
The smash-hit stylish action game DMC4 is back and better than ever, boasting new playable characters and game modes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Aug 24 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 22.5Kreviews | 87% | — | $12.5M |
| $24.99 | 30.1Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1155 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
20年前的梦 没想到今天完成了
otro dmc que me paso falta el 5
gotyyyyyyyyyyyyyyyyyyyyyyyyyyy
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $7.49−70% |
| 4.3Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
رائع
城堡的流程地图设计的很无聊,来回跑的过程中好几次打瞌睡。 怪物又都很恶心人,基本每个怪都有对空手段,根本不能向前代一样带到空中安全连段,最能体现这点的就是一周目最高难度,怪物伤害高就算了,还喜欢堆超多小怪,小小一个房间20多个怪(这只是M2而已),M3的冰爪更加恶心,十几只冰爪不是闪来闪去就是在远处放追踪冰弹,追踪冰弹没有一刻停过,跳到空中都躲不了,相比一代加强的太过分。而且敌人一多把角色挡住了又不像3代那样把敌人虚化好看清角色朝向,跳空中也能随便被打下来只能在原地看着被群殴致死。 而漂浮恶灵设计的也不如一代,光剑这招新加的有明显的提示音和闪光,是个不错的新招式,但是剪刀改成了几乎看不清怎么出手的,看清时已经是被打到了,而且一代的时候只要找好角度就能一刀劈中弱点,并不刚需弹刀,这改成必须弹金色光剑,而且还要快速贴近攻击才能造成高伤害,这么乱改就成了一个移速又快血量厚的垃圾怪物。 小怪一个比一个恶心,但是BOSS的设计都挺好,每个BOSS的一招一式都看得很清楚,不会出现像一群小怪时一样的莫名其妙被打一下的情况。 还有一个我一定要骂的点,秘密任务6是那个混账想的,那几个寄生虫速度快攻击欲望强,稍微慢一丁点就附身,还不允许把会被附身的小怪打死,也不给用圣水,心理多变态才想得出这种关卡,打这个秘密任务一个小时都过不去,还把一天的好心情都败光了。 我还愿意给好评主要是角色的动作依然保持着高水准,尼禄的点火机制很有意思,但丁也能自由切换风格了,能比3代打出更多连招。而且游玩普通难度只要不碰到上述的堆怪或者漂浮恶灵,都有个还算不错的游戏体验。
like father like son
JACKPOT!!!!
played on my ps4 back in 2019. WORTH IT!
不错
No anda la wea
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 25.8K | 93% | $29.99 | |
| — | 4K | 62% | — | |
| — | 2.3K | 91% | — | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $5.2K | 27 | 52% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.6M | 163.5K | 94% | $7.99 | |
| $12.6M | 13.7K | 91% | $39.99 | |
| $12.4M | 9.8K | 88% | $39.99 | |
| $12.4M | 13.6K | 96% | $24.99 | |
| $12.6M | 12.4K | 37% | $49.99 | |
| $12.6M | 12.6K | 90% | $29.99 |