
Destiny of Immortal is a cultivation RPG with branching plots and the nonstop wish-fulfillment thrills of a top web novel. At creation's dawn, a few Treasures of Creation were born, each world-reshaping. One falls into your hands by chance—and your immortal rise begins.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Legend says that when the universe first formed, a handful of supreme treasures took shape, each drawing the essence of heaven and earth into itself.
Immortal and self-aware, they drift through the cosmos in search of the one soul destined to wield them.
And that person is you! Each treasure gives you a completely different start, shaping how you cultivate and how your power grows.
The world of Destiny of Immortal is vast and story-driven. Random encounters, deadly secret realms, and demon-beast lairs are scattered across the map,
alongside a wealth of hand-crafted side quests. Whether you're here for the story or the thrill of the hunt, there's always something worth chasing down.

No suffering protagonist, no NTR. Just one satisfying payoff after another.
Play the underdog and cut down enemies far above your level. Hide your true strength, then unleash it and watch your rivals' jaws hit the floor. Lead 800 elite warriors against an army of 50,000 and pull off the impossible. Or take the ruthless path: seize control of a demonic sect and bend its holy maiden to your will.
It hits like a binge-worthy cultivation drama you can't put down.
Every choice pushes you toward a different destiny.
The game is built around three major storylines, each taking you somewhere completely different, with its own tone and feel.
The current Early Access build includes around 500,000 words of content and fully unlocks the "Rakshasa Isle Demon Cultivator" route, along with all its endings.
Combat runs on a unique Dantian system: Your techniques take the form of puzzle pieces. Arrange them however you like within your limited Dantian space, and line up the right effects to trigger powerful resonance bonuses. The deeper you dig, the more combinations open up.
Mix and match your techniques and spells to outmaneuver your enemies in action-bar turn-based combat.
Engagement
Reviews
Themes across 916 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
化神九层就结束了么?没有飞仙了啊,突然结束
玩法不错
BUG修一下,悬赏任务,拥有黄级功法,但是任务没有完成,你要么就在悬赏阁做一个能提交任务的选项,别搞的我死档
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 917 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏没有完工的内容太多了,麻烦尽快更新,还有高阶功法加强下,练气功法就能从头打到尾了
游戏不错,章节很多,虽然跟其他修仙游戏一样,主角还是从炼气-筑基-结丹-元婴-化神-飞升这样成长路线,但游戏更多聚焦于剧情。主角从一个苦苦寻找下等丹药救治亲人的小虾米,成长为睥睨天下的一代天骄,整个故事逻辑通顺,细节丰富,剧情完整。而且跟《职场浮生记》一样,量大管饱,我普通难度正常通关一周目就花了17h左右。玩法很精简,轻松上手。剧情偏爽剧风格,还自带系统外挂,正反馈拉满。战斗和养成也很有意思,点出功法术法融合后,build挺有深度的,从一堆平平无奇的低阶功法中融合搭配出永动机,越级pk胜利的感觉非常爽。最值得称赞的地方是,整部游戏里没遇到过剧情杀,只要战斗打赢了就是坐看主角装B,非常舒服。 目前最大的缺点就是细节内容还太少,剧情外的角色互动几乎没有,看似大地图上一堆人,实际上都是人型宝箱,连个对话选项都没有,只能送东西切磋加好感,然后换功法和道具,非常鸡肋。每个章节就是几个支线加一条主线,做完清理大地图上的标记,进入下一章,重复上述内容。跟日常剧情极多,代入感极强的职场浮生记比有很大差距;玩前者更像是在细品一部长连续剧,而造化仙缘玩起来就更像是匆匆忙忙地看一部爽剧,通关后我甚至记不全游戏里包括女主在内的任何一个NPC的名字。整个游戏中,我只有在面对搜集来的庞杂的功法。思考如何融合搭配,构筑最优build的时候,才会静下心来品味。 希望制作组能持续更新,补充更多的支线和角色互动,增加代入感。另外也求你多给几个女主吧。
你的剧情确实挺屎的,但你的游戏性和更新勤快程度又很好的弥补了这一切,你让我爽我就给你好评。顺便希望你早日找个正经写手重置一下剧情,哪怕是有点成绩的网文写手外包一下也不错,你都有世界观和大概剧情大纲了,找个文笔好的润色一下就好了。
还是挺不错的 玩法深度ok ,剧情爽感 也有,希望后续能更新更多的内容
剛買遊戲,一打開就黏住快十小時。對修仙題材有興趣的會覺得很好玩的。期待所有劇情完善時
超級讚
挺好玩的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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