
Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear... is you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.43/day in the week to Jul 30 → 27.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 217.5Kreviews | 91% | — | $111.4M |
| $29.99 | 42.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2476 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[i]This game is absolutely MAD. Yet, it is a masterpiece[/i]. Doom Eternal is extremely violent. The story is shockingly sinister, especially towards the end. Overflowing gore of epic proportions and masterfully crafted lore elevate every second of gameplay. Mesmerising locations and breathtaking vistas accompany you on your crusade against the [u]Universe[/u]. Total satisfaction. However, Eternal is notorious for its combat. No word can describe this phenomenon. It can only be felt, by submerging into it without restraint. It's [b]godlike[/b]. And it instantly elevates your overall skill level. It's a gun buffet: weapons are massive, versatile and orgasmic. Fast switching is a must and it is delightful. Management of resources is badass! It is anything but a brainless shooting gallery - dumb people will not tackle Doom Eternal. The whole system is of high demand, but it is expected: to become a slayer, you have to walk the path of hard learning. Demons are vicious and unforgiving - savage monsters beyond imagination and [i]stars[/i]. Nightmare is an optimum difficulty. Music? Godlike. DLCs? Godlike. A painting of Doom Slayer holding his bunny? Godlike. This game is undisputed G.O.A.T. It is weirdly unique and only for this reason you should give it a taste. p.s. Big respect to ID for creating different game from Doom 2016. Both stand on their own and will [u]decorate[/u] any collection.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese, Polish* +1 more
| $29.99 |
| 266ratings |
| 82% |
| #109 |
| not modelled |
| $29.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥ чертей
Campaign won't launch
dünyanın en iyi oyunu
Everything about the gameplay, soundtrack, graphics and setting is great, however the technical issues caused by the online elements and complete lack of QoL when it comes to 100% completion makes this an extremely tedious and frustrating experience that does not respect the player's time whatsoever. You would think that it would be common sense to be able to fast travel when replaying missions for collectibles, yet the fast travel only unlocks after you've gotten to specific checkpoints. What's worse is that you have to complete the entire level in one sitting otherwise you will be sent back to the base on your completed save the next time you load the game. As if that's not bad enough, if for whatever reason you miss even just one collectible upon completion you have to do the entire level again. I'm still going to mark this review as positive since the most important aspect (the actual game) is great, but my experience with trying to achievement hunt on this game is enough to make me consider marking it as negative.
[h1] INS💣NE [/h1]
для разработчиков которые добавляют онлайн ачивки в аду есть отдельный котел
This game is so buggy. between it constantly launching on the wrong display on PC, to having to restart an entire mission to get a door to open. Are you kidding me? Don't buy this garbage. Maybe it was fine on launch, but what an absolute mess in 2026. So frustrating to play. Even one of the "press tab to dismiss" hints in the tutorial required me to restart the game. Awful.
this literally doesnt even feel like doom, slow af and flat out boring
Excellent game, continuing the fantastic reinvention of the classic from the 90s.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $71.6M | 221.7K | 96% | $19.99 | |
| $47.3M | 46.1K | 88% | $49.99 | |
| $810.2K | 8.8K | 93% | $4.99 | |
| $53.2M | 135.9K | 90% | $29.99 | |
| $10.5M | 23.7K | 90% | $19.99 | |
| $6.3M | 25.5K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111.6M | 191.3K | 82% | $39.99 | |
| $112.1M | 91.8K | 84% | $39.99 | |
| $109M | 79.1K | 72% | $39.99 | |
| $114M | 136.2K | 96% | $29.99 | |
| $114.1M | 239.9K | 94% | $24.99 | |
| $108.6M | 97.8K | 91% | $44.99 |