
Detention is an atmospheric horror game set in 1960s Taiwan under martial law. Incorporated religious elements based in Taiwanese/Chinese culture and mythology, the game provided players with unique graphics and gaming experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About



Sums Steam only; PlayStation, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 10.4Kreviews | 96% | — | $2M |
| $12.99 | 769ratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 112 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
時代創造人,人造就時代。 時代讓人成為人,也讓人不再是人。 究竟何對和錯,孰是孰非, 愛恨嗔癡,人永遠逃不出自己創下的因果。
Went into this without knowing much about it and ended up really enjoying it. The art style is honestly one of the best parts of the game. It looks unique, fits the atmosphere perfectly, and makes everything feel really unsettling. The story kept me interested all the way through, and I liked that it focused more on being creepy than throwing jump scares at you. Definitely worth playing if you're into horror games.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $4.99 |
| 185ratings |
| 99% |
| — |
| not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 112 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $930.3K | 1.6K | 93% | $18.99 | |
| $15K | 470 | 73% | $1.99 | |
| $12.1K | 174 | 84% | $4.99 | |
| $6.7K | 61 | 69% | $6.56 | |
| $9.9K | 85 | 79% | $6.99 | |
| $9.1K | 31 | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 5.2K | 78% | $24.99 | |
| $2M | 3.3K | 96% | $22.99 | |
| $2M | 3.4K | 84% | $19.99 | |
| $2M | 5K | 79% | $19.99 | |
| $2M | 7.1K | 99% | $16.50 | |
| $2M | 19.8K | 80% | $4.99 |