
The smash-hit stylish action game DMC4 is back and better than ever, boasting new playable characters and game modes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Aug 24 → 10.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 22.5Kreviews | 87% | — | $12.5M |
| $24.99 | 30.1Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1169 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Devil May Cry "I'M BACK IN THE ♥♥♥♥♥♥♥ BUILDING AGAIN " 4 Special Edition
Muy bueno.
Данте как обычно прекрасен но не дали сразится с обладателем бесконечной POWER AND MOTIVATION
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.5M | 15.8K | 55% | $39.99 | |
| $12.5M | 15.1K | 88% | $29.99 | |
| $12.6M | 163.5K | 94% | $7.99 | |
| $12.6M | 13.7K | 91% | $39.99 | |
| $12.4M | 12K | 87% | $39.99 | |
| $12.4M | 13.6K | 96% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.3M | 25.8K | 93% | $29.99 | |
| — | 4K | 62% | — | |
| — | 2.3K | 91% | — | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $3.5K | 18 | 44% | $9.99 | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $7.49−70% |
| 4.3Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个操作乱七八糟的,为啥又要键鼠又要手柄
elih also play this one
Really fun and vergil is super fun too play
Esse jogo é uma frustração absurda. E eu nem digo sobre o jogo em si, mas sim sobre esse port maldito e malfeito. Mecanicamente, esse jogo talvez seja um dos melhores da franquia (até onde eu consegui jogar). O Nero é MUITO daora e o combate, mais uma vez, é o ponto alto (muito, muito alto) do jogo. Mas vou ter que parar de elogiar o jogo por aí, e nem é pq eu não ache que o jogo mereça, mas sim porque eu não consegui nem chegar na metade dele. Vamos começar com o fato de que o jogo simplesmente NÃO ABRE em pcs modernos sem alguma bruxaria que vc faz nos arquivos dele. Eu tive que ver uns 10 vídeos pra entender o que eu tinha que fazer pra conseguir jogar essa bomba. Aí quando conseguia, finalmente, abrir o jogo, tinham áreas que o jogo caía pra 20fps só porque sim E SE ESTABILIZAVA NISSO ATÉ EU RESETAR. Eu não costumo ser FPS ♥♥♥♥♥, mas 20fps não dá. Alternativamente, eu consegui jogar mais um pouco pelo Steam Deck, pois por algum motivo a camada de transcrição da Valve pra Linux opera milagres nesse jogo. Mas quando eu comecei a jogar vi que tinha me frustrado demais e simplesmente dropei. Isso não vale a pena nem de graça. Poupem a sanidade e passem bem longe desse jogo.
我的维吉尔用五月雨定不住是为什么,有xd跟我有一样的情况吗
jogo bacanudo
Nero mola, mola mucho
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.