
With engaging storylines, classic turn-based battles, and tons of Digimon to collect, Digimon Story Cyber Sleuth: Complete Edition delivers everything fans loved about Digimon Story: Cyber Sleuth and Digimon Story: Cyber Sleuth – Hacker’s Memory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 3 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.3Kreviews | 90% | — | $12.3M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 973 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game, but needs patches to fix the game crashing for some of the chapters
Man, I missed how RPGs are actually played. Grinding is a chore but sometimes I really just want to sweep the ♥♥♥♥♥♥♥ floor, and when I can't do that, grinding is the closest thing. Man, I wish Time Stranger wasn't so demanding in the specs department.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 978 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i loved dmw 3 and the dynamics and how the game was adapted was reminiscent of my old gaming memories as a child. I loved it.
muito bom
muito bom, pena que não tá em português
when I came across this game and looked up reviews and stuff, everyone was comparing it to the likes of Shin Megami Tensei and Persona with Digimon which really caught my interest, and I will say it has so far been quite the pleasant experience and I totally get the comparison after playing it for myself! it's cool to know that the complete edition comes with both games, and not sure if it's a bonus from the complete edition or what, but I kinda like how in Cyber Sleuth (I haven't got to Hacker's Memory yet) as soon as you finish that first quest from the bulletin board for coffee, you can talk to the lady outside the detective agency for 5 op digimon including the likes of Omnimon/Omegamon, Alphamon, and Gallantmon! very fun and definitely worth it imo
Digimon Story: Cyber Sleuth – Complete Edition ist ein einziger Frusthaufen, der sich als Spiel tarnt. Ganz ehrlich: Du spielst hier nicht wirklich. Du wirst durch die ganze Scheiße durchgeschleift, ohne echte Wahl oder Freiheit. Das Spiel gibt dir nur vor, was du tun sollst – Story abarbeiten, Kämpfe folgen, Digimon trainieren nach dem vorgegebenen System. Alles andere? Fehlanzeige. Du klickst dich durch Dialoge, machst die Kämpfe, die dir vorgeschrieben werden, und denkst dir: „Cool, jetzt kann ich endlich selbst was machen“ – aber nein. Das System hält dich an der Leine, du bist nicht Spieler, du bist Marionette. Und dann dieser komplette Witz mit der Welt: Da stehen teilweise echt hübsch designte Mädchen rum – und was darfst du machen? Nix. Kamera? Tot. Du läufst auf Schienen, immer geradeaus, kannst dich nicht umsehen. Alles für die Tonne, die ganze optische Arbeit verpufft, weil du nie wirklich in der Welt frei bist. Die Kämpfe selbst? Kann man machen, ja, aber sie retten nichts. Du drückst Knöpfe, während das Spiel vorgibt, wie alles läuft. Strategie? Keine Chance. Alles läuft nach Drehbuch. Grind, Story, Grind, Story – alles für’n Arsch, weil du nie selbst spielst. Wie kann man 2023 ernsthaft so einen Scheiß veröffentlichen? Das ist kein Spiel, das ist ein verdammtes Frustsystem mit hübschen Digimon-Skins. Null Eigenständigkeit, null echte Kontrolle, nur Klick-Marathon und Zeitverschwendung. Unterm Strich fühlst du dich nicht wie ein Digimon-Trainer – du fühlst dich wie ein verdammter Statist in einem schlecht programmierten Ablauf. Verdammt nochmal, wer hat sich sowas ausgedacht?
Um bom jogo para quem quer conhecer a franquia Digimon. Mas tenho algumas pequenas criticas. - Primeira: Os personagens humanos não são o foco do jogo no quesito personalidade. Os que eu realmente gostei foram Arata, Yuuko e Kyoko. Os que menos gostei foram Nokia e Fei. - Segunda: O sistema de farm do jogo é cansativo, mas de certa forma compensador quando consegue seu Digimon na forma final. - Mas são coisas mais pessoais minhas. O jogo realmente é bom, e vale a pena jogar ele até o fim.
Cara, amei demais esse Digimon, o meu primeiro contato com a fraquia Digimon Story, e sério, eu me viciei demais nesse jogo, cheguei a botar para carregar 3x por dia jogar o máximo que eu podia para farmar e treinar meus digimons, antes eu achava até que o jogo era complicado, complexo, mas felizmente era algo que com tempo vc entendia bem o que fazer ali, conseguindo buildar e aproveitar mais da gameplay, inclusive, jogando no hard. Eu curti muito a narrativa dos dois jogos, mas curti melhor esse segundo, com o protagonista bem mais interativo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.2K | 69 | 83% | $19.99 | |
| $712.4K | 3.4K | 76% | $9.99 | |
| $77.4K | 267 | 82% | $9.99 | |
| $0 | 378 | 57% | Free | |
| $31.7M | 87.5K | 97% | $19.99 | |
| $700.8K | 5.2K | 83% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.3M | 54.3K | 95% | $9.99 | |
| $12.4M | 25K | 91% | $24.99 | |
| $12.4M | 17.1K | 63% | $39.99 | |
| $12.3M | 36.4K | 94% | $19.99 | |
| $12.4M | 37.2K | 94% | $14.99 | |
| $12.3M | 24.4K | 95% | $14.99 |