
DRAGON BALL: Sparking! ZERO takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels. Make yours the destructive power of the strongest fighters ever to appear in Dragon Ball!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 72.7Kreviews | 86% | — | $76.7M |
| $49.99 | 68Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1745 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game, horrible business practices. I shouldn't have to spend more money on dlc when I purchased the legendary edition on release. Was so hyped when the announcement for the neo dlc only to realize I was gonna have to pay again, and its almost the price of the base game... What a joke. ♥♥♥♥♥♥ business practices like this kill the games longevity and community. What a shame.
Removing Ultimate edition and forgetting the people who bought it so you can sell an overpriced DLC bundle? With content that should've already been in the base game? Of course! Who else but Bandai?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 56.29/day in the week to Jul 30 → 90.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese +4 more
| $59.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Damn why'd I buy this if it was just gonna stay unfinished
While the game itself is cool and fun, it's really a slap in the face of existing costumers to delist the ultimate edition and switch it out with a legendary edition which costs less and has the new DLC included. So ... then why not give it to people who already paid more for free too?
如果你想要享用打斗五分钟,看PPT十分钟且不能快进不能跳过,战斗只能平A,战斗节奏稀烂的游戏,那么这个游戏适合你玩,否则就是一坨
meu jogo na versção ultimate se tornou a versão base do jogo
The game itself is alright. i'm not too big of a fan on how they did the story mode but i still played through and beat all of it. i payed for the ultimate edition understanding that all future dlc's would be included as they released. the newest one was not and is 35$. they also went as far as to delist the ultimate edition and season pass so we can't even look it over. im extremely disappointed in bandai namco. its a shame as i was excited for the new dbz game but if this is how they treat their player base then im not buying anymore dbz games
I bought DRAGON BALL: Sparking! ZERO at release, including the Ultimate Edition, expecting it to be the definitive version with its included DLC and future content. Since then, the game has changed considerably. The price has dropped, the original Ultimate Edition is no longer really a thing, and the game has effectively moved toward the new DRAGON BALL: Sparking! ZERO – Super Limit-Breaking NEO era. As someone who paid a premium at launch, it feels like the product I originally bought has been replaced and repackaged. I understand games evolve and receive DLC, but this situation makes the original Ultimate Edition feel far less valuable than it was presented at release. Honestly, it leaves me feeling like I paid extra for a “complete” edition only for it to eventually be superseded. At this point, I’m requesting a refund.
I don't get the hate on this game. You people got to understand ITS A FIGHTING GAME NOT STORY BASSED!. If you like 3D fighters, then get this peak game.
発売当日に購入しプレイしました。 操作は難しく覚えるために練習と時間が必要でしたが、私はその前に飽きてしまいました。 今回のDLCに惹かれましたが、発売当日に購入したプレイヤーをないがしろにしてる値段設定で完全に失望した。 今後は良ゲーくらいまでに評価持ち直す可能性があるけど、2024年に未完成品を8910円で売りつけた事実は忘れないでください。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $77.3M | 82.6K | 92% | $29.99 | |
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| $79M | 112.1K | 92% | $39.99 | |
| $80.3M | 162.5K | 96% | $19.99 |
Related
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| — | 0 | — | — | |
| $0 | 32 | 88% | Free | |
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| $1.2K | 4 | 100% | $9.99 |