
Destiny of Immortal is a cultivation RPG with branching plots and the nonstop wish-fulfillment thrills of a top web novel. At creation's dawn, a few Treasures of Creation were born, each world-reshaping. One falls into your hands by chance—and your immortal rise begins.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Legend says that when the universe first formed, a handful of supreme treasures took shape, each drawing the essence of heaven and earth into itself.
Immortal and self-aware, they drift through the cosmos in search of the one soul destined to wield them.
And that person is you! Each treasure gives you a completely different start, shaping how you cultivate and how your power grows.
The world of Destiny of Immortal is vast and story-driven. Random encounters, deadly secret realms, and demon-beast lairs are scattered across the map,
alongside a wealth of hand-crafted side quests. Whether you're here for the story or the thrill of the hunt, there's always something worth chasing down.

No suffering protagonist, no NTR. Just one satisfying payoff after another.
Play the underdog and cut down enemies far above your level. Hide your true strength, then unleash it and watch your rivals' jaws hit the floor. Lead 800 elite warriors against an army of 50,000 and pull off the impossible. Or take the ruthless path: seize control of a demonic sect and bend its holy maiden to your will.
It hits like a binge-worthy cultivation drama you can't put down.
Every choice pushes you toward a different destiny.
The game is built around three major storylines, each taking you somewhere completely different, with its own tone and feel.
The current Early Access build includes around 500,000 words of content and fully unlocks the "Rakshasa Isle Demon Cultivator" route, along with all its endings.
Combat runs on a unique Dantian system: Your techniques take the form of puzzle pieces. Arrange them however you like within your limited Dantian space, and line up the right effects to trigger powerful resonance bonuses. The deeper you dig, the more combinations open up.
Mix and match your techniques and spells to outmaneuver your enemies in action-bar turn-based combat.
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Skill-building is rich and deep; it's a very fun game.
蠻好玩的 前期很菜比較難一點 境界高了之後可以各種逆伐下修 搶裝搶功法搶靈根 流派構築合理可以玩得很舒服
好玩
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| — | 518 | 74% | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 918 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]《造化仙缘》简评[/h1] 《造化仙缘》是一款有着丰富剧情,玩法多样的仙侠游戏,玩家在游戏中扮演废材少年,一天无意中获得一件造化至宝,从此就开启了如同开挂一般的修仙之旅。 游戏用简要的剧情交代了游戏的背景,天地之初,诞生了一些强大的造化至宝,这些宝物拥有着自己的灵智,只会寻找真正的有缘人,而作为废柴男主却意外获得了能够在击杀敌人后吸收灵力,搜抢功法,装备丹药的“造化混沌珠”。至此,主角的命运被改变,开启了一段独属于自己的独特修仙旅途。 游戏在刚开始的时候,玩家可以从两个至宝中选择一个进行修仙之旅,在游戏中,玩家可以自定义角色名字和游戏难度,这点还是比较不错的,非常适合刚接触这类游戏的玩家。初始有着一些点数能够让玩家选择一些功法,术法或者道具来带入游戏。 说实话,这种水墨画的修仙题材游戏还是非常的有代入感的,玩家在地图上所探索的内容有很多,击败敌人进行升级,采集草药,在灵泉里回复气血。或者推进主线进度,当然一些能够获得奖励的支线也可以做做,能够帮助主角快速的提升实力。 在游戏中玩家会遇到对战的情况,战斗方式是比较常见的回合制战斗,回合制战斗比较影响的就是速度的快慢,玩家可以合理的提升角色属性,在战斗方面就可以获得优势。 总的来说,《造化仙缘》是一款在剧情和实际玩法上都有着丰富内容的仙侠游戏,玩家在游戏里从一个底层修士慢慢成长起来的,这种成就感还是非常的不错的,依靠开挂了般的至宝,修炼丹田,选择喜欢的副业进行提升,推进游戏的主线任务进度,享受一场如同爽文一般的修仙之旅。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
算是相当不错了,甚至我觉得比觅长生要好很多。觅长生玩久了发现总共没几次战斗,全是花时间在跑商上了。这游戏起码是真的主要都放在战斗上,研究功法搭配还挺好玩的。就是建议最好找功法术法的时候再多一些筛选选项,每次从几十个功法里一个一个找也挺累的。
好玩期待正式版
《造化仙缘》是一款修仙题材的剧情向角色养成游戏,故事从主角意外获得一件造化至宝开始,一步步踏上逆袭修行之路。 战斗是半即时回合制,放技能消耗行动力,属性克制有增伤。五行属性各有侧重,金系单体伤害高,木系能回血,土系防厚。同一个法术用多了会自动领悟高级版,几本功法还能融合成新的,自己捏出一套强力组合是这游戏最上头的部分。地图上的花草箱子都会闪光提示,看见就拿,没有任何惩罚。法宝开局自选,装备凑齐套装有额外加成,专精靠事件学。 剧情走的是爽文路线,主角从底层一路逆袭,炼丹和种田需要稍微花点心思规划,后期内容也很足,喜欢研究功法搭配和背包构筑的玩家能在这游戏里玩上好一段时间。
适合比较无聊时候刷刷刷,剧情比较老套,但是喜欢刷刷刷的会爱上他。
总体而言意外的可以,虽然是剧情有些流水化和套路化,但是搭配细微分支加上本人多年没看网文,一口气通关下来挺舒畅的
好玩剛出的遊戲每天都有優化 一周目推薦0精力水劍 先解鎖全部天賦 就可以搭配好玩的流派了 目前第二周目地獄難度 還是可以元嬰打破虛
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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