
An idle auto-battler that sits in the corner of your screen while you do other things.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 31 → 1.86/day in the week after.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 21 → 1.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Defend your desktop in this idle auto-battler that sits quietly in the corner of your screen.
Fend off endless waves of enemies, upgrade your lone tower, and grow stronger across ascensions while you go about your day.

Gain XP, level up, and earn rewards such as permanent upgrades, powerful loot, or new weapons.
Enemies drop rare gear with huge bonuses. Equip the best and create broken builds.
Reset your run to earn Ascendium, unlocking cross-ascension upgrades that boost your progress.
Runs in a small corner of your screen so you can work, browse, or game while defending.
Adjust size and position to fit your setup. Stay passive or play actively. It's up to you!
Genres
Engagement
Reviews
Themes across 137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is exactly what it says on the tin. A cute little desktop incremental game that is super easy to pick up and get started. I'd recommend this game to anyone who wants a very low-input incremental game to run alongside whatever else you are doing/playing. Some constructive feedback for the developer: The game overall feels very linear. Many idle games have peaks and valleys where progress slows down and speeds up, forcing you to hunker down and grind for the next milestone before you feel strong again for your next push. This game feels a bit more like a slow consistent increase, which is not necessarily bad. Many of the stats felt like they didn't do enough to really matter. Often my optimal build felt like "just stack as much damage as you can" rather than playing around with other stats such as projectile speed/max hp/fire rate etc. I think this is an area where the alternate weapons can really shine by catering to different builds a bit more. The forge is basically a non-feature for as far as I can tell. Maybe I am just a slow learner, but since the time I unlocked it (somewhere around 50-70h in), I then was only able to find 3 total combinations to forge into greater items, and no indication on which others would work together. It felt like this was the next big unlock after playing through the "main" grind of the game before rebirths, and then ultimately didn't turn out to do very much. Finally, the game feels like it drags on a bit long for the amount there is to do. Obviously it is an idle game at heart, but the gameplay loop starts to feel a little dry even before you manage to get through all of the weapons and upgrades (and at the end starts to scale VERY quickly also. I think I went through the last 100 out of 215 levels in less than an hour). I think this is likely a combination of needing a little more variety, and improving on the previously mentioned systems. Overall, the game delivers exactly what it promises to and is a nice addition to the desktop incremental space at a price that makes it definitely worth trying out.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Arabic, Czech +7 more
Hours played at review time, across 138 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
재밌다!
very fun pass time to have to the side of your desktop
This game is awesome.
This is a yes if you can get it for cheap. The concept is great, and for the first couple hours it was pretty interesting. But then it literally stops having new enemies. The drops are always the same items (they get better, but big lack on variety). Rebirthing gives very mediocre uprades. I finished getting all of the achivements right at about Rebirth 4, and just over 100 hours of having the games open. I'd love to see the idea expanded more, and the UI improved. Every pop-up text box covers something else. I get it's supposed to only take a tiny portion of the screen, but the UI is hard to get around.
你这个重生机制我很难不给你差评,转生还能越来越强,你这重生要重头来是什么意思?就一个挂机游戏,一点也不增量。就不谈其他各种约束不让你爽的设定了
Peak way to use my time
güzel
very fun to have in the background
Clicker w którym nie trzeba klikać bo klika się samo. Uzależniające 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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