
Every character remembers, watches, tests, and may deceive you like a living person. They have emotions, voices, expressions, and buried secrets. Break them with words or evidence — or realize too late that you were only a pawn in their game. A detective game built around truly lifelike NPCs.
Modeled estimate, not a reported figure. How we estimate →
About

“When you gaze into the truth, the truth gazes back.”
This is an immersive mystery deduction game powered at its core by AI large language models.
You play as Sherlock Holmes, entering the Victorian town of Dartmoor in the 19th century. There, you will match wits with dozens of AI-driven characters and uncover the truth behind curses, lies, and murder.
There are no fixed dialogue choices. There is no single standard answer.
You can freely talk to every character: chat, interrogate, test, deceive, comfort, threaten, bribe, praise, or even deliberately mislead them. Every NPC has their own personality, secrets, memories, emotions, and stance. They remember what you say, change their trust in you based on your attitude, and may crack under pressure, slip up, lie, question you back, or even completely break down.
You are not clicking through dialogue options.
You are engaging in psychological warfare with NPCs that feel alive. Find clues, expose lies, and break open the secrets hidden in their hearts.
In the outskirts of 19th-century London, thick fog surrounds the mysterious Baskerville Hall.
Sir Charles Baskerville is found dead near the moor. His eyes are wide open, his right hand clutching his chest, yet there are no obvious wounds on his body. Around the scene are traces that appear to belong to a large hound.
The legend of the demonic hound once again haunts the estate. The new heir, Sir Henry, is consumed by fear. The butler refuses to speak. The doctor is evasive. The inspector is eager to close the case. Everyone seems to know something, and everyone seems to be hiding something.
“It must be the curse… the Baskerville family curse! The demon hound has returned!”
“Am I truly unable to escape this curse? No… I don’t want to die… Ah—!”
Inside the manor, shadows gather. Beyond it, danger waits in the fog. Fear grips every throat like the hand of a demon.
After Holmes is invited to Baskerville Hall by his friend Mortimer, more deaths follow: a mutilated corpse in the moor, a woman’s body found in the fountain of a neighboring estate…
Are these seemingly unrelated cases connected? What secret lies behind the Baskerville curse?
Someone fears the truth.
Someone is using the legend.
Someone is hiding a secret.
Someone is watching from the shadows.
“Sherlock, you once said every brick of Baskerville Hall whispers… but some secrets are too heavy for even the Thames to swallow.”
“Then we need sharper ears — perhaps those of a doctor who insists on carving Christmas pudding with a scalpel.”
When you have eliminated the impossible, whatever remains, however improbable, must be the truth.
====== Free Chat! Become a Real Detective ======

There are no dialogue options.
You can freely talk to NPCs in any way you choose: chat, interrogate, deceive, praise, threaten, bribe — anything you can think of.
NPCs are no longer lines of code, but “living” characters infused with AI: forcing themselves to stay calm under interrogation, scrambling to cover up a lie, gossiping about others, shifting blame, and hiding their true intentions.
AI makes every character feel alive. You never know whether they will help you solve the case — or stab you in the back.
====== Break Their Mental Locks and Uncover Their Secrets ======

Everyone has a secret they are trying to protect.
Some fear exposure.
Some want to protect loved ones.
Some do not trust you.
Some would rather lie than reveal the truth.
Use conversation, evidence, gifts, items, and emotional pressure to gradually break through their defenses.
Behind every mental lock may lie a crucial clue. Clues connect layer by layer, leading you closer to the final truth.
A true detective does not simply ask questions.
A true detective makes people reveal what they never meant to say.
====== Hundreds of Items: Evidence or Gift - Your Choice ======

Show your evidence and leave the culprit no room to deny the truth.
Hundreds of items can be found throughout the game. Use them as evidence, or give them as gifts — the choice is yours.
Give a scalpel to a doctor, and he may praise you as a kindred spirit. Give the same scalpel to a lady, and she might slap you for “cursing” her.
Each character will react in real time based on their own personality and the current situation — blushing, anger, cold laughter, or even pulling a gun.
Flirt or provoke. The risk is yours.
====== AI-Driven Twists!Multiple Hidden Endings ======

