
Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear... is you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.43/day in the week to Jul 30 → 27.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 217.5Kreviews | 91% | — | $111.5M |
| $9.89−67% | 43.1Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2576 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fast paced slaughterfest
If you want to rip some demons apart, then this game is for you.
"Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send unto them... only you. Rip and tear, until it is done." As if Doom (2016) wasn't incredible enough, Doom Eternal fixes all of the issues I'd had with the first game, enhances the existing mechanics and systems, then adds incredible new features on top. It's everything a sequel should strive to be. The gameplay manages to perfect the fast-paced action from the first game, now giving us more mobility with the dash ability, which also works in the air - including with the double jump. New systems such as the wall climbing also help make the platforming sections a lot more fun than the ones in the previous game, as well as the level design being a lot better thought out when incorporating these sections and maintaining a good pacing for levels. New offensive gear is also added, including the shoulder cannon, and the reworked blood punch - making melee combat much more central to the gameplay. The guns feel just as good, if not better, and the enemies are much tougher too, emphasising much more focus on playing tactically yet still promoting an aggressive playstyle. The enemies aren't just mindlessly buffed, they're really well thought out changes, keeping gameplay fun despite the added difficulty (ignoring the Pain Elementals, I hated those guys). The soundtrack is also incredible, Mick Gordon once again showcases how much of an incredible composer he is, as well as his passion and admiration for the series in each track. Of course, I'm aware of the drama from throughout the production, and I do think the way he was treated was very unfair and hindering, but I don't want to delve any deeper into the matter here. Narratively, the game actually delves into the lore of the Doom Slayer. Codex entries, dialogue throughout the game, as well as environmental story telling on a handful of lore-rich levels give a much larger sense of narrative progression and understanding, being much more compelling this time around. Of course, it's still not a life-changing narrative in any way, still existing to get you from set piece to set piece, but I appreciate the addition. Even if you're not a fan of the Doom series but enjoy FPS games, I still highly recommend this title - it's a masterclass of the power fantasy side of the genre, and everything about this game oozes passion for both the franchise and the FPS genre.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese, Polish* +1 more
| $9.89−67% |
| 274ratings |
| 82% |
| #185 |
| not modelled |
| $29.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
VAHŞET PURNA
7/10, боевка душная
Doom is a simple concept. "here is a gun, go blow up everything". If youre bad at putting a buttet in every thing that moves you die. then you run out of bullets and thing "ohh noo! let me just go cut that guy in half" becuz ofc you get bullets for that. the game also has a lot of variety "hmm this demon dont die when i shot him with shot gun, ill just blow him up with my bazooka insteed" The game puts it out pretty god, the premmis of the game is indeed to rip and tear, until its done
十分优秀的作品
♥♥♥♥ Marauders and Archvilles
.
It's beautiful... just beautiful.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $71.6M | 221.8K | 96% | $19.99 | |
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| $53.2M | 136K | 90% | $29.99 | |
| $10.5M | 23.7K | 90% | $19.99 | |
| $7.2M | 29.1K | 97% | $9.99 |
Related
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|---|---|---|---|---|
| $111.6M | 191.4K | 82% | $39.99 | |
| $112M | 91.9K | 84% | $39.99 | |
| $113.8M | 353.1K | 94% | $24.99 | |
| $109M | 79.2K | 72% | $39.99 | |
| $114.1M | 317.8K | 95% | $19.99 | |
| $108.6M | 97.8K | 91% | $44.99 |