
The evil goddess seeks to devour and remake the world… and you are what stands in her way. Fight and kill, expand your skill tree, craft and build, and lead the world’s people to victory in Din’s Champion, a multiplayer fantasy action-RPG where every choice matters, and the choices are endless.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 24 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Din’s Champion is a sidescrolling 2D action RPG in a highly dynamic fantasy setting. The world waits for no one; as you are exploring and collecting, crafting and building, planning, the forces of darkness are amassing power and executing their own designs. Left unchecked, they will unleash devastating consequences! Will you find strength in numbers, building a massive town with an army of dozens or even hundreds of NPCs, gathering enough resources and resilience to survive whatever crisis is thrown your way? Or will you strike out alone against the evil, relying on your own skills and strength to prevail?
Truly vast character customization system, with dozens of classes, each with their own skill-trees, strengths and weaknesses. Craft and equip the best gear with different stats and perks for your perfect warrior!
Multiplayer mode lets your friends join in the fun; survive, thrive, and push back the forces of the evil gods together!
Mighty and varied enemy forces, always scheming and striking and escalating. Monsters can plan ambushes and even instigate uprisings! If you do not work to stem the tide, you will be overwhelmed.
Every choice has consequences. Who will you stop to save? Will you focus on curing the deadly plague or will you gather resources instead? Every moment has a hundred different possibilities!
Stone and clay; trees; walls and mountains and the ground beneath your feet; if you can see it, you can take it! Gather resources wherever you go, both in the foreground and the background, allowing you to craft all sorts of powerful items, potions, buildings, and more! But be judicious: all the time you spend gathering stones is time the enemy spends gathering strength!
A massive variety of enemies– hundreds of different monster-types to be found in different biomes, with different abilities and behaviors, coordinated by powerful bosses with a will of their own! Monsters do more than just wait around for you to come kill them, and they don’t simply seek you out, either. The forces of darkness will concoct different strategies as you play, trying to lure you into deadly ambushes, pilfer your resources, spread plagues and curses throughout your town, or keep you busy long enough to build up power and unleash a devastating cataclysm!
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 168reviews | 86% | — | $89.2K |
| $19.99 | 4ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
trying not to play myself sick of it before 1.0 but its not easy to stop. i love soldak stuff so i might be a bit biased, but soldak terraria-like is a really fun idea. still a rough around the edges in some areas but im having a blast with it only major gripe i have is the mining speed is way too slow. the surface is very small even on large maps, so the vast majority the game takes place underground, which requires constant mining. i modded my mining speed.
Terraria with Diablo-like loot and charecter progression)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 111 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Soldak Entertainment'tan teraria karışımı kule savunma Açık dünya hayatta kalma oyunu
It feels like a high school class project. There is good thought but execution leaves a lot to desire
U can't respec classes... yeah no I'll give a thumbs up once u can.
Sadly this is not much of an Upgrade to Din's Legacy. At this point I am quitting Soldak Games. This game is quite big of a mess. Like its predecessor this game has tons of potential. Mostly due to the game being 80% of the old game being recycled (which I am fine with). The problem lies within not actually improving on all the cool systems that were already there but lacking severely in polish. This is another game consisting of a lot of unfinished ideas, thrown together. On top of that it crashes a lot, our save file (world) got corrupted once and it runs like absolute ♥♥♥♥ as a host on current high-end hardware (down to 10 FPS on some worlds until they are finished). One positive thing I want to mention is the genereal rework of how classes work in this one. Choosing 3 classes together instead of the absolute insanity of Din's Legacy was a big step forward and that was generally a really good concept. But that system ultimately falls short because there just isn't any real build variety. You have to build a projectile, period. At least in theory. In practice the game isn't challening enough to warrant you to build any real build honsetly. This is just another recycled soldak game and i have lost hope at this point that that guy will ever produce an actually good game out of his great but completely unfinished systems. It would be so cool to see that faction system actually work or any kind of endgame for these games. I kind of love the Din's games, because the idea is fantastic. But execution is honestly abysmal. Everything just goes skin deep in the end. My disappointment is immeasurable.
Love it!
Its pretty good
Great game, if you played the first one you will like this one for sure
Very Addictive, another Terraria, but better.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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