
Drill into the depths of a meteor crater in this incremental adventure. Mine ores, unlock upgrades and find the cosmic treasure that lies below! Can you uncover what happened to the Moles that came before you?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 30 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are Doug, a mischievous young Mole set on conquering the strange meteoric crater discovered by your Grandpa Digby.
Use the crater's materials to upgrade your drill, transform the ground and get more mining gear in the GIANT skill tree.
The crater is the last known location of an ancient star-nosed tribe of Moles that vanished completely!
The earth holds bountiful ores, relics and secrets of the lost tribe, and it's up to you to dig them up!

Genres
Engagement
Reviews
Themes across 483 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Short and well made, unfortunately you hit the grind very early, around 40min in, and for the rest of the game you're just going through the motions without much excitement from skill unlocks or any new mechanics. The last couple hours of the game are you just starting a run and letting it progress. I found it worth the price but ultimately it's a bit underwhelming.
Also da empfehle ich eher "Mining Mechs" als das hier. Die Controllersteuerung ich ungeil und anstrengend, und der inkrementelle Fortschritt zu langweilig. Ich habe keine Lust alle paar Minuten wieder von ganz vorn zu beginnen, das ist einfach nicht mein Stil. Hab es wieder zurück gegeben.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Italian**languages with full audio support
Hours played at review time, across 484 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
重复性非常高,没有阶段性的成就感,挖不动升级到凑活能挖动,就直接到下个图继续挖不动了,整个流程就是在无脑的进去点一下鼠标自己挖,然后出来那亮了点哪,重复三个多小时就通关了
Short but decent :)
唯一优点是这个画面让人联想到4399玩的钻地小子。 问题倒是很多 1.作为增量游戏,完全没做好数值曲线,做不到每一次挖掘都有收益。并且前后期差异是超级巨大的,曲线是断崖式的变化。前期在第一张图切换到第二张图时就可以看出来,能进密度二的时候,几乎挖不动几块石头。常规增量游戏开新地图是为了给新目标,新资源,这啥也没有,甚至有挫败感,直接打断心流体验。还不如先不让玩家开新地图,再提升一点实力再开,使得体验更顺。 而且还有那体力升级选项数值也是奇妙,前面辛辛苦苦点到八百多的燃料,点个升级就变几万,完全没过度,再点下一个变百万。要是攻击爆炸增长还好说,能有爽感,这莫名其妙加一大坨体力,就纯加点垃圾时间。 但到了后期,这新地图又完全没感觉了。一通爆炸炸到地下,反正都是挖不动,唯一变化就是数字变得大了一点,每次点一两个技能升级,完全没体验变化。 2.这个技能树的设计也是真神了,相连的技能树藏起来完全没有关联的技能升级,升级冶炼金属的下一个是升级燃料,根本用不到这个冶炼的金属,还要去猜最新的升级后面有什么。就不能把钻头升级放一块,燃料升级放一块吗?想要提升还得去挨个升级最新的看看能不能刷出来有用的升级, 3.钻头就前期有点作用,后面全靠炸弹炸,一下子就炸到地下,啥也挖不动。这过载和激光也用不了几下,玩家操作空间等于没有,挂机就完事了。而一旦挂机,每次点那点升级更没感觉了,就完全没意思。 总而言之,不如直接去玩捆绑包里的另一款游戏Shelldiggin,评价为完爆。
おもしろい事は確かなんだけど、マンネリが過ぎるかな。 3時間もプレイしたら後は全部一緒。 圧倒的火力で何もかもを爆発させて終わりになる。 そういう爽快感が好きな人なら買って損は無いけどやり込み要素は感じれない。
Muy bueno!! https://youtu.be/GfFvswZZscs
This game is definitely not an Idler. The core gameplay is very boring and repetitive.
bug太多 经常卡启动进不去 开局往边上飞还会掉到地底疯狂掉帧
完全没有任何深度的增量游戏,前期抠抠搜搜,后期技能没有意义,我浪费了人生的4小时
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.3K | 177 | 66% | $11.99 | |
| $309 | 9 | 67% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $75.2K | 237 | 80% | $9.99 | |
| $35.2K | 307 | 82% | $1.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $143.5K | 6.2K | 94% | $0.99 | |
| $143.5K | 83 | 7% | $59.99 | |
| $143.4K | 2.2K | 95% | $4.99 | |
| $143.4K | 445 | 85% | $24.99 | |
| $143.7K | 198 | 78% | $24.99 | |
| $143.7K | 1.3K | 39% | $4.99 |