
You play Adam Jensen, an ex-SWAT specialist who's been handpicked to oversee the defensive needs of one of America's most experimental biotechnology firms. When a black ops team breaks in and kills the very scientists you were hired to protect, everything you thought you knew about your job changes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 969 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
<3
EDIT: I reviewed this game yesterday and gave it a thumbs up but then I was thinking about how they delisted the original and I was reading how a lot of people prefer original over this one (apparently this one is based on a crappy wii u version or something) and I'm changing my review to thumbs down. There's no reason not to sell the original too and if they're worried about people buying that one instead of this one then (1) who cares you're getting money either way and (2) it just means this version is not as good as it should be if people prefer the orginal #stopkillinggamesyoudumbmotherf u c k e r s this is a difficult one to know whether to recommend or not but ultimately the game is fun (not fun to achievement hunt though) mostly because of how the game gives you so much freedom in interacting with the world to complete your objectives. The sandbox design of the levels is really well done and there so much reward for exploring and figuring out how to complete each section. The exploration isn't just rewarding in terms of completing objectives but also just in how much the game actually lets you uncover every part of each area and I think in that sense even just being able to explore is a reward in and of itself. Think of it like this, in games like AC Black Flag there's the office part but you don't get to go anywhere or do anything in the office. This game is the exact opposite of that. There's hacking and breaking through walls, sneaking and shooting and takedowns and more and it all works together in a really cool way that a lot of games don't achieve. I think in all honestly this game is what the hitman games fall short of being. There are some annoying parts of the game and some clunky things (the cover system where Jensen prefers to snap to cover that will leave him exposed as opposed to cover that will cover him; throwing grenades) but ultimately worth playing at least once. The reason I said at the beginning that its difficult to know whether to recommend the game is just because I realize I don't really like the game itself so much as I like the mechanics of the game. I don't think there's another game in the whole entire world that does what Deus Ex Human Revolution DC does at all (I guess besides Cyberpunk) or at least as well. But at the end of the day I liked the game more for what it does than for what it is. I don't know a better way to describe it then that but even though its not my favorite game I think its approach to game design is what a lot of games should emulate. Or in other words, I wish some publisher would take the mechanics in this game and put them into a better game. For example, I probably prefer GTA V to this but GTA V sure seems lacking in terms of sheer freedom to play the way you want to and to have multiple ways to complete the levels or in terms of being able to interact with the world in free roam. I think that's the shame of it is that more game makers don't give you the same level of freedom because this is one of the only games where you actually feel like you can play it the way you want without restrictions. Some people have reported the game not working but it worked for me so do with that what you will but all in all I think it's worth playing. (The other reason it was difficult for know whether to recommend this or not is due to my long standing hatred of squre enix)
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.89/day in the week to Aug 4 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain**languages with full audio support
Hours played at review time, across 974 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's alright
It's cool but bossfights do not belong in games like these.
Uma boa mistura de Half-Life, Metal-Gear e RPG.
I like being able to approach the game as I want, stealthy or guns blazing.
deus ex is goated nuf said
Fun
Such an amazing game, I love how it has multiple outlooks on the same subject are all indepth. it really makes you think!
yessssss
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 42.3K | 76% | $2.99 | |
| $148.6K | 4.7K | 37% | $1.49 | |
| $334.9K | 15.7K | 95% | $0.90 | |
| $462.2K | 2.5K | 57% | $6.99 | |
| $15.9M | 32.2K | 94% | $19.99 | |
| $11M | 13.9K | 85% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.6K | 84% | $16.99 | |
| $1.3M | 873 | 82% | $23.44 | |
| $1.3M | 2.9K | 91% | $19.99 | |
| $1.3M | 4.3K | 95% | $19.99 | |
| $1.3M | 4.5K | 91% | $14.99 | |
| $1.3M | 2.3K | 82% | $19.99 |