
Explore the mysteries of Sol and experience exhilirating first-person shooter combat in Destiny 2. Unlock powerful abilities and collect unique gear across story missions, co-op, and PvP modes.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Explore the mysteries of Sol and experience exhilirating first-person shooter combat in Destiny 2. Unlock powerful elemental abilities and collect unique gear to customize your Guardian's look and playstyle. Dive into Destiny 2's cinematic story, challenging missions, and a variety of PvP modes solo or together with friends. Download for free today and write your legend in the stars.
An Immersive Story
You are a Guardian, defender of the Last City of humanity in a solar system under siege. Look to the stars and stand against the Darkness. Your legend begins now.
Guardian Classes
Choose from the armored Titan, mystic Warlock, or swift Hunter.
Titan
Disciplined and proud, Titans are capable of both aggressive assaults and stalwart defenses. Set your hammer ablaze, crack the sky with lightning, and go toe-to-toe with any opponent. Your team will stand tall behind the strength of your shield.
Warlock
Warlocks weaponize the mysteries of the universe to sustain themselves and destroy their foes. Rain devastation on the battlefield and clear hordes of enemies in the blink of an eye. Those who stand with you will know the true power of the Light.
Hunter
Agile and daring, Hunters are quick on their feet and quicker on the draw. Fan the hammer of your golden gun, flow through enemies like the wind, or strike from the Darkness. Find the enemy, take aim, and end the fight before it starts.
Cooperative and Competitive Multiplayer
Play with or against your friends and other Guardians in various PvE and PvP game modes.
Cooperative Multiplayer
Exciting co-op adventures teeming await with rare and powerful rewards. Dive into the story with missions, quests, and patrols. Put together a small fireteam and secure the chest at the end of a quick Strike, or test your team's skill with countless hours of raid progression – the ultimate challenge for any fireteam. You decide how your legend progresses.
Competitive Multiplayer
Face off against other players in fast-paced free-for-all skirmishes, team arenas, and PvE/PvP hybrid competitions.
Exotic Weapons and Armor
Thousands of weapons, millions of options. Discover new gear combinations and define your own personal style. The hunt for the perfect arsenal begins.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 662.2Kreviews | 79% | #33 | $0 |
| Free | 327.8Kratings | 85% | — |
Engagement
Reviews
Themes across 2927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best game ever
I cannot write a good review, so I will instead repeat words spoken by a ball in the sky to you and I. "SILENT. SILENT. SILENT. You are a child waking from a long and dreamless sleep. Is it still today, or have you slept into tomorrow (and tomorrow, and tomorrow, until the days buried you as much as the sand)? Gentle hands brush away the grains, but your voice is so soft that they cannot hear you over the sound of their own heartbeats. You are a moon. You feel heavy, so heavy, but to the stargazer you hang weightless in the sky. When the stargazers call out, you do not answer. They would give themselves up for you; abandon their own dreams to chase you. You love them too much to condemn them so. You are a lighthouse keeper. You are watching over a sleepy coastal village as the storm clouds roll in, and you are flashing the signal lantern, faster and faster and brighter and brighter, but they do nothing. You are trapped on an island, in a tower, signaling desperately that It is coming, and still they do not run. They are going to die—and if you do not run, you will die too. You are leaning out over the ocean. Sometimes the fish brush against your fingers and believe that they have felt the divine; sometimes the tide recedes, and the fish do not know you except by your absence. And today, you strive with all your might to reach the water, because It is here, the great dark shadow of the shark parting the water like a knife, and you cannot warn them, but you must. You must try. You cannot bear to lose even one more. You are carrying a tower of books. If you recited one title each second, you would not finish before the heat death of the universe. And every year, every day, every minute, Its hands add more to the pile. A man reaches for one of the books, for you, and you want so very badly to reach back, to take his hand and tell him that you must bear it just like he must, forever, the memory engraved in quartz—but your hands are full. You are a prisoner. The cage is so small that you can barely breathe. He screams at you to share your gift. You would not give it to anyone who thought of it so. It is a burden, a terrible weight that you have already asked too many to bear, to be crushed by. You could say all this, and more. You do not. You are reaching over a chasm, into which countless paths feed like arteries. You are trying to reach the people on the other side, but you cannot bridge the gap alone. You watch them turn, one after another, to walk down, down, down into the abyss, until It consumes them entirely. You are as surprised as anyone else when one of those wanderers comes back up the path, still reeking of decay, and reaches back to you. You are drowning. The water roils, dragging you down, and you are tired, so tired. The deep, dark ocean has gotten into your lungs, droplets of ink dispersing in silver blood. This time, you think, this time It has won. But when you look up, you see a figure diving toward you, fighting their way down through the suffocating waves, reaching out just like you've reached out to them, so many times before. You have so little strength left, but you do have it, that last gasp of air in your chest. You reach back—and in your hand is a sword."
