
The smash-hit stylish action game DMC4 is back and better than ever, boasting new playable characters and game modes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Aug 24 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 22.5Kreviews | 87% | — | $12.5M |
| $24.99 | 30.1Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a devil may cry 4 special edition
A game so peak even a devil may cry
peak. aunque habian muchos errores al inicio pero se me pasaron 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.5M | 73.4K | 97% | $9.99 | |
| $12.5M | 15.8K | 55% | $39.99 | |
| $12.4M | 12K | 87% | $39.99 | |
| $12.6M | 72.4K | 93% | $7.99 | |
| $12.4M | 13.6K | 96% | $24.99 | |
| $12.6M | 13.7K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 25.8K | 93% | $29.99 | |
| — | 4K | 62% | — | |
| — | 2.3K | 91% | — | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $5.2K | 27 | 52% | $9.99 | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $7.49−70% |
| 4.3Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
super duper power fist
Jogaço
动作倒是可以,感觉这一代尼禄红刀很好搓 地图太他妈恶心人了,我玩的是act不是他妈解谜游戏,地图里塞了一堆狗屎解密,从前几关开始就初见端倪了,到了m13直接演都不演了纯恶心人,全程弱引导甚至0引导,我玩魂游都没玩这个sb游戏迷路次数多,地图来来回回就那几张来回跑 顺带一提为了玩这游戏我专门用了手柄,这逼养的雷霆键位 哦对了卡八分钱干卡吗
jogo bom, mas tem vários problemas como: a repetição de cenários com o dante e os inimigos terem escudos que as vezes impossibilitam o combo. comparado ao dmc 3 o jogo é mais fácil, porém ainda vale a pena (não joguei com a lady, trish e vergil).
juego exigente divertido musica sublime no es el mejor dmc pero dios como lo disfrute platino a las 70 y no me arrepiento de nada
还行
卡婊小时候每天放学回家前把自己眼睛挖下来挂墙上,然后再围着自己家附近绕几圈,然后还要玩跳一跳小游戏,跳低了不行跳高了也不行,掉下去了还要打怪物然后才能继续跳。经过大峡谷的时候还要等悬浮板,悬浮板上还有怪物会打人,打下去了就要下去打怪物然后继续上来等板子打怪物,之后巷子口遇到红雾还会被传送到别的地方去,到了小区还会遇到迷失小区,必须找到正确的道路才能回家不然就要去打怪物,回家前还要摇筛子才能进家门,进了家门之后过走廊还要过激光阵,还要在10分钟内回到家,过不去就等着自己家塌掉吧。 操你妈的怪物没打死我一次,这司马的关卡给我打死了,鬼泣四你牛大了,做这种司马机关,你知不知道鬼泣是个动作游戏,我们是来帅的不是来听饿啊饿啊饿啊的,全家是不是扫完了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.