
An idle auto-battler that sits in the corner of your screen while you do other things.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 31 → 1.86/day in the week after.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 21 → 1.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Defend your desktop in this idle auto-battler that sits quietly in the corner of your screen.
Fend off endless waves of enemies, upgrade your lone tower, and grow stronger across ascensions while you go about your day.

Gain XP, level up, and earn rewards such as permanent upgrades, powerful loot, or new weapons.
Enemies drop rare gear with huge bonuses. Equip the best and create broken builds.
Reset your run to earn Ascendium, unlocking cross-ascension upgrades that boost your progress.
Runs in a small corner of your screen so you can work, browse, or game while defending.
Adjust size and position to fit your setup. Stay passive or play actively. It's up to you!
Genres
Engagement
Reviews
Themes across 137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
so brainrot i love
Remarkable amount of content for the size and cost of the game. I bought this part of a recent Humble Bundle. It is one of the most enjoyable idle/incremental games I have ever played. If you enjoy these styles of games, even with some shallow areas of progression, this title is well worth adding to your library.
love this game! (also devs if you see this PLEASE add multi buying)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Arabic, Czech +7 more
Hours played at review time, across 138 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
played ts for 59 hours straight and im still not bored gng W game
Very addictive game, fortunately it runs in the background while I'm working.
其实应该给个中评 太粗糙了 好像没有终局玩法 装备不能调整位置 有些装备负面效果太强了导致没什么软用 生命值这属性也没什么用 可玩性也中规中矩 说实话不如某些几个小时的增量小游戏
#37 ukończona gra w tym roku to Desktop Defender. Przyrostowy tower defense, który w sumie pokazuje wszystkie swoje atuty w pierwszych kilku godzinach, a potem jest ogromny grind. Wyliczony na zbyt dużo godzin, bo jakby to było 10/15 to by starczyło, ale ktoś wymyślił osiągnięcie za 100h... Zrobiłem je, żeby mieć 100%, ale jeżeli kolejna gra twórcy będzie tak samo policzona, to na pewno nie kupię, bo szkoda prądu.
质量基础,价格不基础鸭,单买几元内推荐入库。Ach need cn too. 202606,steam,steam掉卡掉物抵扣,它处自定义包入的本体约15元。爱人如己,目前就这,看以后追评。
难怪作者说不用开快速模式,确实不用开,装备是翻倍不是加法,而是乘法,别雨露均沾,搞什么攻击力x1.5,生命力+100,射速+1,子弹数量+1.。。。。。。直接经验x1.5,经验x1.5,经验x1.5,一下子就能轻松叠几百倍经验,然后打不过也没事,一直升级,升几级又能开一个格子,再来经验x1.5,几千倍经验,再来经验x1.5,几万倍经验,很快就200级解锁所有功能,而且还有一大堆格子,这时候就随便玩了 扣一分给游玩50小时,100小时成就,还有优化 7/10
been defending
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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