
Every descent is a deadly gamble. DIVE or DIE in the cursed abyss, face Eldritch horrors to uncover the mystery of the black rain. Scavenge and upgrade, recruit and sacrifice. Save your camp... The Flood is coming.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 5 → 5.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Explore the Abyssal Pool, an underwater labyrinth of drowned ruins, lost idols, and mutated monsters. Lead a band of desperate survivors with Jack, a haunted man with a singular purpose: to save what's left of humanity.
Evade or fight what lurks in the dark. And try to appease the Maker of Rain before he floods the world in his black tears.
Plunge into the cursed Abyssal Pool, where every descent is a deadly gamble. Navigate sunken ruins, face eldritch horrors in darkness, and race against dwindling oxygen. Knowledge and skill are your only guides in the challenging depths.
Lead desperate survivors where death is permanent and sacrifice is inevitable. Manage health and sanity. Decide who joins, who dives, who dies. No One is safe
Transform your fragile camp into humanity's last refuge. Assign vital roles to your survivors, improve their skillset and craft them new tools & equipment. Balance resources against time to upgrade essential structures. A stronger camp means deeper dives and better chances of surviving another day.
Search for sacred relics scattered across the drowned world. Find them all before the final Flood drowns everything forever.
Time is running out; every day matters. Will you find redemption in the depths, or join the countless souls already claimed by the Black Rain?

Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 1.4Kreviews | 91% | — | $745.4K |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 923 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Strategic and panic inducing. Dave the Diver for Goths. ♥♥♥♥♥♥♥ brilliant.
공략을 안보고 일단 노말은 깼는데. 깨빡치는게 거미 동굴 옆에 거대 생선 3마리 나오는데 거기 3마리한테 둘러 쌓이니까 그냥 답없네 보스급 몬스터를 잡지는 못해도 스턴 멕일수 있게는 해놔야 답나올꺼 같은데?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $745.2K | 2.3K | 86% | $14.99 | |
| $745.6K | 4.5K | 95% | $6.24 | |
| $745.6K | 4.2K | 96% | $10.99 | |
| $744.9K | 4.2K | 80% | $4.99 | |
| $744.8K | 1.8K | 96% | $21.99 | |
| $744K | 2.1K | 71% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7K | 483 | 89% | $2.79 | |
| $201.9K | 265 | 72% | $17.99 | |
| $55.5K | 1.3K | 84% | $1.99 | |
| $9.8K | 24 | 38% | $9.99 | |
| $7.5K | 77 | 100% | $3.99 | |
| $7.2K | 32 | 59% | $9.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 927 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
前期设计不错,后面恶意满满,次次都被堵在角落跑都跑不掉,恶心的地图陷阱
Awesome game, quite the challenge. Fantastic art direction and story
好玩!也好短!
かなり面白い 唯一難点というかお勧めできない部分を言うと、クトゥルフ神話要素の空気感を理解して遊ぶ前提なのか、説明不足且つキャラクターたちは切り捨てる存在となっているのが人を選びそう ただ、理解をしてリソース管理ダイビングアクションゲーみたいなつもりで遊ぶのがよさそう ネタバレしても大丈夫な範囲で言うと、ある敵の攻撃に無条件に死亡するものがあるので、「不屈の意思」の特性をメインのダイバーにはつけておきたいところ
Juegazo!
10/10 -Atmosphere -Gameplay -Art -Narrative I really enjoyed playing this game and I'm going to try to get 100% completion, but I'll have to manage the maximum difficulty—and even the normal difficulty is already tough.
게임의 테마는 크툴루 신화인가? 싶은데 레인메이커라는 제작자가 직접 만든 크리쳐로 내용을 진행합니다. 다만 광기 / 돌연변이 생명체는 크툴루 신화를 확실히 보는 것 같은 테마입니다. 전체적인 게임 플레이는 '데이브 더 다이버'의 물질과 비슷합니다. 가져가야 하는 물품 '무게'의 압박과 '산소' + '체력' 그리고 이런 테마에 단골로 나오는 '이성'을 관리해야 하고 탐험하다보면 기괴한 심해 크리쳐 들과의 조우 내가 가져온 음식, 명성, 광물/자제 들로 마을을 발전 시켜나가는 재미를 느끼면서 점점 물밑으로 다른 지역으로 이동하게 되는데 캐릭터들은 랜덤한 성격과 능력치를 가지고 있어서 이 친구들을 마을 관리 인원으로 키울지 잠수부로 키울지를 잘 선택해야 합니다. 문제는 캐릭터가 어떠한 이유로 죽고 나서 부터 시작됩니다. 이 게임은 한번 죽은 캐릭터는 살릴 수 없기 때문에 내가 열심히 키운 캐릭터가 죽을때의 그 허탈감은 엄청납니다. 앞에서 나왔던 성격, 능력치의 랜덤 배정과 캐릭터의 영구적인 죽음이 딱 '다키스트 던전'이 생각납니다. 그래서 이런 상황에도 대응이 가능하게끔 아이템을 챙기고 수면으로 올라가야할때를 판단하고 하는 빡빡함은 매번 물 밑으로 내려갈때의 도전감을 불러일으킵니다. 각 큼지막한 맵 마다 크리쳐들의 기믹이 다르기 때문에 탐험하는 맛도 아주 맛있었습니다. 심지어 게임을 느긋하게 진행 할 수도 없는게 엔딩까지 정해진 날짜가 있고 날짜마다 랜덤하게 날씨가 배정되어서 날씨에 따른 이벤트도 대응해야되고 시간도 자꾸 줄어가니 사람을 사람을 희생시켜서라도 시간을 늘리고 이벤트를 해결해야 하는 골치 아픈 상황들이 참 많은데 이게 테마 몰입도를 엄청 높혀주는 부분이었습니다. 총평 : 심해에서 미지의 생명체와 조우하는 테마의 '데이브 더 다이버' + '다키스트 던전'의 하드코어 생존게임입니다. 테마 몰입 잘되면서 어려운 게임 찾으시면 꽤나 즐겁게 해볼만한 인디게임
I like this game a lot and can agree to most positive things said here but I really fell the wish to downrate it because of the poor balancing. Its so stupid and it really makes me angry how this is completly ignored by the devs (they cant be so incompetent that they would not see it). There are many treats that are to strong and many that are to weak. The question that to choose far to often is not a question but a simple consequence. But the one thing thats really bad and that takes away quite a bit of the game without any need is the trait that makes the food and sanitiy drop stops a 0 when it would go below. So after this point (which comes veeeery early), the complete f/s management is completly irelevant. U just need 1 food and 1 sanity and thats all. Ok, like this you will also not regain health or sanitiy with your suvivors, but at least at normal level, this is not needed at all. Please devs, fix those traits and mostly this particular one!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.