“You think catching the killer is the end? The true culprit is laughing at your innocence.”
Accuse the wrong person, and tomorrow’s newspaper may read: “Sherlock Holmes Disgraced in Framing Scandal.”
Hide a key piece of evidence, and ten years later, you may glimpse the smile of a supposedly dead baron on a dark street.
AI will shape the story based on your words, completed tasks, collected clues, and items used, leading to different endings.
— Hush. Did you hear the hound howling deep in the moor?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 355 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра хорошая но есть недочеты , ИИ может вас не понять от слова совсем , условно он вам задает вопрос 2+2 можно на разных языках= говорить четыре и он будет утверждать что не правильно , иногда нужный вопрос задать на английском. Потому что на русском смысловая нагрузка на ИИ совершена другая. ЖАЛЬ НО игру удалю. Вернусь когда ИИ научится понимать или появятся полное прохождение и скринами
Solid Sherlock Holmes game. The AI actually remembers stuff you said earlier, and the reactions feel true to character.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, Simplified Chinese*, Japanese*, Korean*, French*, Italian*, German*, Spanish - Spain*, Russian*, Portuguese - Portugal*, Portuguese - Brazil*, Spanish - Latin America* +2 more
Hours played at review time, across 355 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Il existe de nombreux jeux sur le thème de Sherlock Holmes, mais peu d’entre eux donnent vraiment l’impression d’interroger des suspects sur les lieux du crime. Les relations entre les personnages de l’œuvre originale sont préservées, et les parties adaptées ne sont pas de simples copies conformes. On perçoit dans les dialogues l’hésitation, la méfiance, l’agacement et la mauvaise conscience, ce qui crée une vraie atmosphère d’interrogatoire. Je pensais que l’intelligence artificielle allait oublier les échanges précédents, mais quand j’ai repris un vieux sujet après plusieurs tours de discussion, elle a parfaitement fait le lien. J’apprécie beaucoup la possibilité de poser des questions à plusieurs reprises. Plus on avance, plus on réalise que les conversations anodines du début n’étaient pas inutiles : certains détails refont surface aux moments clés. Pour être honnête, un personnage prétendait d’abord ne rien savoir, mais lorsque j’ai commencé à l’interroger à partir de la chronologie, il a fini par expliquer les détails de l’affaire.
Die Art der Schlussfolgerung ist echt spannend! Auch der Erzählstil ist sehr erfrischend. Man muss geduldig Schicht für Schicht vordringen, alles einzeln hinterfragen, Widersprüche finden und diese dann aufzeigen – man fühlt sich wie ein echter Meisterdetektiv!
ра супер, але дуже хотілося б побачити модель Шерлока Холмса
bug比线索都多,建模也很粗糙,同样的问话不一定能触发同一个效果,跟着攻略都完不成任务,经常要不停的退出游戏重进或者重复读档;AI幻觉太多了,经常编不存在的事情。但游戏模式上还是很新颖的,感兴趣可以尝试,但不要有太大的期望。
Anfänglich sehr interessant, dann ging es absolut nicht weiter. Dann mal gegoogled. Ahh, man soll die KI einfach so lange mit dem kern der Sache vollquatschen bis der KI Algorhytmus nen Haken dran setzt. Interessanterweise habe ich vorher unbewusst das selbe getan, hab mir den Mund fusselig gelabert, dann klappt da alles. Dementsprechend finde ich es jetzt langweilig. IWI Placebogaming ;)
El futuro y presente de los videojuegos. El juego puede tener 100000 fallos... pero es increible lo bien que responde la IA, en castellano y con posibilidad de usar el micro. Donde otros juegos detectivescos las IAs se lian en preguntas simples, aquí mantienen un papel, personalidad y guíón de forma perfecta, es más hasta tienen conocimientos muy específicos de sus campos de habilidades pudiendo dejarte con la boca abierta con datos reales. Sorprendente a pesar de sus múltiples bugs. El juego además cuenta con un sistema deductivo para relacionar pistas (cuando funciona)... asistido por IA , que hace el papel de pequeño demonio interno de Holmes... le presentas pruebas y puedes deducir sobre ellas contarle a la IA lo que opinas... la IA te presenta nuevas pruebas, te suelta cinjeturas e incluso de dará nuevas pistas... Resumen: Tiene bastantes bugs pero solo por como funciona la IA de sus personajes merece la pena.
La inmersión en la investigación criminal es increíble. ¡Lo sorprendente es que puedes recuperar los regalos que le diste a los PNJ! ¡Qué maravilla!
Wer Textspiele mag, kann es kaufen.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $698.4K | 2.9K | 73% | $7.99 | |
| $249.9K | 609 | 88% | $16.99 | |
| $214.3K | 503 | 82% | $8.99 | |
| $119.5K | 501 | 78% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $232.4K | 869 | 85% | $14.99 | |
| $232.4K | 367 | 30% | $29.99 | |
| $232.5K | 1.6K | 92% | $14.99 | |
| $232.2K | 326 | 28% | $19.99 | |
| $232.6K | 576 | 82% | $19.99 | |
| $232.2K | 3.7K | 94% | $3.99 |