
A horror roguelike bento-builder. You're trapped in an underground kitchen, forced to feed a half-chef monster. Gamble with your life, assemble meals, and master your multipliers. Whatever you do, Don't Let it Starve.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Don't Let It Starve is a strategy gambling rogue-lite bento-builder where you must prepare the most satisfying meals for a half-chef monster lurking in the walls. Reach ever more ludicrious scores to (hopefully) earn your freedom...
Assemble your ingredients on a variety of bento shapes and sizes to maximize space and flavor. Master unique combos and modifiers to raise your score to ever increasing heights. Choose ingredients wisely and optimize your layout to fit as much as possible. Don't despair, there's a light at the end of that tunnel...
With 10 unique hats and over 100 tools, there's limitless build possibilities to experiment wtih. Push your luck to the limit and weigh your risks and rewards. Go all in on Bread and fail miserably when you fail to roll your combo. Get gud and try again. There's countless ways to win (or fail horribly).
Unlockable hats, challenge modes, tools, and secret puzzles fill the game with dozens of hours of content. Try out weird shit and see what it unlocks. See if you can master the increasingly punishing challenges for rewards and bragging rights. Go infinite even harder than your friends in the challenge mode. Uncover the secret ending. We stuffed the game with content.
Master the Combos - It'll take more than just fitting food on a grid to win. Learn the synergies, ramp up your combos, and crank your score into the stratosphere.
Meta-Progression – Unlock new tools, upgrades, and run modifiers that change future attempts.
120+ Unique Items & Synergies – Experiment with a huge variety of tools and effects to create deadly-efficient strategies.
Bento Building Action! - We all love the Resident Evil 4 inventory system. Now do it with food.
Uncover the Secrets - We got tons of secret stuff to uncover. There's like a whole escape room thing. Find the clues and get that juicy L O R E !
Meaningful Challenge Modes - New challenges don't just ramp up the needed score, but they also add new features that work with new tools to create a unique experience that doesn't feel like an afterthought.
Endless Mode – Push your skills (and your luck) to the limit in an infinite survival challenge.
Tense Atmosphere – You're not alone in the kitchen.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 105 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"copy of clover pit" - can we not just have 2 cakes
game keeps freezing every 10 minutes, and it doesn't save progress into the round when this happens. got frustrated enough with lost progress to give up and request a refund.
This game is truly addicting and honest fun, the base game revolves around "Cloverpit" mechanics, but throws in its own satisfying gameplay loop. Along with tons of unique items to collect and Easter eggs to find, you can really sink loads of time into this. I'd give it a shot.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Portuguese - Brazil, Russian, Simplified Chinese, French, Spanish - Latin America, Japanese, Italian, Spanish - Spain, Polish*languages with full audio support
Hours played at review time, across 105 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i let it starve... and... *gulp*... you do NOT wanna know what happens..................................
This game is incredibly cool and criminally underseen. I know it sits in the vein of other games like it, but the roguelike elements, mystery, and different challenges here are very cool and gives you tons to play with. High recommend from me.
Game is good. Some translations / explanations are a bit hard to understand. And I'd prefer if "reset the entire game" button would be harder to find than reset the round and maybe EXPLAINED WHAT "RESET" MEANS IN THAT CONTEXT.  ̄へ ̄
even though the game has multiple dificulties, it doesnt get more dificult, just more anoying and more restricting. olives are strong on 1 and 2 star dificulties, but in 3 and 4 star they are baisically requiered, as the dificulty modifires make all other foods unreliable and almost impossible to get a full bento(and non full ones reqire one specific tool to be close to usable) i had a lot of fun in the demo, but with the full game i just cant justify playing it for a long time. most runs you either horrible lack scaling for the score, or over shoot by a ton, there isnt really an inbetween. and a lot of legendary tools/chefs dishes are lacking, when they are supposed to be extreamly rare. if you are looking to kill a few hours, this is it, but anything more i cant see it.
Overall I recommend this game, It is a well crafted game. Graphics are fitting. Gameplay loop is fun, be it a little bit repetetive after a while even with the added challenges, but thats probably with all of these "number go up" type of rogue lites... It would be great to explore more food shapes, even if they were more restricting. Compared to like Cloverpit, it lacks some end game progression or something to continue grinding for, like the 999 build and sacred relics. Maybe it has it and I did not find it yet. The challenges of higher difficulties are generic for all it seems, would be fitting to add specific challenges to different types of chef hats tailored just for them. The different shaped bento boxes overwhelmingly rely on olives, because the random shape just does this. There is no way to influence the separated shapes. So you will often end up with vegetable/olive build imo. Or with trash/empty build. Because meats and grains are just too big and putting them in is often loss of score. In case of normal shaped bentos, there is a clear winner in terms of efficiency and that is bread build, that just goes infinite with very few items. I guess greater look into those things will make the game even better
The VIBES on this are so good. Puzzles. Gambling. French monsters. There's literally nothing to not love and well worth the generous price tag.
This game is similar to cloverpit, although seemingly not as fun still worth the money. If you liked cloverpit you'll likely enjoy this game too. Also runs well on a potato PC.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $9.5M | 26K | 90% | $9.99 | |
| $284 | 2 | 100% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $57.2K | 247 | 93% | $12.99 | |
| $57.2K | 1.7K | 90% | $1.59 | |
| $57.1K | 197 | 95% | $9.99 | |
| $57.2K | 294 | 84% | $5.99 | |
| $57.1K | 195 | 89% | $12.99 | |
| $57.1K | 714 | 67% | $4.99 |