
Desynced is a sci-fi strategy game with fully customizable units and behaviors. Gather, build, research, and explore the unknown. Alone or with friends, unveil the mystery of an AI on the edge of self-awareness and uncover the hidden truth in this blend of strategy, automation, and exploration.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 11 → 1.14/day in the week after.
About
When your ship becomes damaged, you must send drones to the surface of an unknown planet to build the facilities necessary for repairs. Guided by ELAIN, your onboard AI, you will build, automate, survive, and thrive. But is there more to learn from this mysterious world?
Desynced is an automation game without belts. Drones connected to your logistics network will automatically fill orders to move material around your base. Set up mining operations and factories, expand your logistics network to cover more area, manage power generation and storage, and more. When you need a more custom solution, tailor the behavior of your facilities and bots using customizable parameters, or dive into drag-and-drop scripting for maximum control.

Intricate Resource Management: Master the art of resource management, production chains, and automation to ensure the survival and prosperity of your base. Every decision counts as you strive to maintain a delicate balance in this hostile world.

Fully Customizable Units: Desynced uses drones instead of belts. Equip them with tools fit for their purpose, or program advanced behaviors using a drag and drop editor. Tailor units to your playstyle and adapt to the challenges that await.

In-Depth Technology Tree: Dive into a deep research system that will expand your technological prowess. Unlock new possibilities, develop advanced units and structures, and gain an edge over your foes as you unravel the secrets of this captivating world.

🔧 Make it your own with modding Support and Steam Workshop Integration
👥 Join forces with friends or challenge them in multiplayer
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 104 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tutorial instructions are poorly written. I couldn't even finish it. It was so unclear and so desengaging that I couldn't commit myself to go any further. Not for me.
I know the reviews on this game aren't great, but I'm not sure what they are missing. I love playing this game. You don't need conveyers, and you don't need a million bots to move things around. You have internal transport attachments that can move things around without you any oversight. This game is tons of fun to figure out how to play it, and you can customize it to your hearts content. You just have to take a second to learn how the game works.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 22 → 1.38/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese
Hours played at review time, across 105 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Если очень кратко - лучше бы тут были конвейеры. Боты не могу пролетать через друг-друга - ок, но они при этом не хотят облетать друг-друга, стоят пока кто-то не отойдет, если есть курьеры - быстрый бот будет биться ему в спину, но не облетит. Заводы строить можно, но логику тут фиг настроишь, нет приоритетов распределения ресурсов, у меня при большой фабрике самые начальные печи стояли без руды, потому что ее туда просто не доставляли по приколу, прям рядом стоит склад забитый рудой, но ни 1 дрон не может наполнить печи.... А еще тут нельзя забивать мехи с запасом, т.е эти самые запасы боты просто унесут на склад с выходной продукцией, зачем, почему.. Я не отрицаю, что я это не понял, но в обучении об этом не говорится, улучшений я не нашел нужных. При расставление стобов(копированием вместе с основанием) нет зоны распространения, приходится ставить на глаз, а потом переставлять на сколько промахнулся, ну или терять просто так некоторое распространения из-за наслаивания.
游戏挺有意思 自动化福音 但评论怎么清一色刷好评的味道
Не ожидал такого интересного геймплея особенно в плане "програмирования" роботов и платформ, очень интересно. Мне понравилось, хоть пока и не до конца разобрался.
A really good factory game with some light RTS elements in it.
This game desperately needs guidance that it lacks. Too hard to get into. 2 hours in and still not having fun, no idea how to get things going.
Туториал отбил какое либо желание играть в эту игру, много букв и мало смысла, одна вода, выделяют много слов непонятно для чего. Вот вам пример как я это помню: Нажав ЛКМ по ДРОНУ выделив БАЗУ ЛОГИСТИК вы можете НАЖАТЬ и выбрать ФАБРИКАТОР для строительства СТАНЦИИ 1 на 1 поместив ее через ИНЖЕНЕРА кнопкой ПКМ нажав С потом М и выбрав ЛОГИСТИКУ....
This game is like a mix of RTS and dynamic puzzle scripts that you combine with dark magic to do automation. You MUST love puzzle imho. I've spent 90% of my time figuring out what script piece do what with this other piece. rest if like : go there - fetch that - kill stuff. It's a very unique and fun game (if you're like me and smash your head over a problem for days)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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