
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Inspired by John Carpenter's 'The Thing.' A helicopter crash left a group of explorers stranded near an Arctic base. As they try to find a way back, all they are doing is sinking deeper into a nightmare scenario. When they sleep, they attract a terrifying force that sucks the life out of their bodies, but the longer they battle exhaustion and stay awake, the less likely they are to survive... As the survivors try to sleep just enough to stave off fatigue without dying, they slowly go mad and eventually reach the point where they can no longer trust their senses. In time, they can't even tell the difference between reality and a hallucination. Guide the survivors through a randomly generated Arctic base, overcome the severe climate and fight the unfathomable! - Gameplay involving an extreme climate - Randomly generated levels - 15 characters with unique skills and abilities - Tons of quests, game events and plot twists - Altered perception of reality: you cannot trust what you see
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days PlayStation · Bestsellers · 30d · Australia has just 0 day-to-day chart moves that followed a price cut, against 148 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Inspired by John Carpenter's 'The Thing.' A helicopter crash left a group of explorers stranded near an Arctic base. As they try to find a way back, all they are doing is sinking deeper into a nightmare scenario. When they sleep, they attract a terrifying force that sucks the life out of their bodies, but the longer they battle exhaustion and stay awake, the less likely they are to survive... As the survivors try to sleep just enough to stave off fatigue without dying, they slowly go mad and eventually reach the point where they can no longer trust their senses. In time, they can't even tell the difference between reality and a hallucination. Guide the survivors through a randomly generated Arctic base, overcome the severe climate and fight the unfathomable! - Gameplay involving an extreme climate - Randomly generated levels - 15 characters with unique skills and abilities - Tons of quests, game events and plot twists - Altered perception of reality: you cannot trust what you see
Stats
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $436M | 400.9K | 87% | $44.99 | |
| $165.8M | 543.2K | 95% | $14.99 | |
| $62.2M | 120.9K | 80% | $19.99 | |
| $58.8M | 123.8K | 89% | $19.99 | |
| $58.5M | 148.6K | 97% | $19.99 | |
| $57M | 160K | 90% | $19.99 |