
Every descent is a deadly gamble. DIVE or DIE in the cursed abyss, face Eldritch horrors to uncover the mystery of the black rain. Scavenge and upgrade, recruit and sacrifice. Save your camp... The Flood is coming.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 5 → 5.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Explore the Abyssal Pool, an underwater labyrinth of drowned ruins, lost idols, and mutated monsters. Lead a band of desperate survivors with Jack, a haunted man with a singular purpose: to save what's left of humanity.
Evade or fight what lurks in the dark. And try to appease the Maker of Rain before he floods the world in his black tears.
Plunge into the cursed Abyssal Pool, where every descent is a deadly gamble. Navigate sunken ruins, face eldritch horrors in darkness, and race against dwindling oxygen. Knowledge and skill are your only guides in the challenging depths.
Lead desperate survivors where death is permanent and sacrifice is inevitable. Manage health and sanity. Decide who joins, who dives, who dies. No One is safe
Transform your fragile camp into humanity's last refuge. Assign vital roles to your survivors, improve their skillset and craft them new tools & equipment. Balance resources against time to upgrade essential structures. A stronger camp means deeper dives and better chances of surviving another day.
Search for sacred relics scattered across the drowned world. Find them all before the final Flood drowns everything forever.
Time is running out; every day matters. Will you find redemption in the depths, or join the countless souls already claimed by the Black Rain?

Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 1.4Kreviews | 91% | — | $745.4K |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 923 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[strike]i want to leave a positive review, i really do, but the double time limitation sucks ♥♥♥♥♥♥♥ donkey ♥♥♥♥~~ i cannot explore at my own pace because of limited oxygen (fine), but on top of that i have limited days to map the labirynth (not fine) i got to the crimson basin and graveyard, feels like i explored them fully, but i still cannot find a way to seal the wound for 5 days straight my clock is running out and this is getting rapidly irritating on top of being stressful under the threat of just losing my save like bro, have one or the other, this is too much[/strike] i retract my statement, im retarded and didnt notice the endless mode tickbox so yeah i guess the game is fun
I wish I can grant this game a good review but it's too frustrating. I will retry it in few month
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 927 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've spent enough time with this game now to be able to say that, regrettably, it is not worth a buy. I love Lovecraft, and I loved both Dave the Diver and Dredge. On paper, this game should have been right up my alley. But it's just lacking something, or several things. For one, progression is opaque and designed to be frustrating. For another, it lacks the variety of Dave the Diver - it's the same few items and enemies, dive after dive. The upgrades in town are visually minimalistic, too. And after a certain point, it becomes difficult to progress without looking up a guide. No minimap doesn't really make sense and just adds difficulty for the sake of difficulty... Idk, it just doesn't hook you the way other games do (pun intended).
러브크래프트? 이것때문인지 '모르면 죽어야지' 같은 상황이 많음. 하다못해 저항이라도 해볼 기회라도 줘야하는데 어? 하는 순간 죽음 가장 쉬운 난이도가 기본 40일 주는데 열심히 키운 잠수부가 죽는순간 난이도가 심각해짐 그런데 거의 즉사급 패턴이 상당히 많어서 이런식으로 죽으면 진짜 정떨어짐 처음부터 다시키우던지. 게임을 리셋하고 처음부터 키우던지 이런식이라 점점 지쳐서 하기힘듬 이거 감안하고 생각좀 해보길. 몇번당하니까 진짜 하기 싫어지더라. 시간낭비 심하고 내가 다키스트 던전 최고난이도까지는 클리어했는데 이건 당분간 안쳐다볼듯 나중에 다시 손대보기는 할것같은데 노멀난이도만 클리어하고 더이상 안할것 같다
Abyss rendering game
while playing the game with Crossover on my mac, a flash back bug that makes me kept stuck in the end of first diving :( hope there's a resolve after a few weeks!
Гра класна і заліпательна, але зловив баг десь на половині гри коли пропав book keeper. При відкритті будинку з мапою, гра вилітає. пробував просто не заходити в мапу, але в результаті при довгому плаванні гра вилетіла 2 рази. Один раз коли відкрив ящик намертво зависла картинка, один раз просто коли плавав хвилин 20. В результаті потратив десь півтора години в пусту з цими вильотами. Думаю рік ще нехай фіксять баги, а до того моменту не рекомендую. Також побачив, що глибоко внизу локацію починають повторюватись... Розробникия явно з ентузіазмом працювали над початком гри і в них дуже добре вийшло, але на другій половині забили на все це, на гру і гравців.
游戏是好游戏,就是不能保存,连着死了2个培养半天适合潜水的,直接就不想玩了。 我觉得作者肯定是这么想的,我这个克苏鲁潜水搜打撤游戏要做的有重玩价值,最好是玩家能开几个新档玩,还要具有挑战性。但是这么做直接把休闲玩家劝退了... 主要的问题就是死了主力的挫败感太强,只要在祭坛增加个复活的功能就可以解决了
За такую цену контента крайне мало. Противников по пальцам пересчитать. Думал будет куча всякой НЁХ лавкрафтовской. По факту в каждой локации по 1-2 разновидности максимум. А самих локаций, опять же, немного. И самое плохое, что нужно постоянно в них возвращаться. Т.е. со временем это начинает уже просто душить. Ещё проблема в отсутствии какого-либо лора. Только записки, которые каким-то образом не сгнили в воде за 5 лет, повествующие о жизни то ли главного героя, то ли его приближенного, в период этого бедствия. Т.е. ничего другого вообще там нет. От слова СОВСЕМ. Было бы прикольно вскрыть сейф (такой механики в игре нет) в полуразрушенном доме и найти там дневник какого-нибудь влиятельного человека, который записывал ситуацию до потопа со своей перспективы. Или какие-нибудь детские потрепанные игрушки найти в затопленной квартире. Вещи личные. Может быть потусторонние штуки, учитывая оккультное происхождение дождя. Что-нибудь. В игре вообще ничего нет, опять же. Ты просто лутаешь доски и материалы для крафта, условно говоря, всю игру, чтобы дальше пройти. Статуэтки на поверхность таскаешь по сюжету. В том же Дарквуде было куча лора про Лес и его появление. Про людей, которых ты встречаешь. Т.е. там было погружение в мир, была обоснованная гнетущая атмосфера, не только за счёт звуков и визуала. Постепенное раскрытие того же мира. А тут - лишь этот карикатурный жиро-с Джек, который постоянно про Создателя орёт, не раскрывая абсолютно ничего, что за этим Создателем стоит. Да даже в Darkest Dungeon было больше лора и экспозиции. И они были гораздо более ужасающи, учитывая концовку. Короче, не могу поставить игре выше 6 из 10. Просто за старания, отсутствие багов, задумку общую.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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