
DiRT Rally 2.0 dares you to carve your way through a selection of iconic rally locations from across the globe, in the most powerful off-road vehicles ever made, knowing that the smallest mistake could end your stage.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 14 → 4.6/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−30% | 48.5Kreviews | 89% | — | $18.4M |
| $29.99 | 38.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1000 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is a mixed bag, that's for sure. Good: Many, I mean many Cars, Tracks and Games Modis. Graphics good, but not awesome. Driving feels good on my gamepad. Pacing in the campaign to buy stuff and new cars feels great. Bad: No difficulty slider. Every wrong action ends in severe punishment. AI goes full Nascar crash whatever they can, but you get disqualified for just touching a car, sometimes even for getting touched. You can't disabled night races. I can't see anything - realism or not, why exacteley do I have to play this? You get the entire time penaltys for whatever reason, not even in the race - No! they let you drive all 4 rounds and than you get your penalty or being disqualified.Ridiculous. This game has alot of good stuff to it, but all the cool game modis are ruined by the punishment you get for the tyniest mistake. Is not exacteley fun, atleast not for me.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Japanese**languages with full audio support
| $29.99 |
| 2.8Kratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1. What use is a privacy policy, when they invade your privacy and harvest your data? You are forced to accept the terrible EULA or lose or money you PAID for the game! 2. I don't want to see that cursed monster logo and promotion in my games.
Забудь про тормоза, газом работать надо. Выжал на полную и дорабатываешь. Чуть пережмешь — и в кювете вверх колёсами. Я скажу проще: если как следует дать влево, выйдет поворот вправо
Мои отношения с DiRT Rally 2.0 можно описать клиническим случаем из учебника по психологии, потому что я прошел все классические стадии принятия неизбежного, прежде чем осознал величие этой игры. Стадия первая — отрицание: запуская её впервые, я думал «подумаешь, гравий, я в NFS дрифтил на бочках», и ровно через десять секунд я был вмят в дерево, а штурман голосом робота-зануды констатировал «поворот не пройден», но я же был на крузаке и всё такое. Стадия вторая — гнев, чистый незамутненный гнев, который выплёскивается на всё вокруг: какого лешего мой зад при малейшем нажатии на газ виляет как щенячий хвост, почему лёд в Монте-Карло тает быстрее, чем моя вера в человечество, и за что мне этот штраф за срезку трассы, когда я просто не вписался в поворот и пролетел поляну на брюхе; моя собака за этот вечер освоила новую лексику и начала сторониться меня. Стадия третья — торг с высшими силами: «Господи, дай мне доехать этот доп без аварий, и я больше никогда не буду срезать на внутреннем радиусе, я буду тормозить заранее, я даже перестану материть штурмана», но Господь в тот вечер был занят, потому что уже на следующем повороте меня развернуло вокруг оси с грацией бегемота на катке, и я схлопотал ещё плюс пять секунд за то, что вообще существую на этой трассе. Стадия четвёртая — депрессия: ты просто сидишь и тупо перебираешь настройки подвески в гараже, делаешь амортизаторы мягче — слишком жестко, жёстче — машина скачет как мячик, диффер блокирован — тебя разворачивает на старте, разблокирован — ты буксуешь на месте, и в этот момент ты ищешь смысл жизни на форумах симрейсеров, где тебе советуют «просто больше практиковаться», и хочется закричать от бессилия. Но потом наступает она — стадия пятая, принятие и просветление: в три часа ночи, с красными от недосыпа глазами и трясущимися руками, ты проходишь ночной доп в Польше под проливным дождём, в полной темноте, где единственный источник света — фары, которые с каждой лужей всё меньше похожи на фары и всё больше на два дохлых светлячка, и ты проходишь чисто, без единой царапины, и игра голосом инженера Фила (который на самом деле врёт, но сейчас это неважно) говорит «отличное время, так держать», и ты кричишь «Я БОГ РАЛЛИ» в пустоту квартиры, а жена уже третий час спит в другой комнате и видит сны о нормальном муже без игровой зависимости. В этом и есть суть DiRT Rally 2.0 — это не игра, это очень дорогой, очень злой и очень честный симулятор того, как ты постепенно сходишь с ума на грунтовых дорогах, и платишь за это деньги, и почему-то называешь это хобби.
最早接触拉力游戏还是从《科林麦克雷拉力赛 2.0》开始,然后这系列每一代都“学习”过,可我和朋友们从来都没玩得明白,甚至一场比赛都没正常跑完,进游戏就只看看然后感叹“哇,这灰尘真带感!哇,这车一身泥土好性感!”等等之类的,然后就翻车进沟撞树压人,然后就转战《极品飞车》了——知道它好,但不敢玩也不会玩。直到七年后真·儿子看了《飞驰人生 3》后,非要用 VR 体验这游戏,在失败了无数次,调好手柄设置后才勉强跟上了中难度 AI,找到了点自信。随后通过另一款拉力入门游戏 WRCG,搞明白了拉力大概怎么玩后,终于能顺畅的跑完赛事了,还能勉强跟一跟高难度 AI。赛后点一根烟,看看自己“潇洒”的过弯录像,装逼感拉满。 另外,B 站现在也有阿噗主在用 AI 对残缺丑陋的汉化进行完善,天气清除的现象不会再有了。
好玩,爱玩,推荐大家玩! 入门后驱:保时捷911,这个真的好玩!开的菜也能开的走!
I have played most of all the Rally games out there over the years and I always come back to this one, to me this is still the best. Graphically it is also way out front on my high end PC on Ultra settings. For now, still no other rally title can touch this in my opinion.
Штурман чувствует мой вайб, он начинает тильтовать...((
still best sim rally game imo { overall } Loads of fun for hours and put ti down for year and pick it back up still the best lmao. not me the game
VR Implementation is great, Racing wheel implementation is also great, game runs well on a 5060 with Quest 3 at 1.3x resolution.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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