
You play as Adam Jensen, an experienced covert operative operating in a world that despises his kind: augmented humans. Choose from an arsenal of state-of-the-art weapons and augmentations to build your playstyle, and decide who you'll trust, to unravel a vast worldwide conspiracy.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Sep 18 → 4.2/day in the week after.
About
The year is 2029, and mechanically augmented humans have now been deemed outcasts, living a life of complete and total segregation from the rest of society. Crime and acts of terror serve as a thin veil to cover up an overarching conspiracy aimed at controlling the future of mankind.
Now an experienced covert operative, Adam Jensen is forced to operate in a world that has grown to despise his kind. Armed with a new arsenal of state-of-the-art weapons and augmentations, he must choose the right approach, along with who to trust, in order to unravel a vast worldwide conspiracy.
Choose from an array of cutting edge weapons and augmentations, customizing them to fit your playstyle.
Explore diverse locations and discover a near future setting where humanity's fate hangs in the balance.
Experience the world of Deus Ex, where the decisions you make and the actions you take play a crucial role in determining the game’s outcome.
Buy Deus Ex: Mankind Divided now and receive the following bonus content FREE:
“Desperate Measures” extra in-game mission
Covert Agent Pack (Intruder Gear, Enforcer Gear and Classic Gear + 1 Praxis Kit + 1000 Credits)
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−90% | 42.3Kreviews | 76% | — | $2.5M |
| $29.99 | 674ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 954 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Graphically an improvement over the previous game but feels much shorter and prague always felt tiny. The game doesn't feel like it takes you to as much places in the world and the game just seems under developed. Story seems alot shorter and less fleshed out. characters seem less memorable then the last game. You get to travel some places but just feels ridiculously short and under developed. Gameplay wise it seems like an improvement though i hate that the enemies have become a bit of bullet sponges which can make the game a bit unrealistic. Overall it seems like a graphics improvement over every other thing but still recommended on sale. I feel like the previous game was much better besides the slightly aged graphics.
absolutely love this game. Graphics were ahead of it's time and compete with many games in 2026!! Hope they make a remake with all the DLSS5 stuff coming out as the dev's had the GPU engine figured out and gave you every option available to suit your fighting style.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.44/day in the week to Aug 4 → 3.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil*, Russian**languages with full audio support
Hours played at review time, across 959 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Increible nivel de detalle en el diseño general, dificil volver a tener un inmersive sim de estas caracteristicas.
fun game. would be more fun if you could walk up the stairs or road curbs without jumping.
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ゲーム内容自体は悪くなさそうだがキー配置があまりにもきついので低評価。 キーボードだと敵のテイクダウンがQ、障害物へのカバーがFくらいの問題だがゲームパッドだともっとひどい。 カバーが左スティック押し込みで、テイクダウンがB、ダッシュがY、しゃがみはどこのキーに設定されているのかわからない。 キー配置が絶望的過ぎて遊ぶ気にもなれなかったです・・・
Esta muy bueno aunque mejor en anterior
I really enjoyed Deus Ex: Mankind Divided. The atmosphere is one of the strongest parts of the game, especially the golden color palette and the overall visual style. It gives the world a very distinctive mood that still holds up well today. What I missed a little was more openness in the world. I understand that the developers deliberately chose smaller, denser areas so they could create more verticality, hidden routes, accessible apartments, vents, rooftops, and multiple ways to approach objectives. That design works very well in many situations, but I still would have liked smoother transitions between areas and a stronger feeling of being inside one connected world. The loading screens between certain parts of the city can also become a little annoying. Since the game is relatively old now, though, I can forgive that. For a future Deus Ex, I would love to see the same detailed level design combined with a more open and seamless world. I would also like NPCs to be smarter, more unpredictable, and less scripted. A bit more randomness in how NPCs react could make improvising much more fun. Sometimes the most memorable moments in games come from unexpected situations: NPCs behaving in ways you did not expect, systems interacting with each other, or even funny bugs and exploits that players discover naturally. A more systemic and unpredictable world could make every playthrough feel a little different and encourage players to experiment instead of always following the same solutions. Overall, I really liked Mankind Divided. The atmosphere, art direction, exploration, vertical level design, and freedom in approaching missions are excellent. I just wish the world felt a little more seamless, open, and alive.
[h1]Deus ex introduced me to the immersive sim genre.[/h1] The music, the ambiance, and the setting are awesome—I actually prefer it over Cyberpunk. What I love most is the world design. Instead of a massive, empty map, you get a [b]smaller, incredibly dense world[/b] packed with details. It rewards you for taking your time, looking in every nook and cranny, and hacking everything. It truly respects player agency and forces you to use your brain. Even years after its release, the visuals and gameplay [b]still hold up incredibly well[/b]. [b]Pros:[/b] [*] Unmatched cyberpunk atmosphere and soundtrack [*] Brilliantly dense hub world with endless secrets to discover [*] Deep hacking and exploration mechanics [*] [b]The DLCs are absolutely worth it[/b] (they add excellent extra stories) [b]Cons:[/b] [*] The main story ending feels rushed and kind of underwhelming Don't let the old launch drama or past corporate controversies fool you; once you get into the actual gameplay, you realize this is a pretty good game. Despite the abrupt finish to the base game, the total package—especially with the DLC content—makes this one of the best games I have ever played. [b]I really hope this series will come back some day. Definitely recommend—the whole series is OP.[/b]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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