
Demonslayer AKA Me is a cultivation-themed flying shooter RPG that blends the thrill of classic side-scrolling and vertical shooting battles with the rich depth of immortal cultivation.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 19 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Demonslayer AKA Me offers a fresh take on the cultivation journey, seamlessly blending the sprawling adventures of a mystical immortal world with the fast-paced action of a classic scrolling shooter. Engage in thrilling aerial combat as you command your squads, switching members in real-time to adapt to every challenge that lies ahead.
Discover a richly woven cultivation realm, featuring twelve illustrious sects, three grand capitals, twenty-five vibrant towns, and ten mysterious islands. Every location is brimming with untold stories and formidable challenges, awaiting those who dare to explore.
Craft a cultivator like no other with 32 distinct Spirit Bodies, 10 foundational Spirit Roots, and countless combinations of innate traits and heavenly Destinies. Master the ten elemental arts—Metal, Wood, Water, Fire, Earth, Lightning, Wind, Ice, Light, and Shadow—as you explore over 500 Heart Sutras and Mystical Techniques. Arm yourself with more than 300 legendary Artifacts and Treasures, steadily ascending toward the heights of immortality.
Relive the thrill of classic side-scrolling and vertical shooter battles. Whether defending your abode against intruders or engaging in high-stakes duels, each mode challenges your skill, strategy, and reflexes.
Immerse yourself in a world of boundless cultivation possibilities. Refine elixirs, forge treasures, weave arrange formations, and inscribe powerful talismans. Tend spiritual fields, gather rare resources, and trade your spoils at auctions, in black markets, or in games of chance. Design your personal Immortal Abode, complete with spirit springs, celestial fields, meditation chambers, and alchemy halls—a sanctuary to further your path toward enlightenment.
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
emm,光打开游戏就等了5分钟,搞不懂,别的3A大游戏都是秒开的就这个特殊,然后立绘还需要优化,雷霆战机模式有些玩不过来,剧情有些过于简单了。
支持下国产 加油
哈哈,挺有意思
搞个云存档啊?我这在公司玩的档回家电脑又要重玩。。。。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
第一次看到游戏名,再加上修仙的题材。我脑中居然跳出剑来的那一句: [h1]天道崩塌,我陈平安,唯有一剑,可版衫,断江,降妖,镇魔,弑神,摘星,摧城,开天! 剑来!!![/h1] [b]相信每一位道友都记忆犹新[/b] [h2]跑题了,重新插回正题:[/h2] <我御剑降魔>是一款修仙题材的游戏,与同类型游戏最大的特点是战斗系统是横板”雷霆战机“,没错,把弹幕射击放到了游戏里,在里面你学习的每一个技能都会以不同的弹幕显示出来,还是非常有特点的。除此之外,游戏也包含了许多修仙元素,从灵根选择,功法流派,炼丹炼器,再到宗门任务,灵田修炼,一套很经典的修仙游戏套餐安排上。 [h2]游戏体验[/h2] 游戏修真体系比较完整,该有的都有,背景很庞大。而且游戏地图很大,12个门派、3个都城、25个城池和10大岛,在你御剑跑图的图中可以遇到各种各样的奇遇,路上时不时捡个宝矿,捡点小丹药。也可以不断探索遗迹秘境,自由度很高。但是npc功能还是有所欠缺,无法做到很多随心所欲的事情,大部分只能把自己放在正道的位置上游玩。 再来说说人物修炼的成长: 首先从开局的天赋,到后续的功法学习,内容很多,而且每个功法的技能弹幕不同,认真搭配可以出现很华丽的弹幕战斗。然后辅助炼丹和灵田种植,都有很不错的体验。当然游戏总体比较偏刷资源修炼,材料金钱暂时没有很好的选择获取,还是需要进行大量的刷副本进行获取材料,从而修炼或者完成任务。 [h2]不足:[/h2] 首先就是立绘不怎么好,塑料感有点重 其次,弹幕战斗在重复刷材料后会有一些影响游玩的快感,无法很好的感受修为碾压的感受 最后,也是最重要的:没有很好的社交玩法,我都修仙了,为什么不能当魔修!!! 我要自创宗门,我要自创功法…… [h2]总的感受下来[/h2] 该作可以看作雷霆战机版的修仙游戏,首发价格还算可以,游戏呢无论是自由度,还是修仙模式都很不错,其中弹幕战斗的新颖 ,功法大成后五颜六色的特效子弹爽感还是很好的。虽然立绘不怎么,但是玩法还是很好玩的 组评在这里: [quote]欢迎前来关注「 [url=https://steamcommunity.com/groups/35307916/]品游拾光鉴赏组」 [/url] [u][b] 品味欢乐游戏,拾取快乐时光。[/b][/u][/quote]
瑕不掩瑜,慢慢玩,还是有点滋味的,希望打磨的更加细致,买了就是支持你们的诚意!山高水长,日久见人心!
