
Dog and Goblin is an auto-battler Roguelike deck-building strategy game where you assemble a mixed army to stand against humans. With nearly 150 units across 19 different types, build your ultimate army and conquer their castles!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
EDIT: I have changed my review to do not recommend due to months of the developer putting off updates with weak excuses ("more to come soon" and 3 months pass). I will never buy a game from this publisher or developer again, as this game was sold to me under the context that there would be future cards added. As is, it is hard to justify paying for knowing that it is fully completed in the eyes of the developer. BTW... the last update??? Removing mods. lol. Yeah, don't buy this. [b]Recommended[/b] I do [i]recommend[/i] [b]Dog and Goblin[/b] overall, but it's definitely worth noting how heavily it leans on RNG. You can play everything [u]perfectly[/u] and still lose if you never get the right cards—especially in the alternate modes or higher difficulties. That’s pretty frustrating, and I wish there was a more strategic way to mitigate those unlucky draws. When the game [u]does[/u] work in your favor, it's an absolute blast and well worth your time. The English translation leaves a lot to be desired. It’s functional, but there are enough awkward turns of phrase that it can pull you out of the experience if you’re picky about language. The devs really ought to tighten that up, because the rest of the game is brimming with spirit. I absolutely love how combos are introduced—you can chain some really neat effects—but I wish there were more ways to merge them in alternate modes without relying on sheer luck. It feels like every attempt to link combos depends on stumbling upon the [i]exact[/i] right tower placement, and that’s just another instance of the game’s RNG reliance. All that said, there’s a lot of heart here, and I’m excited to see what new cards and content pop up in future updates. If you’re looking for a unique twist on card-driven mechanics and don’t mind rolling the dice on a bit of randomness, I’d say [b]Dog and Goblin[/b] is [u]still[/u] a solid purchase—especially in the $5–$8 range.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Japanese, Traditional Chinese, Korean
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我创意工坊呢?
Genuinely addicted, wife is not happy at me, but its so fun. May mod this eventually. PS: Lot of translation issues, Dev needs to go over it with someone who speaks English
合成设置的很不好,经常会发生我想合成a+b,实际合成b+c的情况
I seriously love this game. Uses the Luck be a Landlord-style slot machine roguelike formula, but adds a brand new mechanic that completely changes the way the game is played. https://youtu.be/KGYR00DXcR8
内容少
不是?你这吃货能把我机械狗吃了?什么垃圾东西?
The mechanics are simple and intuitive. The different unlockable game modes are varied in terms of fun but give some needed variety for a the game. The endless mode also provides a fun method of learning different card interactions and combinations. It can be challenging to get the cards that you want without utilizing a long setup process so adaptability is a must. You will have to use different methods to win just due to RNG of the cards that you get. If you want to win easily I recommend using the ballista whenever possible.
[h1] 肉鸽卡牌构筑,再加一点运气 [/h1] [h2] 简介: [/h2] 一款类似于幸运房东的背包管理自走棋游戏,扮演的也不是人类方,而是魔王一方,通过每回合召唤出手下的部队攻击人类士兵最后击毁城堡。 流派很多,很多单位牌都可以互相靠近后组合成新的单位。 [h2] 玩法: [/h2] 顾名思义,开局我们拥有一条狗和一个哥布林,随后需要通过商店获取新的单位加入背包,每回合就会从背包里随机抽取单位放到场上的任意位置。 之后进入数值强化阶段,不同的单位之间可能会有互相强化效果,这个阶段就会按照从前排到后排的顺序依次生效。像是肉可以增强旁边的野兽攻击力,狼之间可以互相增强攻击力等等。 强化完毕之后就会依次发起对人类方的进攻,优先进攻士兵单位然后打掉士兵后就是进攻对方的城堡,当对方城堡没有血的时候进入下一关。 单位的合成公式可以在图鉴里查看,同时在单位卡的下面也会标注这个单位可以和其他哪些单位组合成新的单位,当然这一切的前提是这些合成素材必须要紧挨着才行。 [h2] 游玩感想:[/h2] 试了下石头人恶魔组合还有孢子流还是挺爽的,这个游戏的体验完全取决于怎么去构筑牌组,单位之间的联动弄得好就会伤害非常爆炸直接一轮拿下,但是单位抽的不好形不成强力构筑就会开始坐牢,也算是比较看运气的。 另外不同的开局选项也可以在每回合的时候拥有一个特殊技能,比如说基础的移动、还有特殊的复制单位等等,再恰当的时候用出来可以瞬间让自己的战力得到几何倍数的增长。(比如关键素材凑齐就差合成但是一直走不到位置上) [h2] 总结: [/h2] 作为反派对抗人类大军,召唤单位打败人类击毁城堡。一款自走棋类型的肉鸽卡牌构筑游戏,融合了幸运房东和背包管理的玩法,玩家需要通过选择不同的单位卡牌加入自己的背包,每回合会随机从背包里抽取单位放到场上,强化后会对敌人发起攻击,紧挨着的单位如果可以合成则会变成更高级单位。讲究拿牌构筑策略的同时也很考验运气,可以通过构筑形成不同的流派。 [table][td]闲暇时光,不妨试试游戏 欢迎关注[url=https://store.steampowered.com/curator/45653622] 闲暇時光鉴赏组 [/url][/td][/table]
6/10,类自走棋的Roguelike卡牌构筑策略游戏,内容较少,可玩性不高不推荐,仅适合骨折试玩。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1K | 8 | 62% | $9.99 | |
| $565 | 7 | 14% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.8K | 95 | 78% | $15.99 | |
| $30.8K | 50 | 88% | $19.99 | |
| $30.8K | 146 | 84% | $9.99 | |
| $30.8K | 159 | 87% | $6.99 | |
| $30.8K | 129 | 84% | $9.99 | |
| $30.8K | 651 | 73% | $1.99 |