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 181.2K | 69% | Free | |
| — | 45.3K | 64% | — | |
| $38.5M | 43.3K | 79% | $39.99 | |
| $4.8M | 5.7K | 76% | $29.99 | |
| $63.6K | 185 | 35% | $19.99 | |
| $33.7K | 110 | 75% | $9.99 |
Latest in each market: best US #33, worst KR #99 · 10 markets collected
US · last 30 days
Genres
Stats
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +1 more
| Free | 50.9Kratings | 60% | — | not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My favorite all time game with tons of update since EoS. Would recommend only with a friend who can help you learn the game and streamline the beginner process. Lots of weapons and gear to loot for and end game content that forces you to socialize and learn how to play with others. With the decade of content (albiet half being sunset/vaulted) there's still always something to do in the game.
перезалетел в эту игру спустя перерыв и понял что крючок все еще держит стрельба это фундамент на котором все держится и она попрежнему одна из лучших в жанре сюжетные кампании последних лет неплохо подтянули хотя раньше было болото полное задротство с гриндом эксотиков тоже никуда не делось и это затягивает на часы минус традиционный монетизация и разрозненность сюжета для новичков это конкретный барьер порог входа высокий но олдам все еще есть чем заняться
meme quand le jeu est en train de mourir il reste incroyable
10/10
♥♥♥♥♥♥♥
I have been playing D2 for the whole time. The first game has a better loot system and the tone is better too. but destiny 2 is still a great universe.
absolutely got obliterated by a tank!
Still the best shared-world shooter I've ever played... I've been here since the original Destiny beta dropped in 2014. That's over a decade of Guardians, god rolls, and late-night raids. Between Steam and PlayStation I've got well over 4000 hours combined, with 1049 logged on Steam alone. This game has eaten more of my life than I care to admit, and I'd do it all over again in a heartbeat. Even with Bungie's recent End of Service announcement and the final content update dropping back in June, I'm not going anywhere. The servers are still up, the raids still slap, and I'll keep logging in until they finally pull the plug. That's the kind of hold this game has on me. What keeps me coming back isn't just the gameplay—it's the *loop*. The raids are still some of the most satisfying cooperative experiences in gaming. Nothing beats that moment when your team finally clicks on a mechanics-heavy encounter after hours of wiping, the callouts get crisp, and you push through to the final chest. Dungeons scratch that same itch on a smaller scale with tight, puzzle-like design that rewards skill and coordination. And the strikes? Even after all these years, some of them still feel fresh when you load in with the right group and just vibe. The best part though? The people. Destiny introduced me to a ton of friends I never would've met otherwise. Random LFG groups that turned into regular raid teams. Discord calls that went from "who's got the banner?" to shooting the ♥♥♥♥ about real life for hours. Some of those friendships have outlasted multiple expansions. The game gives you these built-in social pressure tests—tough content that forces communication and trust—and somehow that translates into real bonds. Yeah, Bungie has had their ups and downs, and the wind-down of active development stings. But the core fantasy of being a space wizard with guns remains unmatched. The gunplay is buttery smooth, the buildcrafting is deep if you want to dive in, and the moments of pure spectacle still hit. 10/10, would get my 5000th hour before the servers finally go dark. See you in the Tower, Guardians.
Active players
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