
Doug The Digger is a casual, single-player mining and crafting game where you aim to escape a crash landing by crafting a rocket. The gameplay is simple but addictive—play at your own risk!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
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Was frustrated at the start at the game with concept of having half a minute to live to mine some resources. Its not clear how to extend duration of breathing tank(recipe is unclear, if you can make iron plate recipe turns green but upgrades for tank/range/etc already glow green which is confusing, and there is no description on how to upgrade it either. Also no description on how to refresh oxygen duration, I clicked refresh, sometimes it works, sometimes it doesnt, still no idea why.
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dude this game is absolutely unplayable
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Each "run", you're dropped from the sky with an ear-deafening crunch as you lose most of your health, walking speed is infuriatingly slow, you lose oxygen in the upgrade shop and while reading the guide, so better read fast, you'll run out of oxygen before you can finish reading it. The tools are very weak, and only work in certain way, there's no aiming them besides changing the direction of your character left/right, very few minerals in the ground to find. Each time you run out of oxygen, you'll get kicked into the main menu and you start the groundhog day over again, except all the minerals you've found are gone now, so good luck trying to find anything else underground. The only way to quit the game is alt+F4, no graphics settings (windowed mode etc). Atleast in it's current state I personally do not find this enjoyable or fun.
you start with waay too low oxygen, you can barely get to an ore before you die, once you clear the top layer part, you dont have time to upgrade your tank and it doesnt make you start with more. your just doomed. just a broken unplayable game :P
no, the ♥♥♥♥♥♥♥♥ game ive played, cant even change screen size, no settings, no nothing.
Doug The Digger, bir roket üreterek acil inişten kurtulmayı hedeflediğiniz, rahat, tek oyunculu bir madencilik ve zanaat oyunudur. Oynanış basit ama bağımlılık yapıcıdır, kendi riskinizle oynayın!
666
Doug The Digger is a really charming little mining game that I found easy to get into. I play as Doug, a stranded miner who has to dig down into an alien world, gather resources and eventually build a rocket so he can escape. I liked how quickly the game establishes that simple goal because everything I do feels connected to getting closer to leaving. The main gameplay revolves around digging, collecting resources and deciding how far I can safely explore. The further down I go, the more useful materials I can find, but I also have to pay attention to my oxygen and fuel. I enjoyed that because it stops mining from becoming completely mindless. I have to think about when it is time to turn around rather than digging endlessly until I run out of supplies. The crafting and upgrade systems give the mining loop some much needed progression. I can sell resources for upgrades while also using materials to craft the things I need for survival and eventually the rocket. I liked the feeling of slowly improving my equipment because areas that initially feel inconvenient become much easier once I have better tools and more resources available. The presentation is simple but quite pleasant. The colorful two dimensional artwork gives Doug The Digger a cute and approachable atmosphere, while the underground environments still provide enough mystery to make me curious about what might be deeper down. I also liked the relaxed feeling of the game because it makes the resource gathering feel more like exploration than a stressful survival experience. My biggest issue is that the gameplay loop can become repetitive after I have spent enough time with it. Digging, selling resources and crafting upgrades are enjoyable for a while, but there is not a huge amount of variety beyond that basic cycle. I also wanted more surprises underground and more reasons to explore once I had already figured out the most efficient way to progress. Still, I think the simplicity works surprisingly well. Doug The Digger does not overwhelm me with complicated systems, and I always know what my next goal is. The Steam Workshop support also gives the project some room to grow, which I think suits a small sandbox style game like this. Overall, Doug The Digger is a cute and relaxing mining adventure with a satisfying little progression loop. I liked managing oxygen and fuel while digging for better resources, and the goal of eventually escaping gives the whole experience a clear sense of purpose. It could use more variety and deeper exploration, but there is something genuinely enjoyable about this simple little game. Rating: 6.8/10
Oyun çöp, hareket edemeden oksijen bitiyor ölüyorsun
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $38.9K | 177 | 75% | $14.99 |