
In Dominions 6 you take control of a powerful being that rules a nation and aspires to godhood. The type of Pretender Gods can vary from magically powerful arch mages to old dragons or an enormous tree. Dominions is a deep 4x turn based strategy game with a very large variety of spells and units.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 17 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 119 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Seems like a simple game at first but tons of depth and really a game that at first seems odd but then you start to figure all the mechanics out and you realize its epic.
Rise of the Pantokrator... more like Rise of the idiot who has no clue what hes doing
dddd
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 119 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game so much. There is so many awesome things added compared to dom 5. I have enjoyed everything especially the new illusion magic and all the new pretenders and factions. A lot of the little things make this game so good, like adding healing options for inanimate and undead troops and so many fun spells (A rainbow which gives buckets of money makes me laugh, I don't know why). The game also has a lot of quality of life stuff such as seeing where spells are aimed on the map instead of having to remember and keep rechecking. I am still learning stuff about the game as I play and have enjoyed every faction I have tried. My favorite factions are EA Pangaea, MA T'ien Ch'i, and EA Pyrene has been a lot of fun since I love cavemen. I am looking forward to trying all of the factions. :) Overall, I love this game and would recommend it to anyone willing to give it an honest try. If you put in the effort to learn the systems, you get an awesome game with many hours of fun before thinking about adding mods which can add a lot of stuff. To the devs: Thanks for making an amazing game. :D
its a good game
The depth of the game is ummatched in anything else
Fantastic game - just like more Dominions 5 with a slightly better UI and more convenient multiplayer, and a couple of new features (mounts and expanded underground). This and Shadow Empire are the only games that matter.
It's good
Very good game so far, though I think the *main* thing anyone interested in this needs to know is to focus on the *gem economy* for each faction. So, look at the units you can get, what their 'gem rating is' for each magic-user and type of magic user (divine or normal), and the baseline gems per turn you get, to really understand what you want out of a faction. There's really good tutorials that help (I'm still figuring stuff out slowly by playing) but that's seriously where 50% of my confusion came from was not realizing the GEMS are the MAIN FOCUS. Edit: Also it took me forever to realize it's fine to have ten commanders with ten dudes each, if each is a wizard casting artillery shots at the backline from downtown. You can doom-stack them with ctrl+lmb.
The game is super fun, and I enjoy every moment I have with this game, but there are some problems I find to be very annoying. Pricing is an absolute joke, this game should at LEAST be 20-30, maybe less. Its hard getting friends to play/get this game due to the price alone, and it doesn't go on sale often. Another issue I noticed is keybinds being very.. Clunky, and can be cumbersome to some people.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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