
Distant Worlds 2 is a vast, pausable real-time 4X space strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 23 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2.9 hours and CTD
Injouable sous Linux
it is very fun to run an empire in this.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
kinda boring, but it has it charms. i do enjoy the building and seeing all the ship moving around. however, -combat is very badly designed and really frustrating - research can fail apparently??? - many crashes - its a mess of a ui in game - fleet management is ♥♥♥♥♥♥♥ crap - fleets can sundenly apear in your capital and controling ur fleet is massive headache. - The research failing got me livid... Anyone recommanding this is crazy or baiting folk.
This game is jsut an endless showcase of incompetence. There is no balance. There are just races who will won over other races every time. Bug races just snowball the entire map. The economical debuff for conquering a planet does not apply to Ai. Other races are totally retarded and get fcked every game. Every game is the same. The races are just bland, boring, every time they behave the same. And the devs want money for more races. Stellaris have a racegenerator btw. The crisis like the hive and ♥♥♥♥♥♥♥♥♥ are absolute ♥♥♥♥♥♥♥♥. You can not play a tall empire. Bugs will just snowball the galaxy. Usually Boskara. And also there is no limit in on administration. No debuff on economy for the AI. Fleets are just retarded. Devs tryed to fix theyr behavior, but the same issues are still. there. For example non stop ships out of fuel while tankers are mining fuel, because theyr storage dropped to 90%, all over the map. Get stellaris instead. That is actually a game, not this broken, unbalanced, repetitive ♥♥♥♥♥♥♥♥.
Macht mir mehr Spaß als z.B. Stellaris. Hab keine Abstürze und Spiel verlangsamt sich im late Game auch nicht.
Loved DW1. I must admit i liked the 2 d look better bit that is just my esthetic preference. This game runs smooth for me and is a lot of fun. Can’t wait for more content to arrive and greatly appreciate the effort of the developers to continue improving their product which is not a given nowadays unfortunately.
Very immersive. i like this
Bisher sehr fesselnd und Stellaris wirklich sehr ähnlich. Vielleicht nicht besser aber anders. Ich würde mir aber noch sehr viel mehr Mods wünschen.
One of my favorite games of all time. There's a lot going on, but the beauty of the system is that you can do as much or as little as you want. Be a hands-off ruler who just directs the big picture, or design the blueprints for every ship and base and tell them all where to go and what to do. It's crazy amount of flexibility and is just getting better with more updates.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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