
Destroy demons with the power of forged bonds! Tanjiro Kamado's battle will once again unfold…
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 13 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.7Kreviews | 83% | — | $4.7M |
| $59.99 | 6.4Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 941 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GOOD
best
TOP
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 8.2K | 89% | $24.99 | |
| $4.7M | 10.5K | 89% | $14.99 | |
| $4.7M | 8.5K | 86% | $24.99 | |
| $4.6M | 2K | 88% | $99.99 | |
| $4.7M | 44.5K | 98% | $9.99 | |
| $4.6M | 9.6K | 88% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.9M | 19.6K | 87% | $59.99 | |
| — | 0 | — | — | |
| $69.8M | 72.8K | 86% | $29.99 | |
| $1M | 728 | 80% | $49.99 | |
| $343.7K | 359 | 60% | $34.99 | |
| $72.2K | 170 | 79% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 946 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
比第一部的体量大了很多,主线差不多,而“修炼之路”里若想打全则需要反复通关某一条关卡,增加了工作量 现在玩的人虽然也少,但是排位赛也可以匹配到人。可以使用的角色大大增加,并且开放熟练度,最高似乎是99级 “鬼杀之轨迹”困难版和“生存数挑战”中的关卡难度增加不少,可以说是一般关卡的数倍 主线中掺杂的三个音游游戏比第一部也较难,需要尽可能的减少失败并获得更多的大成功 对鬼灭点数的获取进行了改变,虽然仍是在地图中捡取,但每会进入即可刷新,也不在地图中显示 随鬼灭点数的增加,带来的是鬼灭商城中的更多道具。有的是可以在主线中发挥强化作用的装具,也有名言 语音 队士票框 印章 BGM 队士图底票,这些可以在 修炼之路等玩法 中获得的道具,可以用鬼灭点数提前解锁,并且也关乎成就 主线难度并不太高,对比第一部还有很多改良,而且可以看出制作组对游戏的理解和剧情间的取舍 突然增加的关卡与难度,让我有些望而却步,不过比起第一部打完之后无所事事,没事可干的境地,我认为增加游戏体量是个很好的选择,造福不满足于只打主线的玩家
เกมดี ภาพสวยเริ่ด
NERF THE HELL OUT OF DOUMA
CINEMA
好玩,很还原
After enjoying the first Hinokami Chronicles, I was really happy to play Hinokami Chronicles 2. I'm a big fan of the Demon Slayer anime and manga, so getting to continue Tanjiro's journey in game form was something I was really looking forward to. This time, the game goes further into the story with the Entertainment District, Swordsmith Village, and Hashira Training Arcs. Seeing these arcs recreated in the game was really cool, especially because I already know and love these characters from the anime. The amount of playable characters is also much bigger, which is great. Having over 40 playable characters, including the Hashira and Upper Rank demons, gives you plenty of characters to try. The Dual Ultimates are awesome too. Seeing two characters combine their attacks in these special animations is exactly the kind of Demon Slayer fan-service I enjoy. 😂🔥 The character progression and customization give you more things to work toward as well. The combat still feels fun, the visuals are great, and the Ultimate Arts remain one of my favorite parts of the game. As a Demon Slayer anime and manga fan, I really enjoyed seeing more characters, more story arcs, and more ways to play. More characters + more arcs + more ways to fight + more Demon Slayer = I'm happy. 😂🔥 If you enjoyed the first game and want more Demon Slayer, I'd definitely recommend this one.
muito divertido
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.