
With engaging storylines, classic turn-based battles, and tons of Digimon to collect, Digimon Story Cyber Sleuth: Complete Edition delivers everything fans loved about Digimon Story: Cyber Sleuth and Digimon Story: Cyber Sleuth – Hacker’s Memory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 3 → 6.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 10.8Kreviews | 90% | — | $10.1M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 995 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It has a good feel to it and a compelling storyline
I haven't played Hacker's Memory because I don't have the motivation to replay the game from a different perspective, nor do I have the time to do so. Therefore, my review only covers the first game, Digimon Story: Cyber Sleuth. *The game is really good. *There are loads of Digimon. *The OSTs are correct. *Some NPCs are interesting. *You can really play however you want, either with a normal team or a highly optimized one using the farm. *there is a lot of additional content, It took me 35 hours to finish it with a level 99 team, and by the end, I only had 2 or 3 side quests left to complete. Now for the game’s major issues, which made me rush through the end a bit because I’d had enough: *90% of the areas are identical. *There was too much backtracking through the same areas from start to finish. Doing a side quest in a level 1 area with a max-level team just isn't fun. *The game really only picks up around the halfway point of the story. *The game is too easy, even on the highest difficulty setting. And the biggest issue is that most of the main quests in the first 10 hours are boring. Just when the story starts to get interesting, you’re sent off on quests like visiting restaurants or finding a lost Digimon, along with other pointless tasks that break the pacing. Thankfully, the game finally picks up halfway through.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.1M | 18.5K | 95% | $19.99 | |
| $10M | 15K | 84% | $39.99 | |
| $10M | 21.8K | 89% | $17.99 | |
| $10.1M | 24.2K | 85% | $19.99 | |
| $10M | 65.3K | 98% | $9.99 | |
| $10.2M | 14K | 64% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.7K | 69 | 83% | $19.99 | |
| $713K | 3.4K | 76% | $9.99 | |
| $77.4K | 267 | 82% | $9.99 | |
| $0 | 0 | 57% | Free | |
| $31.7M | 71.3K | 97% | $19.99 | |
| $5.1M | 5.2K | 83% | $49.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was given to me as a gift so I tried to give it a fair shot but the tutorial doesn't really help a brand new player to the brand to feel like they can play this.
Si algun dia te preguntas ¿deberia jugar digimon? la respuesta es, SI!! joder que juego mas bueno ni siquiera lo he terminado pero llevo mas de 70 horas oh si oh si
재미있었다
Vale la pena, cada segundo.
Great rpg Digimon game. Can Give you 60+ hours if you want, get it when it goes on sale.
ta bueno
一堆意义不明的马桶任务和迷宫,玩着只能说除了折磨还是折磨,想只看主线?不好意思,先把支线给我做了,特别是™14章的主线,一问就是先去做做委托,等她一会儿,然后呢,委托我全清了,她还在那儿说你去做委托等她,这什么破任务指引????包括游戏内的建模啥的也很粗制滥造,除了数码宝贝的情怀在,主线还算能看,其他的我是一点好感没有。 修改后评测:最恼火的地方还是强制支线,主线都火烧眉毛了,结果让你先做个委托(环视“来把昆特牌吧”),不过,我的艾丽卡啊,呜呜,骇客追忆的结局让我睡不着觉了,剧本真的不错,还是改好评吧。
Played it on PS4 and it's still the "best" Digimon game. I wouldn't recommend this to everybody but if you like "old school"(feels weird to say that for a PS Vita game lol) JRPG or you are a fan of Digimon or Persona then its worth a try. You need to be prepared that the game didn't age the best, has very unintuitive PC controls(I recommend to play with a controller), it looks like a PS Vita game and the pacing isn't great with lots of filler content(and grinding especially if you want to try out different teams) to stretch the game length but the battle mechanics although fairly easy feel perfect(IMO) and the story is fun and has a few twists(not a 10/10 story but enjoyable imo) especially Hacker's memory(should be played after Cyber Sleuth since both games are bundled together here). The game is clearly inspired by games like "Persona" which is perfect for me as a huge Persona fan(been a fan since P3P on PSP). There are ~340 digimon so everybody should find at least one digimon they like(there are like 1.4k Digimon total so there are obviously some missing here but 340 is plenty enough for me). Every digimon gets a unique passive skill and all have unique stats(kinda crazy to mention that but Time Stranger made it possible to max all stats on all digimon which really hurt a lot of digimons identity) it also has a fun post game (much better then Time Stranger(including its dlc) which basically had none) btw I don't hate Time Stranger but it was a let down considering this game was a 10/10 for me except the minor downsides it has because of it being a PS Vita game so I like to thrash on it(Time Stranger) as often as possible.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.