
Unite the Veilguard and defy the gods in Dragon Age™: The Veilguard, an immersive single-player RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 14 → 5.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−65% | 45.1Kreviews | 68% | — | $22.4M |
| $89.99 | 51.9Kratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1147 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Худшее во что я играл, ужасная механика, физика, визуализация более менее, но в целом, коридорная тупая помойка, мне хватило 2х часов что бы начало тошнить
Underrated af !
그래도 이정도 급의 게임은 잘없다. 부디 다음 시리즈도 나왔으면 하지만...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.4M | 72.9K | 97% | $14.99 | |
| $22.4M | 48.7K | 87% | $19.99 | |
| $22.5M | 21.7K | 80% | $29.99 | |
| $22.2M | 34.4K | 78% | $19.99 | |
| $22.6M | 45.8K | 93% | $19.99 | |
| $22.1M | 26.5K | 87% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 1.5K | 58% | $49.99 | |
| $85.3K | 119 | 78% | $24.99 | |
| $371 | 10 | 90% | $1.99 | |
| $114.1M | 317.8K | 95% | $19.99 | |
| $19.5M | 13.7K | 91% | $39.99 | |
| $16.7M | 44.3K | 83% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Jul 30 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
| $69.99 |
| 11.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
期待はできなかったからフルプライスでは買う気にならず、セールである程度安くなるまで待ちました。 頑張ってクリアはした 長年のシリーズのファンだったからね。 Dragon Ageの素材は使われているのに、まったくの別物、まがい物。 この世界にアリスターが生きてたとは絶対思えない とにかくやりながらずっとコレジャナイ感 シリーズが好きだった人で迷っている人へ お金と時間の無駄になります。本気でおすすめできません。 やればやるほど違和感しか残らず、やり終わって何も残らずです。
美式审丑这块儿的,能把所有开局见到的角色和预设捏脸搞的这么丑也是没谁了
Lace Harding is best dwarf girl in gaming industry
80小时白金,玩下来能给个7-7.5分吧。 这个游戏真是让ZZZQ给耽误掉了,其实关于这个东西的内容也就还好,不想看也可以跳过,有个别人物相对一些3A大作确实是丑了点,不过也各有特色,也就还好,其它方面总体还可以,放到现在来看也还能玩,不算差。 1 优化还不错,游戏画面美术,剧情演绎都还可以的,尤其是一些战斗场面做的还是有点东西的,整体量大管饱,打折100块钱没游戏玩了买来玩玩还可以。 2 剧情中规中矩,队友故事很饱满,但后面有些拖沓,要想打最好的结局,每个支线,对话都得看,都得做,还是想用CRPG的方式去做ARPG,有的地方就很断节奏。没玩过前作,大概云了一下就明白了,世界观还是比较大的,要想仔细了解历史事件还有众多的人物故事和各个国家种族之间的事件还是要花些功夫,但是不看也不影响什么,算是一个合格的魔幻冒险故事。 3 战斗其实做的还不错,无论是技能搭配,打击感,动作连贯性等等,前中期打着还是挺带感,但是中后期就慢慢疲劳,剧情内容长,但是战斗慢慢没有新意,不能换职业,而且敌人翻来覆去就那么几种,BOSS也就那么几种,动作大开大合,最高难度在构筑装备成型后,也是非常的简单,就变得比较枯燥了,如果不是因为这点,战斗方面其实挺加分。 4 有些设计很废,比如捡材料基本没有什么用,基本不用升级武器,捡高级的覆盖就行了,全程最缺的是钱,地图虽然探索不复杂,但是要全收集还是费点功夫,因为不收集,很多武器就不能强化,光升级完全没用,不收集多把武器覆盖强化没词条就是垃圾,而且独特武器一个比一个垃圾,没啥能用的,比传奇差远了,那设计这个稀有大宝箱独特武器的意义是什么?很多装饰品什么皮肤啥的更本买不起,到最后你想把所有城市商人清空都做不到,而且又没二周目,那设计这么多花钱买的东西,有啥意义呢,又没啥办法快速刷钱。总之在装备武器升级和交易系统这做的不完善,又弄阵营好感,商店好感度,不是说复杂,只是有些地方设计很蠢。 游戏的技术水准是有的,体量各方面也是及格的3A,就是弄那些个歪门邪道的东西给耽误了,玩还是能玩的。
Un lindo 8. En mi caso lo disfrute mas que el tercero
Finalizei Dragon Age The Veilguard hoje e pra mim foi um dos melhores jogos que joguei há tempos. Sim, ele tem algumas partes de lacração muito forçada. O que me deixou longe dele por muito tempo. Mas resolvi dar uma chance ao jogo e me surpreendi. Ele tem uma boa jogabilidade, gráficos são bons, equipamentos também, permite uma boa variedade de gameplay. Me lembrou um pouco do Origins na questão de ter sub classes mais hibridas presentes nas 3 classes principais. Deem uma chance ao jogo, talvez ele te surpreende pra ao bem quanto foi pra mim. Achei o final muito emocionante nesse. Fiz o final bom secreto onde tem um gancho pra uma continuação.
Based on the mixed reviews I wasn't sure if I would like it. As I've never played other Dragon Age games I found this game really enjoyabe and captivating. The story was very interesting and I also liked the companions with their individual stories. The combat is very well done and the visuals are awesome. Recommend.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.