juego de salida (en cuanto a modos de juego porque en cuanto a personajes aunque faltaran personajes básicos, la realidad es que ya habían mas de salida que en el juego anterior). A pesar de todo el combate está muy bien hecho y el juego es divertido quitando algunas misiones que tienes que ser un enfermo mental para pasarlas se pasaron 3 pueblos con la dificultad (una vez la subieron) ya que estas misiones no son difíciles, son injustas directamente y eso no es divertido. Le doy nota positiva porque el juego es divertido, pero lo han hecho fatal en general, se salva porque el juego anterior tiene 20 años y se nota mucho el paso del tiempo pero si no lo único que tiene este juego mejor que el anterior es el elenco de personajes y aún así hay algunos que han sufrido downgrades visuales de sus técnicas.
A Pretty good dragon ball fighting game if you want 3d multiplayer action make sure to play but make sure you have enough space because im downloading this on a flash drive now
lixo total
Bandai mercenaria
não vou gastar mais nenhum centavo nessa poha.
soy gay y publicar
Se eu tivesse 12 anos seria o único jogo que eu jogaria. Dragon Ball Sparking Zero NEO Ultra Super Limit Breaking Diamond Is Unbreakable Shadows Die Twice The Man Who Erased His Name Peace Walker Chimera Ant Arc é a versão mais fiel ao estilo visual de Dragon Ball. É realmente como jogar um anime em movimento. Apesar de que seja divertido jogar com os amigos, criar cenários e batalhar, o estilo arena fighter é datado e perde seu brilho cedo demais (Para um jogo que custa 300 reais). São mais de 150 personagens que parecem mais ou menos a mesma base. Eventualmente um deles vai ser mais rápido, gigante ou ter alguma mecânica única, mas a grande maioria veio do mesmo molde. Se comparar o elenco de lutadores com algo como Street Fighter ou Guilty Gear, onde cada personagem realmente parece único, DBZSZSLBN deixa a desejar. 6/10
pagar la version ultimate pensando que tendria todos los dlc en el futuro para que vengan a cobrar mas caro que la version ultimate por un dlc extra, que rugida de tripas mas fuerte
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.