
Shape and lead your own fully customisable (and debt-ridden) family of Inquisitors in charge of hunting the chromatic monsters infesting the city. Unlock unique abilities, hang out with eccentric nobles, learn the secrets the city holds while occasionally delivering ice cream!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Shape and lead your own fully customisable (and debt-ridden) family of Inquisitors in charge of hunting the chromatic monsters infesting the city. Unlock unique abilities, hang out with eccentric nobles, learn the secrets the city holds while occasionally delivering ice cream!

Begin your legacy by creating and defining your own Noble Family with its own unique visual identity.
Advance your family agenda by marrying partners with the right combination of skills
Incubate new heirs ready for the battlefield inheriting both powers and looks from their parents.
See your lineage unfold as you lead the chromatic inquisitors from ruin to prominence

Attend the Academy and pick amongst a plethora of classes with over 200 unique powers.
Have each character grow as they embark on their own personal journey combining abilities, passives and stats.
Let your characters break the game by discovering and creating over the top builds and synergies
Customize your campaign by mixing game modifiers, making each playthrough unique to you.

Earn favour with the eccentric elite of Neo-Talis by completing their odd missions and tasks
Use your newfound allies' influence to unlock new facilities and acquire powerful skills
Forge a bond with each noble and delve into their personal story as your relation deepens
Who will be your allies as you climb to the top and define your legacy?

Navigate the battlefield by rolling dice and use them to control your knights in combat
Combine dice to unleash your characters’ powerful abilities and decimate your foes
Reroll specific dice to be the master of your own fate
Adapt to the roll of the dice to optimise your turn and achieve victory

Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Would heartily recommend. Art direction is superb, lots of diversity in the character classes, the dialogue is quite fun, just a delightful experience all around.
第一章体验还可以,后面全是重复的战斗。而且平衡性闹麻了,后期堆增益随便都是无限动,别的队友都在后面看戏就行。
If you enjoy turn-based combat, and/or enjoyed Darkest Dungeon, or want to interact with those funky characters some (and create your own), it'll most likely be to your liking. I got pulled in by the artstyle, and the curiosity of what it's about - what's the story. Then I checked it out, and I'm glad I did. Aside of said artstyle, I find those other aspects either fun or interesting: + The characters, the events/dialogs with them, the story. + The character creation and training, building in different ways. Shaping your family tree and having each child adapt different things from parents. (Building not your main character, but the whole family tree. Though speaking of your character, I do I wish you could somehow respec them or boost base stats higher, given what later generations/marrage partners can have even on level 1). + The music is nice, it's pretty chill, enjoyable. Also it's quite nice how the name of the song is being displayed whenever the track changes. (One thing I'd probably tweak is make it so there's more than 1 song playing whenever you win a battle.) + The difficulty customization, how you can tinker with different options to make it bit more suited to your preference (although it's annoying that you can't change anything in your save once you start. I guess many games do that, locking you into one or the other difficulty, so maybe I'm just being picky here, it has it's reasons I suppose, but for a non-competetive single player game, I would most likely make it possible to alter). + Different maps, with different "attributes" to them (some with moving conveyor belts, some with teleporters, some with energy drinks or explosive barrels. Each presenting a different challenge or tool to try and use to your advantage, I love it) The thing that probably bothers me the most, is how monotonous/same the gameplay loop becomes after a couple hours, even if you try different builds. Don't get me wrong, I really like what's in here, and it's all the more impressive given it was made by a small team of passionate people(as far as I can tell at least). And it bothers me a lot that I can't even tell how exactly I'd change it... I guess it's just me, getting annoyed/bored when the game requires me to do the same (or almost same) thing too many times for too long. I guess as I got older I got bit too self-conscious about some things, and/or maybe my tastes towards gaming changed. Either way, those are my feelings about it, and generally, I really liked it. There's a lot to like here.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 26 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Simplified Chinese, Traditional Chinese, Korean, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Portuguese - Portugal*languages with full audio support
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
all my wifes keep dying please someone take my privlige to marry away
Underrated game. Awesome gameplay, incredible character building, fun writing, impeccable art. The standout hero of this game is the amazing art style and insanely polished visuals.
Loved the game, Very fun turn-based combat. the actions you take each turn are based on what dice you roll. You can either deal with the dice you rolled or risk rerolling into something worse. Good decision making mechanic makes it lots of fun. The character building/classes/level up system isn't the most intuitive and the explainers are just plain bad. But once you get it, it's very fun and engaging. Even if the skills each character gets are a little randomized, it makes the game fun because you get to have multiple characters of the same class having completely different strengths and weaknesses. My only issue with the game is that it's too short and you get forced to move from one Act to the next without much time to maximize relations with the different characters in the game, or explore other classes and level up, or "create" more playable characters. Looking forward to what the developers make next!
This game is pretty dope, even after beating it I got 38 more hours out of it. I highly recommend this game to those who like darkest dungeons.
The Mewgenics that can be found at home. Jk it's very fun and engaging, I really like the art style and all the cool class combinations you can do! Solid indie title
首先不推荐入手 游戏最吸引人的点是美术和斯蒂奇的配音(但配音内容也太少) 战斗重复内容太多了 以及bug!bug!bug! 莫名的卡顿 和时有时无的加速按钮(己方回合加速按钮还会挡到重投按钮=-= 而且这个加速按钮在大多数己方回合是没有的 感觉是的bug) 甚至通关后回到主界面却没有菜单无奈只能alt+f4 被这一堆bug气笑了 而且demo阶段的选人时的弹窗小文本正式版不知为啥没了???离谱
有致命bug,玩着玩着金币不能给人员升级了,一级的后期就只能代练,2000多钱只能治疗用,笑死了
Players by region
Where this game's players are, estimated from review languages.
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