
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. Players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 29.57/day in the week to Sep 15 → 13.6/day in the week after.
About
BECOME THE SLAYER IN A MEDIEVAL WAR AGAINST HELL
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. In this third installment of the modern DOOM series, players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
DOOM: The Dark Ages is a dark fantasy/sci-fi single-player experience that delivers the searing combat and over-the-top visuals of the incomparable DOOM franchise, powered by the latest idTech engine.
REIGN IN HELL
As the super weapon of gods and kings, shred enemies with devastating favorites like the Super Shotgun while also wielding a variety of new bone-chewing weapons, including the versatile Shield Saw. Players will stand and fight on the demon-infested battlefields in the vicious, grounded combat the original DOOM is famous for.
STAND AND FIGHT
Experience an epic story of the DOOM Slayer’s rage in this cinematic and action-packed story. Bound to serve as the super weapon of gods and kings, the DOOM Slayer fends off demon hordes as their leader seeks to destroy the Slayer and become the only one that is feared. Witness the creation of a legend as the Slayer takes on all of Hell and turns the tide of the war.
DISCOVER UNKNOWN REALMS
In his quest to crush the legions of Hell, the Slayer must take the fight to never-before-seen realms. Mystery, challenges, and rewards lurk in every shadow of ruined castles, epic battlefields, dark forests, ancient hellscapes, and worlds beyond. Armed with the viciously powerful Shield Saw, cut through a dark world of menace and secrets in id's largest and most expansive levels to date.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 46.1Kreviews | 88% | — | $47.3M |
| $49.99 | 18.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2983 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Жду мод с музыкой от Мика Гордона
Doom: The Dark Ages Review : I was one of those who did not like the approach this game was going for. I did not like this new gameplay loop from what I saw in the reviews, gamplay videos. Still, it being a DOOM game and made by ID, I decided to gave it a try. The gamplay didn't feel like what I thought it would be, it is good, its fun. 8/10 Then, DLC came out, and holy ♥♥♥♥♥, that turned this game from OK to amazing! The gamplay loop is cracked af and its difficult to go back to the base game after this. Wow! what a dlc! What a game! 11/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 58.43/day in the week to Jul 30 → 59.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +3 more
| $69.99 |
| 16Kratings |
| 93% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I made it to Chapter 19 on Nightmare and quit. Easily the worst of all the modern Doom games. Combat is just a series of neverending quick times, and laughably easy. They tried to put a story in the game and it just doesn't work. Why do I have to listen to some NPCs sob story? I don't care about her or her dad. I want to put the fear of God into Demons. There are points in the game where you don't even feel like the main character; it is bizzare. Awful.
really good game some levels are really long i lost few times trying to get all collectibles
Cool game, DLC made is x20 better. Welcome back Doom Eternal.
Weapons, environments and enemy design are all completely forgettable. Nothing has any bite or personality, everything's insipid and uninspired. The soundtrack does nothing to compensate, it's just there, and goes unnoticed five minutes after you hear it. Combat's nothing but a Simon-says QTE simulator. Green flash = slowmo parry, built for ADHD brains that need a constant win state fed to them. No flow to it, just an endless string of QTEs. On top of that you get the dragon and turret sections thrown in as padding completely disconnected from the actual combat loop, breaking whatever pacing the game had going on. Marvelsop tier writing, supposedly serious cutscenes chopped off mid-line to dump you back on the chapter select screen. Whatever narrative momentum they're trying to build gets killed at the end of every single chapter. 79.99€ slop that recommends a 3080 to look worse than 2016 btw.
When I first played this on launch, I hated it. I couldn't' stand it. I came straight out of an ultra-nightmare run for Doom Eternal, ready for more high-speed gameplay with fast movement. I was very dissatisfied after beating the first mission, so much so that I never touched it again after that. Then, when Revelations released, I figured I'd give it another go. I can't call myself a huge Doom fan if I don't even give it a chance, right? I'm glad I did!!!! While there are still a few things I think the game got wrong, i believe the things that it got right heavily outnumber them. I started my run on nightmare with the parry window as tight as it can be. I struggled, I suffered, and when I had those "lock-in" moments i felt like i hit ♥♥♥♥♥♥♥ nirvana dude. The gameplay loop is very different, but when it hits, it really ♥♥♥♥♥♥♥ HITS. I just wish that 2/3rds of the weapons were fun to use. When I found my small little loadout, I never touched anything else. Maybe on the ultra-nightmare run for TDA.
This game is astounding and I had an absolute blast playing it. After how horrible The Ancient Gods content was in Eternal this felt really refreshing to play. Revelations is also probably some of the best DOOM content ever. ♥♥♥♥ Microsoft for firing half of id Software that move was really, really ♥♥♥♥♥♥. I do 100% recommend this game though it's been the most fun I had in a while. Also the OST despite not being Mick Gordon is also really good and the team behind it did much better compared to what The Ancient Gods dlc's had so props there as well. I did miss Mick Gordon's touch but the music in this game is still phenomenal. ^^
It's good
thank you for letting me get into doom, dad
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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