
The Double Dragon brothers return in this fresh addition to the iconic franchise. With roguelite elements, every playthrough is a chance at new action. Tag in with 2 of 4 starter characters or unlock 20 additional characters, each with their own special moves and playstyles. Online & Local Co-op.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 25 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Prepare to throw down the Double Dragon way in this fresh addition to the iconic beat ‘em up franchise. It’s the year 199X, and nuclear war has devastated New York City leaving its citizens to fight for survival as riots and crime engulf the streets. The city has been overtaken by criminal gangs who terrorize its ruins as they fight for total dominance. Unwilling to endure these conditions any longer, young Billy and Jimmy Lee take it upon themselves to drive the gangs out of their city.
Explore the early beginnings of the young Double Dragon brothers as they take on both new and familiar enemies in this alternate story. In this fresh roguelite take, every playthrough is a brand new chance at new action. Featuring a unique and dynamic level structure, the difficulty of the missions you take on will change depending on the order you have selected them.
Tag in and out as the classic duo Billy and Jimmy, switch it up with Marian and Uncle Matin, or experiment with 20 additional unlockable characters, each with their own special moves and unique playstyles. With 2-player online and local co-op, the action quadruples as you and a friend clean up the mean streets.
TAG TEAM ACTION – Choose two fighters and seamlessly switch between them, giving you a multitude of strategies for devastating combos, defensive and offensive moves.
BEAT ‘EM UP WITH ROGUELITE ELEMENTS– Experience endless playthrough possibilities with a dynamic mission select function; the order in which you choose your mission will affect mission length, number of enemies, and overall difficulty. Choose where you improve with randomized purchasable upgrades for your characters at the end of each mission, or save your cash to revive your players in-mission.
24 UNIQUE PLAYABLE CHARACTERS – Start the fight with Billy, Jimmy, Marian, and Uncle Matin. Earn tokens along the way to unlock a diverse roster of 20 more characters, each with their own playstyle and strengths. Strategically choose your fighting duo by taking into account each characters’ strengths and weaknesses.
ONLINE & LOCAL CO-OP – Grab a friend and clean up the city streets together with online and local co-op that supports up to two players.
SHAPE YOUR EXPERIENCE AND REWARDS – Adjust game difficulty to affect the amount of tokens earned per session and use those tokens to unlock content from the Token Shop including characters, tips, and more. Modifier can be used to enter permadeath or even infinite mode.
SURVIVAL MODE – Test your might against a barrage of enemies in this wave mode that increases in difficulty the further you progress. Use tokens to unlock this mode, as well as special backgrounds during runs.
VERSUS MODE – Select two characters and upgrades to battle against your friends to prove who is the ultimate Dragon Warrior. This mode and special backgrounds are unlocked via the token shop.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 1.3Kreviews | 86% | — | $630K |
| $24.99 | 1.1Kratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 134 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Believe me, it's better than what you see.
funny how the reverse happened: Kunio Kun was super-deformed thanks to River City sub-series being more popular, after the canon "River City Girls", they become standard-proportioned. Double Dragon was always standard-proportioned. Not in this one. Unlike most Double Dragon games, this game is beginner friendly although it will took awhile and playing in harder difficulties gave more rewards and faster unlocks. This game is meant to be played in multiple playthroughs as after the first act, there's multiple choices, and the ones that you don't chose have increasingly longer levels. Overall fun to be enjoyed.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Dutch, Simplified Chinese, Traditional Chinese*languages with full audio support
| $24.99 |
| 391ratings |
| 90% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 134 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
个别角色数值太差了,打的好辛苦。动作有点僵硬,倒地就是噩梦,起身怎么着都要再挨一下,敌人多的时候可以直接把你秒了,因为机制是打你一下你不会立刻倒地,然后敌人每个人都可以打你一拳。boss战也是要求游击战术,大招也抵消不了boss的霸体,每个boss被打第一下后就会施展霸体,你只要被击飞或者起身都会被小兵和boss追击。看在是双截龙的面子上给好评吧。
It’s a very competent beat em up, with some roguelite elements thrown in. Normally I’m not too excited about roguelite stuff, but in this case I could beat the game straight through, with the choice of random power ups between levels. There’s no time wasting here, just an additional twist if you want to play through again with unlocked characters. I appreciate that actually, makes replays more interesting. Combat itself is really satisfying, with weapons to pick up, decent enemy variety, and combos and special powers to use. Stages are fine, nothing too spectacular. It’s fun, it’s solid.
Double Dragon Gaiden is the best thing to happen to this franchise since The Revenge. While there have been solid efforts in the past (Advance) and more recently (Neon), it is Gaiden where everything just clicks. The combo system, the partner-tag system, the specials, the 'crowd-controls,' the rogue-lite mechanics, and the variety of characters all make for an amazing and incredibly fun experience. Additionally, this game is perfect for quick solo pick-up-n-play sessions or a long, co-op run with friends. As you progress through the game, you earn the ability to add more playable characters to your roster. Each of these characters have unique move-sets and play very differently from one another - requiring you to modify your tactics when taking on specific groups of enemies. Speaking of enemies, there are several enemy types that compel you to approach every encounter with specific strategies based on the character(s) you are using. This is even more important when fighting mid- or end-stage bosses... all of whom have a wide array of unique moves. In addition to the characters and enemies is the actual gameplay. One thing that makes Double Dragon Gaiden exciting to play over and over is the simple, albeit fun, rogue-lite mechanics. Indeed, the upgrade system is implemented very well... at the end of each "chapter" you are granted an opportunity to enhance your characters based on a randomized list of upgrades. (These upgrades are lost once you finish the play session in which they were applied.) Some of these upgrades are passive (like more health) and some are active (like stronger combos) and make each session unique. Button input and movement feel great and, with the aforementioned upgrades, even the bulkier characters can become fast and lethal. It is fun to experiment with the tag-system to extend combos or add special moves to the end of a combo using your secondary character. Moreover, the game allows you to choose the order in which you progress through the stages. As you complete one level, the other levels become longer and more difficult. Because there are a unique stage hazards in each level, you will want to choose the order carefully. Graphically, the pixel art is absolutely gorgeous. There are plenty of nods to the original arcade games found throughout each of the levels, and the characters all have that exaggerated stature that became the norm back on the NES. Animations are fluid and look beautiful, while the small details in each of the four "worlds" show just how much care was put into this game. The music is just as good. There are plenty of selections taken from past DD games and, of course, the main theme that will live in your head forever more. There is a lot more to discover in this game that I will not list here, but know that the developers have been actively supporting this game with several free DLC packs and small fixes. If it isn't obvious already, I highly recommend Double Dragon Gaiden. This is a great time for beat 'em up experts and novices - alone or with friends!
One of the best DD games, although the bighead art style is not my personal favorite. *** I only played single player and it was awesome. Many other reviews say the co-op is broken. I cannot speak to this, but single player works perfectly. Not a single crash or issue in 65 hours. Lots of replayability due to the following: Many unlockable characters from the series, including bosses. Permanent (for that attempt) power-ups to purchase between levels. Multiple playstyles and movesets, including ranged attacks. 5 difficulty sliders (hp, damage, etc) make it very accessible for new players and beat-em-up veterans.
不错就是只有关卡太少了
颇具爽感的街机闯关,但是没有倒地保护实在太傻逼了,直接被小怪排队轮
I like my double dragon classic but I respect the attempt to bring something new to the table. It can be fun but it gets repetitive and there is a lot to grind for if you like that sort of thing.
idk its extremely short and can be beaten under 2 hours, and it was way too easy with difficulty sliders on max
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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