
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. Players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 29.57/day in the week to Sep 15 → 15.67/day in the week after.
About
BECOME THE SLAYER IN A MEDIEVAL WAR AGAINST HELL
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. In this third installment of the modern DOOM series, players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
DOOM: The Dark Ages is a dark fantasy/sci-fi single-player experience that delivers the searing combat and over-the-top visuals of the incomparable DOOM franchise, powered by the latest idTech engine.
REIGN IN HELL
As the super weapon of gods and kings, shred enemies with devastating favorites like the Super Shotgun while also wielding a variety of new bone-chewing weapons, including the versatile Shield Saw. Players will stand and fight on the demon-infested battlefields in the vicious, grounded combat the original DOOM is famous for.
STAND AND FIGHT
Experience an epic story of the DOOM Slayer’s rage in this cinematic and action-packed story. Bound to serve as the super weapon of gods and kings, the DOOM Slayer fends off demon hordes as their leader seeks to destroy the Slayer and become the only one that is feared. Witness the creation of a legend as the Slayer takes on all of Hell and turns the tide of the war.
DISCOVER UNKNOWN REALMS
In his quest to crush the legions of Hell, the Slayer must take the fight to never-before-seen realms. Mystery, challenges, and rewards lurk in every shadow of ruined castles, epic battlefields, dark forests, ancient hellscapes, and worlds beyond. Armed with the viciously powerful Shield Saw, cut through a dark world of menace and secrets in id's largest and most expansive levels to date.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 32.2Kreviews | 88% | — | $47.5M |
| $49.99 | 18.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3010 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El mejor Doom y el que diga lo contrario tiene la razón.
bite pillow , slayer go in raw
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 58.43/day in the week to Jul 30 → 59.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +3 more
| $69.99 |
| 16Kratings |
| 93% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Худшая часть серии, но всё еще лучший шутер Месить чертей под топовый саунд в брутальной мрачной атмосфере всё также приятно и я в целом приветствую, что разработчики от части к части экспериментируют, но тут они немного перемудрили. - Это уже 50% шутер, а 50% файтинг. Как промежуточная механика борьбы вблизи интересно, но когда вся игра построена вокруг этого... - Катсцены... Я хз. Я просто потерял часа 3-4 жизни смотря эти ролики. Каждая миссия начинается и заканчивается катсценой. Зачем? Сюжет это не двигает, персонажей не раскрывает. Кармак еще говорил: "Сюжет в игре как сюжет в порнофильме". Прислушайтесь к создателю серии. - Полуоткрытые локации. Просто для растягивания прохождения. В коридорном шутере, где вы упор делаете в ближний бой - сомнительное решение - Атлан... Ну, помимо файтинга они сюда еще и бокс добавили. Для разнообразия ок, терпимо. Но вот дракон, ну, это треш. Space invaders изобретательнее, чем эти мини-игры на нём - Оптимизация. Прошлая часть дала красочный мир в 2к на ультра в 120+ кадров. Здесь кое-как с танцами на средне-средних+ получилось вытащить 60 кадров в среднем. Но я бы не сказал, что увидел что-то на голову выше прошлых частей в кадре. Но если вы фанат серии, то вам однозначно понравится и эта часть, потому что такого качественного экшна всё еще с трудом можно найти
лучший дум из всех частей и к нему лучшее длс, кароче, лучшему лучшее
vuruş hissiyatı önceki oyunlara nazaran daha hissedilebilir olmasına rağmen bu kadar yavaş bir oynanışı olması bir doom oyununa yakışmamış bence overall 8.5/10 çok güzel oyun
After freshly coming from Doom Eternal, this game felt like a step back; it was slow, most of the 'tech' from Eternal, like quick swapping, wasn't a thing; the game felt kinda odd compared to the other DOOM games and MUCH slower. Don't get me wrong, the gameplay feels good, it's just different and you need time to understand it, (but on a small note, it's more repetitive compared to Eternal, as in you pretty much use the same 2-3 weapons instead of the whole arsenal; it's not necessarily a bad thing, since it's not meant to be Eternal anyways). After this, the game is pretty okay, it's not at the level of Eternal but it's enjoyable enough. You gotta hand it to them, the sound design and graphics are top notch; the medieval atmopshere is there, and it does feel more 'realistic' and more impressing than the arcady style of Eternal. One great addition in my opinion, is the 'open world' levels; it feels great to be able to somewhat choose what to do next, and the added exploration is very fun! But oh boy, what a blast is the DLC. The story is just peak at its finest. It adds new mechanics with the spear and the 'Eternal movement'. The beginning is very rough, but after a few hours, you get the hang of it, and then it became the best DOOM game for me. Truly, I can't express my satisfaction enough and the fun I had; it's a like a new game. Something that I'd like to add, is that they did an amazing job at implementing these new mechanics; you don't just use the new ones, and forget about the old ones; the game favorises using both of them to excel in combat. The DLC levels are also EXTREMELY well designed; you get a mix of intense boss battles and encouters, as well as puzzles (which are more complex and fun to solve than the ones in the base campaign), and an ENORMOUS amount of excellent content after finishing the main story with the End Game Progression. With the DLC, The Dark Ages went from a 7.5/10 to a 10/10 for me. If you're having doubts about the DLC, don't, it's genuinely the best addition to the game; I couldn't recommend it enough. Sidenote: ♥♥♥♥ Microsoft. TL;DR: The base game on itself is okay; it's an upgrade in the visual and audio departments, but is lacking movement and 'fluidity' (the game is more casual, which doesn't mean it's ultimately bad, it's just a different game from Eternal), get the dlc at the same time if you're looking for a more Eternal type gameplay, but I would recommend getting it either way because it's just SO good.
its the best doom game
doom at its best !!
норм
똥손인 편이라 리부트랑 이터널은 정신없이 몰아쳐서 겜을 하면 너무 피곤했음 그에 비해 이번엔 방패를 사용해서 살짝 느린 템포를 가져가지만 묵직한 맛이 있다 개인적으로 이런 느낌을 선호하기에 더 재밌게 즐길 수 있었다. 시원시원하게 잘 놀다감
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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