
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. Players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 29.57/day in the week to Sep 15 → 17.71/day in the week after.
About
BECOME THE SLAYER IN A MEDIEVAL WAR AGAINST HELL
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. In this third installment of the modern DOOM series, players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
DOOM: The Dark Ages is a dark fantasy/sci-fi single-player experience that delivers the searing combat and over-the-top visuals of the incomparable DOOM franchise, powered by the latest idTech engine.
REIGN IN HELL
As the super weapon of gods and kings, shred enemies with devastating favorites like the Super Shotgun while also wielding a variety of new bone-chewing weapons, including the versatile Shield Saw. Players will stand and fight on the demon-infested battlefields in the vicious, grounded combat the original DOOM is famous for.
STAND AND FIGHT
Experience an epic story of the DOOM Slayer’s rage in this cinematic and action-packed story. Bound to serve as the super weapon of gods and kings, the DOOM Slayer fends off demon hordes as their leader seeks to destroy the Slayer and become the only one that is feared. Witness the creation of a legend as the Slayer takes on all of Hell and turns the tide of the war.
DISCOVER UNKNOWN REALMS
In his quest to crush the legions of Hell, the Slayer must take the fight to never-before-seen realms. Mystery, challenges, and rewards lurk in every shadow of ruined castles, epic battlefields, dark forests, ancient hellscapes, and worlds beyond. Armed with the viciously powerful Shield Saw, cut through a dark world of menace and secrets in id's largest and most expansive levels to date.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 46.1Kreviews | 88% | — | $47.5M |
| $49.99 | 18.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3047 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Passando para parabenizar toda a equipe da id Software pelo DOOM The Dark Ages. Que jogo espetacular! A introdução do Escudo Serra e a gameplay mais cadenciada e brutal, mostraram como vocês sabem inovar sem perder a essência. Uma verdadeira obra-prima do início ao fim! Obrigado por esse jogão.
好玩!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.5M | 91.8K | 97% | $19.99 | |
| $47.5M | 102.9K | 96% | $19.99 | |
| $47.7M | 56.7K | 93% | $49.99 | |
| $47.2M | 109.9K | 93% | $24.99 | |
| $47.1M | 92.9K | 93% | $19.99 | |
| $47.8M | 78.6K | 88% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111.4M | 217.5K | 91% | $29.99 | |
| $71.6M | 221.8K | 96% | $19.99 | |
| $19.3M | 13.6K | 61% | $49.99 | |
| $810.6K | 8.8K | 93% | $4.99 | |
| $53.2M | 136K | 90% | $29.99 | |
| $13.6M | 18.8K | 92% | $39.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 58.43/day in the week to Jul 30 → 59.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +3 more
| $69.99 |
| 16Kratings |
| 93% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game
Whilst the Gameplay loop doesn't resonate with me as deeply as some of the other DOOM games did, the game is still a gripping action packed trip from beginning to end with some pacing shortcomings here and there. Worth it for DOOM fans, and then if we add the Revelations DLC into the mix, it transcends it to some of the greatest heights the series has ever seen
I have crushed demonic kaijus in a titanic mech, obliterated ships as a cyber-winged dragon, massacred hundreds of waves of fiends; and I've only played the first five levels of the game. 0% filler, 0% grind, 0% fluff, 100% intense action. This game gets you straight to the fun part because that's what you want. My only question is: why don't more games do this... ?
Самая неоднозначная часть DOOM с момента перезапуска серии. Разработчикам удалось удивить предложив абсолютно новые механики для серии и новый игровой опыт. Парируй атаки, нагревай разные типы брони разными типами оружия, контратакуй милишкой. Изначально игра совершенно не зашла, но где-то с середины проникся атмосферой и мехниками и с удовольствием прошел игру и DLC. Отдельное слово про DLC. Оно отличное и возвращает в игру динамику из Eternal выдавая тебе копье-хук и механику уклонений. И ты на ходу переключаешься между копьем и щитом. К слово хук тут иначе работает и интереснее. [h3] Что понравилось: [/h3] [list] [*] новые мехники, хотя и не сразу [*] визуал. Красивые локации и сеттинг [*] большой арсенал. У каждого оружия есть по 2 варианта и каждые из этих вариантов еще и можно прокачать по разному, что позволит угодить любому. А так же 3 вида милишного оружия + щит и копье из DLC [*] отличное DLC, которое расширяет еще сильнее геймплей. И в целом сюжет дополнения интересный и то как оно построено с хабом и эндгеймом [*] хорошее техническое исполнение, что редкость для современных игр. За 41 час я не встретил ни одного бага [/list] [h3] Что не понравилось: [/h3] [list] [*] музыкальное сопровождение. Оно хуже, чем в прошлых частях [*] отсутствие добиваний. Из добиваний тут всего пару анимаций и те на мини-боссов. Считаю, что это шаг назад на фоне прошлых частей. В сеттинге средневековья с пилощитом и милишкой можно было отлично разугляться [*] максимально унылые миссии на драконе и титане, которые еще и повторяются по 3 раза каждая на протяжении кампании. Достаточно было выделить 1 миссию на дракона и 1 на титана [*] некоторые локации слишком большие и душные. Особенно, где летать на драконе нужно [/list] По итогу можно сказать, что игра заслужила свои высокие оценки. Видно, что разработчики постарались. Игра получилась большая, интересная и качественно сделанная
喜欢玩doom和忍龙的人 吊一定很大把
I've played the game for several hours so far and the game is quite enjoyable. I would recommend it in the 20 - 25 EUR / USD range. Positives: - Seems to be well optimized and stable - The game is challenging you constantly (as a fast paced shooter should) - Lots of action - Loads of content Downsides: - The game play / story is linear (I always like it when there's choice for a player).
Not good. Worse than eternal and I am fed up with boss fights and parrying like some like turn base strategy. It has nothing to do with original Doom.
The best Doom game so far.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.