
A horror roguelike bento-builder. You're trapped in an underground kitchen, forced to feed a half-chef monster. Gamble with your life, assemble meals, and master your multipliers. Whatever you do, Don't Let it Starve.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Don't Let It Starve is a strategy gambling rogue-lite bento-builder where you must prepare the most satisfying meals for a half-chef monster lurking in the walls. Reach ever more ludicrious scores to (hopefully) earn your freedom...
Assemble your ingredients on a variety of bento shapes and sizes to maximize space and flavor. Master unique combos and modifiers to raise your score to ever increasing heights. Choose ingredients wisely and optimize your layout to fit as much as possible. Don't despair, there's a light at the end of that tunnel...
With 10 unique hats and over 100 tools, there's limitless build possibilities to experiment wtih. Push your luck to the limit and weigh your risks and rewards. Go all in on Bread and fail miserably when you fail to roll your combo. Get gud and try again. There's countless ways to win (or fail horribly).
Unlockable hats, challenge modes, tools, and secret puzzles fill the game with dozens of hours of content. Try out weird shit and see what it unlocks. See if you can master the increasingly punishing challenges for rewards and bragging rights. Go infinite even harder than your friends in the challenge mode. Uncover the secret ending. We stuffed the game with content.
Master the Combos - It'll take more than just fitting food on a grid to win. Learn the synergies, ramp up your combos, and crank your score into the stratosphere.
Meta-Progression – Unlock new tools, upgrades, and run modifiers that change future attempts.
120+ Unique Items & Synergies – Experiment with a huge variety of tools and effects to create deadly-efficient strategies.
Bento Building Action! - We all love the Resident Evil 4 inventory system. Now do it with food.
Uncover the Secrets - We got tons of secret stuff to uncover. There's like a whole escape room thing. Find the clues and get that juicy L O R E !
Meaningful Challenge Modes - New challenges don't just ramp up the needed score, but they also add new features that work with new tools to create a unique experience that doesn't feel like an afterthought.
Endless Mode – Push your skills (and your luck) to the limit in an infinite survival challenge.
Tense Atmosphere – You're not alone in the kitchen.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 105 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo é simples mas tem uma mecânica que você consegue jogar de várias formas diferentes (focando em fazer combinação gigante por ponto ou minimalista tentando grindar dinheiro) além de ter um mistério durante todo o jogo parabains pro dev
best two foods: pickles, and sausages :D bro is full of them when I cook B)
I think i spent more time making them eat pickles than i did anything else, no notes. 10/10 would pickle someone again.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Portuguese - Brazil, Russian, Simplified Chinese, French, Spanish - Latin America, Japanese, Italian, Spanish - Spain, Polish*languages with full audio support
Hours played at review time, across 105 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i dunno. this game is brazenly cheap and uninspired. it's worse clover pit. it's a worse version of every game it shamelessly pulls from. even the title feels like it's trying to show up in the search results for Don't Starve. it's not bad or anything, but... is this really what we're doing?
The VIBES on this are so good. Puzzles. Gambling. French monsters. There's literally nothing to not love and well worth the generous price tag.
I did the demo for this so i was excited for the release, Im a big roguelike player and i love horror. This was so fun and addicting. It gives the clover pit vibes but with more puzzle solving and creepiness. Check this game out and you would bee disappointed!
This game is very cool, it is like Balatro and Buckshot roulette had a gross child(in a good way). I couldn't recommend this game more.
It's a pretty chill game, until you get the timer added and then it's very not chill. It's easy to pick up to play a run. [spoiler] Almost launched out of my chair when messing with the bells and he popped out the vent O_O [/spoiler]
Pretty decent. I always get a chuckle out of the Fr*nch eldritch abomination insulting my cooking.
This game is fun. Not my personal favourite roguelike but the writing is funny, the items are cool and it does well at giving that dopamine hit when you do well.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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