
Detroit: Become Human puts the destiny of both mankind and androids in your hands, taking you to a near future where machines have become more intelligent than humans. Every choice you make affects the outcome of the game, with one of the most intricately branching narratives ever created.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 263Kreviews | 96% | — | $25.2M |
| $39.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3502 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
神作,尤其是在现在人工智能如此之广泛的时代,更值得一玩!
我能否自主选择 我能否爱与被爱 我们能否获得公共身份与政治权利
absolute cinema
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 126.14/day in the week to Aug 11 → 174.43/day in the week after.
Reviews, worldwide (the counter carries no country): 139.43/day in the week to Aug 10 → 172/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech, Danish, Finnish, Greek, Hungarian, Japanese* +12 more
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
毋庸置疑的神作,剧情方面可以说是没有缺点了
Ich verstehe die Controller-Steuerung nicht. Ich kann, zum Beispiel, [spoiler]den Rollstuhl von Markus nicht schieben, nachdem er von der Cocktail Party zurück kommt.[/spoiler]
好玩好玩好玩 这个暑假玩的最好玩的游戏 好喜欢康纳。。
Terminei Detroit: Become Human e não pretendo jogar de novo para buscar um final diferente. Não porque o jogo não mereça, muito pelo contrário. Mas existe uma conquista que diz: "Esta é a minha história." E, quando os créditos subiram, eu entendi exatamente o que ela queria dizer. Detroit me fez perceber que nunca foi sobre androides. É sobre nós. O jogo usa máquinas para falar de algo que a humanidade conhece há séculos: preconceito. O alvo muda com o tempo. Já foi cor da pele, religião, origem, classe social... sempre existe um motivo para dividir o mundo entre "nós" e "eles". E é curioso como, durante a história, eu comecei a enxergar mais humanidade nos androides do que em muitos dos próprios humanos. Isso me deixou pensando numa pergunta que o jogo nunca responde de forma direta: O que realmente faz alguém ser humano? É nascer de carne e osso? Ou é sentir medo, amar, errar, sonhar, ter empatia e ser capaz de escolher quem você quer ser? Talvez humanidade nunca tenha sido uma característica biológica. Talvez seja uma escolha. Acho que foi essa a maior mensagem que levei comigo. Não importa o quanto a tecnologia evolua; enquanto continuarmos precisando de um "outro" para culpar, excluir ou odiar, o problema nunca serão as máquinas. Serão as pessoas. Não vou buscar o "melhor final", nem assistir aos outros caminhos no YouTube. As escolhas que fiz, certas ou erradas, deram origem à minha Detroit. E acho que mudar tudo só para alcançar um resultado mais bonito tiraria o peso de cada decisão que tomei. No fim, Detroit não me deixou apenas com uma boa história. Me deixou com perguntas que provavelmente vou continuar fazendo muito depois de fechar o jogo. E talvez esse seja o sinal de uma obra realmente inesquecível.
FANSINATING
Dit is een prachtig spel, en precies wat Chloe ook al zegt aan het begin, dit kan echt onze toekomst worden en alsnog neemt het veel emotie uit je 🥹
Very ♥♥♥♥ game my mom give me to adoption after i played it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $251.8K | 1.2K | 64% | $9.99 | |
| $13.6M | 18.8K | 92% | $39.99 | |
| $2.4M | 4.5K | 82% | $24.99 | |
| $0 | 0 | — | Free | |
| $13.5M | 17.1K | 83% | $29.99 | |
| $6.1M | 15.5K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.2M | 27K | 75% | $39.99 | |
| $25.2M | 312.5K | 90% | $4.99 | |
| $25.2M | 20.2K | 79% | $21.99 | |
| $25M | 47.3K | 97% | $49.99 | |
| $25M | 13.1K | 86% | $49.99 | |
| $25.4M | 128.3K | 97% | $9.99 |