
A 1-8 player fantasy RPG set in a handcrafted pixel world. Build your hero across 8 races and 6 classes. Explore ancient lands, master elemental combat, forge relationships, and shape a stronghold to call home. Fight for the fate of Dimraeth either together or alone.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best KR #10, worst UK #64 · 14 markets collected
US · last 30 days
About
Dimraeth is a hybrid action RPG blending deliberate Souls-lite combat and deep character progression with crafting and base-building. Explore a handcrafted pixel-art fantasy world alone or with up to seven other players in seamless drop-in/drop-out co-op.
Corruption spreads across Mirkea. Sylbos, Last of the Ogre Magi, seeks to claim Dimraeth and the power upon which it stands. By a twist of fate, you are granted an ancient power you do not understand. The venerable wizard Faustas recruits you to stand with Mirkea’s free peoples against Sylbos and the dark gods.

Combine any of eight races with any of six classes to create 48 distinct Archetypes. Each pairing has its own skill tree and playstyle.

Manage your stamina, read enemy telegraphs, and position yourself before choosing to strike, dodge, block, or parry.
Equip five spells at a time and build tactical rotations and combinations around your loadout. Your race and class offer their own spells, while crafted spellbooks grant access to universal magic, provided you meet each spell’s attribute requirements. More than 300 spells are available in total. Test your build against demanding enemies and bosses.

Explore Mirkea, completing quests and recruiting allies as you fight, claim loot, and gather resources. Return home to craft equipment, brew potions, and cook hearty meals that increase your vitality. Build farms, quarries, and other structures for a steady supply of crops and raw materials.
Deeper relationships unlock new conversations, personal quests, and potential romances. Invest materials in your allies’ facilities to expand shop inventories, add new crafting services, and open more farming plots. Every journey leaves your hero stronger and your home more complete.

Play alone or in seamless drop-in/drop-out co-op for up to eight players. Your hero’s level, equipment, inventory, spells, and personal progression travel between worlds, while story progress, recruited allies, and buildings remain tied to each world.


Dimraeth is in active development toward Early Access Release on September 15th 2026. Wishlist and follow us to get updates, early access to content, and help shape the future of Dimraeth with our community.
Engagement
Reviews
Themes across 90 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
잘만들엇네 어려움으로 하던중인데 재밋네
very good game!
nice game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, Simplified Chinese, German, Russian, Spanish - Latin America, Korean, Japanese
Hours played at review time, across 90 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
controller works if you just use the controller. lol its auto mapped and you can change it. the game is laggy sometimes when doing a new thing or entering a new area, i think it just loads in as you go which is fine. combat is fluid and very fun. there are difficulty settings, easy, normal, and hard for all gamer types. haven't tried multiplayer yet, but overall this game has been a joyful and interesting experience. id say give it a chance. its in early access and it looks like the company's first game. lag will likely be fixed with time. if you like action combat and exploration, give it a whirl. c: Tl;dr: controller work, use controller. game adjustable. some lag, but fine. first game be nice. early access. things be fix in future. give a try.
There's a lot left to desire here, a good format with interesting gameplay loops and build possibility. The frame rate drops in a pixel title are somewhat unacceptable for the PC I have CPU and GPU utilization are low even though my frame rate is very unstable. Dropping in movement specifically pretty harsh frame rate variance, even when standing still could drop to 80fps. Other than that the gameplay loops pretty good, core game concept is fun. The loot system is very lack luster with only a few "builds" per the characters. Not as immersive as poe by any measure. I would wait until full release hopefully they improve the performance metrics and add some additional items other than "cloth shirt" "cloth belt" "trinkets"
Нереальный кайф. Глоток свежего воздуха в геймдеве, хоть и в пиксилях (делаем скидку маленькой инди-студии). Для ёрли асеса достаточно много контента. Скилы, прокачка, боссы, квесты, локалки. С русской локализацией особых проблем не увидел, разве что из-за шрифтов иногда съезжают надписи (как и всегда с кириллицей). Есть строительство, но не душное. Есть ресурсы и крафт, но тоже не душно реализовано. С сундуков дома лут автоматически видят станки, при крафте не нужно ждать 2 часа)) Лвлапы и костры из дарк соулса, удобно. Есть фаст тревел и ты не застреваешь на прохождении одной локации, а периодически появляются точки интереса на уже пройденных локациях и из-за этого нет однообразия. То тут, то там, тп туда, тп обратно. Подкачался, полетел на вейпоинт к боссу. По кастомизации да, есть проблемы. Что создал вначале, с тем и играешь до конца (броня не отображается визуально, внешка не меняется как я понял). Не вижу в этом особой проблемы, так как сфокусирован на мувсетах мобов и на сравнении циферок на шмотках)) Стартанули с друзьями сразу на хардкоре, поумирали немного на старте, привыкли к аппарату и всё пошло. Рекомендую ставить хардкор, чтобы мобы не казались обыденностью, а какой-то рарник мог тебя убить с двух ударов и из-за этого держал тебя в напряге. Рекомендую к покупке и желаю разработчикам не забросить проект и не растянуть удовольствие сбора денег на долгие годы (привет вальхейму)
Compren compren! vale la pena :D
♥
牛头人 NTR佬 ! 好玩
This game is great for EA its difficulty is "on-par" with souls-like games but in pixel form, its different of course but the challenge is there. The combats nice and a lot better than I expected for a game like this. I don't usually play games of this style yet here I am, Ill be sinking a lot of hours into this plus some as updates keep coming.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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