
Every descent is a deadly gamble. DIVE or DIE in the cursed abyss, face Eldritch horrors to uncover the mystery of the black rain. Scavenge and upgrade, recruit and sacrifice. Save your camp... The Flood is coming.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 5 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Explore the Abyssal Pool, an underwater labyrinth of drowned ruins, lost idols, and mutated monsters. Lead a band of desperate survivors with Jack, a haunted man with a singular purpose: to save what's left of humanity.
Evade or fight what lurks in the dark. And try to appease the Maker of Rain before he floods the world in his black tears.
Plunge into the cursed Abyssal Pool, where every descent is a deadly gamble. Navigate sunken ruins, face eldritch horrors in darkness, and race against dwindling oxygen. Knowledge and skill are your only guides in the challenging depths.
Lead desperate survivors where death is permanent and sacrifice is inevitable. Manage health and sanity. Decide who joins, who dives, who dies. No One is safe
Transform your fragile camp into humanity's last refuge. Assign vital roles to your survivors, improve their skillset and craft them new tools & equipment. Balance resources against time to upgrade essential structures. A stronger camp means deeper dives and better chances of surviving another day.
Search for sacred relics scattered across the drowned world. Find them all before the final Flood drowns everything forever.
Time is running out; every day matters. Will you find redemption in the depths, or join the countless souls already claimed by the Black Rain?

Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 1.4Kreviews | 91% | — | $745.4K |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fells like im playing a great quality flash game again.
Ayudenme, ya me vicie a este juego. esta 10/10
I like this game a lot and can agree to most positive things said here but I really fell the wish to downrate it because of the poor balancing. Its so stupid and it really makes me angry how this is completly ignored by the devs (they cant be so incompetent that they would not see it). There are many treats that are to strong and many that are to weak. The question that to choose far to often is not a question but a simple consequence. But the one thing thats really bad and that takes away quite a bit of the game without any need is the trait that makes the food and sanitiy drop stops a 0 when it would go below. So after this point (which comes veeeery early), the complete f/s management is completly irelevant. U just need 1 food and 1 sanity and thats all. Ok, like this you will also not regain health or sanitiy with your suvivors, but at least at normal level, this is not needed at all. Please devs, fix those traits and mostly this particular one!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $745.2K | 2.3K | 86% | $14.99 | |
| $745.2K | 1.9K | 95% | $14.99 | |
| $745.6K | 4.2K | 96% | $10.99 | |
| $744.9K | 4.2K | 80% | $4.99 | |
| $744.8K | 4.5K | 95% | $6.24 | |
| $744.8K | 1.8K | 96% | $21.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.4K | 483 | 89% | $6.99 | |
| $199.7K | 295 | 73% | $17.99 | |
| $55.5K | 1.3K | 84% | $1.99 | |
| $9.8K | 24 | 38% | $9.99 | |
| $7.5K | 76 | 100% | $3.99 | |
| $7.2K | 32 | 59% | $9.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 922 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有些設計還真的是滿奇怪的,內容不是很夠,最後找水母的環節有點刻意延長遊戲時間的感覺
good
3エリア目くらいまではしっかりホラー探索が楽しめる ただその後がちょっとホラーとしても弱く、ゲームとしてもやる事が単調化してしまうのがやや残念 エリア網羅後も祝福して何度も同じエリアを探索する事になるので、蜘蛛糸を静かに切れるナイフや敵が来る方向がちょっと分かる要素、暗視ゴーグルのような序盤エリアが楽になる要素が中盤~終盤のクラフトにあると同じエリアでも違ったプレイ感になりそうだなと思いました 鮮血エリア以降はただただ泳ぐだけになっているので、突撃サメの突進によって出てくる鉱石や壊れる壁なんかあると面白そうだと思いました
Super adictivo, a medida que avanzas y tus inmersiones pueden ser mas largas te das cuenta de que este juego no se paga con dinero, sino con horas de vicio xDD
Extremely fun after understanding everything, but only after you understand everything.
Ce jeu apporte vraiment un moment de fraicheur. Au croisement entre darkest dungeon et subnautica. L'ambiance , l'inconnu, le surnaturel, tout y est. Bref à savourer sans spoil pour ne pas perdre en authenticité et en découverte. Les premières trouvailles et rencontres sont les meilleures et une fois appréhendées on ne retrouve plus cette pression. Dommage que le jeu ne puisse pas commencer en difficulté plus élevé car le mode normal devient un peu trop simple une fois les mécaniques assimilées et permettent même de dépasser les 40 jours de base. Le jeu tire toute sa pression dans les difficultés supérieures. Je recommande vraiment.
Popiči
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.