
Distant Worlds 2 is a vast, pausable real-time 4X space strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 23 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its a pain in the ass. The ship automation and suggenstions for your fleets are borderline suicidal. Couldnt figure out why my fleet stopped capturing a mining station over and over again untill it finally worked on the 5th try. (tested this on multiple stations) Fuel tankers wont refuell fleets sometimes. Blockade planet command isnt working properly.
This game is amazing. Tutorial (tours and Galactopedia) is helpful.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Stellaris not as a game but a simulation of galactic proportions. Lets you choose exactly how much you want to micromanage your empire from assigning the combat orders of each individual ship manually to delegating everything to your AI advisors and watching the game play itself.
Game is great - just will recommend if you play this game don't overestimate you system specs as late game starts to get sluggish.
It's pretty cool, first time playing a game of this genre and it felt like the tutorials properly showed you how to play if you read them. They're also always accessible in case you forget them. You can set your empire to basically run itself so you don't have to micromanage and instead focus on overall strategy or to mess around with a feature you really like. I hate The Hive with a passion but they're not impossible to beat as they don't explicitly target you, you can keep developing and curb stomp them in a few years. 6.5/10 because my CPU is running at 100% consistently even on the smallest galaxy settings (12th Gen Intel Core i7-12700H)
The game is fun but war is extremely frustrating because of how bad the ai is and how counter intuitive it feels.
和群星玩起来不太一样,但都很好玩,机制复杂但可以交给电脑搞,自己把握大体发展方向慢慢摸索。 最大的问题就是时不时就崩溃,我现在就是玩的好好的又崩溃了,牛魔的存档都没保存!
The best space grand strategy game on steam.
This is an awesome game. I love it.
Distant Worlds tells Stellaris how to do 4X space things since 2010. Now in 3D ^3 much better. Thk to Matrix for 3D remake.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $5.9M | 61.5K | 89% | $4.99 | |
| $5.9M | 22.2K | 81% | $9.99 | |
| $5.8M | 83.8K | 94% | $5.99 | |
| $5.8M | 5.1K | 73% | $39.99 | |
| $5.9M | 23.7K | 88% | $11.99 | |
| $5.8M | 23.6K | 92% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.3K | 18 | 50% | $14.99 | |
| — | 0 | — | — | |
| $242.8K | 833 | 84% | $9.99 | |
| $92.2K | 121 | 49% | $19.99 | |
| $57.6K | 83 | 76% | $17.99 | |
| $18.9K | 34 | 79% | $19.99 |