你以为《我御剑降魔》是修仙养肝?不,是飞天打飞机!也可以说这是一款把雷霆战机装进修仙壳的弹幕RPG。在这里你将扮演从灵根检测中摸爬滚打、从气运逆天改命一路逆袭的天命之人,背负主角模板,携队友三人行,飞天遁地大战妖魔鬼怪。从灵田种植到洞府炼丹,从门派任务到秘境奇遇,这修仙旅程简直是修仙小说一条龙套餐。别说你不懂弹幕操作,来点金木水火土雷冰光暗风,一顿法术操作打得屏幕都抖三抖。想修仙?先学会打飞机! 灵根功法炼丹术?这游戏修仙体系比你考研复习计划还卷!本作的最大特色在于——把修仙和射击搅拌成奶昔喝下去都不会腻!游戏提供32种灵体+10大灵根,自由组合构筑角色,主打一个【资质即命运】,配错开局打怪靠逃跑。洞府系统更是细到掉头发,灵泉种植、炼丹炼器、派遣队友学手艺,每个角色都能卷成中华小当家。秘境探索、门派纷争、黑市交易、博彩拍卖……这自由度高到外星人都头疼。 《我御剑降魔》是一款用心打磨的修仙+STG奇葩修仙独立游戏。游戏虽有廉价画风与略显复古的UI,但在系统深度和自由度上吊打一票修仙独游。一旦你上头,你就会爱上这剑气乱飞,弹幕如潮的修仙人生。 [code]欢迎参观我的: [url=https://store.steampowered.com/curator/33217084]真实评测[/url] 喜欢这篇评论,也麻烦点个赞,让更多人能够看到。[/code]
游戏画面精美,可种田,可刷怪,可修炼,玩法多样,是款很我潜力的游戏,期待后续更新越做越好,成为仙游精品。 只是这种飞行射击玩法是硬伤,不如鬼谷操作方便,有很多地方可以改进。 另外有些个人建议,仅供参考: 1、不论几个队友,似乎只能一上个人,就个设定有点不理解。队友可以让AI操控一起上啊,打群架才给力。是不是我还没有玩到打群架的关卡? 2、新加入的队友属性直接定死就好,让每个队友各具专长特色。一览众多其它游戏,新队友的属性专长好像都是各有特色,直接固定。 3、地图可以放大么,有些字小看不清。在地图上点击可以直接过去就好,或鼠标到屏幕边框时可以移动视野。 4、用于完成任务的物品,能不能显示背包里已有数量/任务需要数量,这样不用背包里一个个找了。任务界面的产出点可以做个链接,点击可以直接飞过去,不用打开地图找位置。 5、期待适配手柄,自定义按键。 游戏应以人为本。
小团队开发,能直接上正式版就是一种诚意,28元的价格能玩挺长时间,支持一波,开局选容易。。。
[h2] 御剑斩妖,弹幕修仙 [/h2] 最近没事玩了下,整体体验下来,感觉还算有意思,算是有自己独特魅力的修仙题材游戏。与大多修仙小说一样,在这里我们扮演一个普普通通的修士,置身于危机四伏的修仙世界,目标就是不断修炼提升自己,最终得道飞升。 [h3] 养成玩法很多 [/h3] 游戏有一套非常丰富的养成体系,从开局灵根灵体的选择,到功法、装备、洞府、宗门等等全部都可以自己搭配。不同灵根与灵体组合能影响技能形态,搭配宗门的专属加成,真正实现修行路自己选。 游戏涵盖的修仙内容也非常多,像种植灵植、炼器、炼丹这些传统修仙玩法,还有功法、心法、经营洞府招募伙伴分工协作、宗门活动、城市任务以及大地图上的各种机遇都有。 不过内容多了也带来个小问题,细节方面处理的不好,导致玩起来感觉有点复杂,文字性的东西比较多代入感一般,接取的一些任务也没有提示,需要一个地点一个地点去查看,比较耗时间。 [h3] 弹幕射击 [/h3] 战斗玩法采用的是横板和竖版的弹幕射击模式,和小时候玩过的雷霆战机很像。咱们站在飞剑上,释放各种炫酷技能,画面挺花里胡哨的,然后还能切换队友上场战斗。怪物那边也是,满屏技能攻击,正反方向都有。击败怪物后会有掉落奖励,不过得自己飞过去拾取。虽然不像传统的rpg修仙玩法,但这种也挺爽的。 [h3] 大世界探索 [/h3] 不像以前玩雷霆战机,需要一关一关的闯,这个的探索玩法还是蛮自由创新的,地图设计很大,12门派、25城池、10大岛屿,可以通过御剑飞行的形式在地图上行走触发奇遇、采集资源或者截取任务。 [h3] 有待改进之处 [/h3] 当然,游戏目前也存在一些小瑕疵。比如储物袋没有整理按键,整理物品的时候特别不方便。没有小地图,大地图也不可以传送,刚开始玩的时候比较远的记不清楚的地方就一直要不断地图来确定路线,希望能有个引路之类的设计。 [h3] 小体量修仙刷宝 [/h3] 总的来说,作为一款小体量的修仙弹幕射击刷宝游戏,《我御剑降魔》的表现还是相当不错的。虽然游戏内容有点繁杂也有一些不足,但玩法足够丰富,还是能在游戏里感受一场畅快淋漓的御剑斩妖修仙之旅的,值得一玩。 [quote]寻找游戏里的独特风味,发现玩法中的创意挑战 点击关注[url=https://store.steampowered.com/curator/45063541/]鱼汤里的咸鱼[/url] 欢迎加入[url=https://steamcommunity.com/groups/YTLDXY/]鱼汤里的咸鱼群组[/url] [/quote]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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