
Demon's Crystals is a frenetic twin stick shooter where you guide the Urican demons through countless hazards in order to restore peace to the world. A variety of weapons and power-ups will help you defeat the massive enemy hordes.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 60reviews | 75% | — | $3.8K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Demon’s Crystals review The Devil lies in the details, and in this case, those details are microscopic and barely visible. You put one half of a third-person shooter with another half of a bullet hell shooter, and you mix it up with an endless Horde mode, and you get Demon’s Crystals. It’s got interesting anime characters you choose at the very start, the graphics are reasonably detailed, colorful and vivid enough to look like a Pixar movie on a tight budget, levels are small, well-designed arenas, you get a story mode, survival mode and a handful of multiplayer modes of play, and the best thing of all is that this game costs a pint of beer. So from a get go Demon’s Crystals get a solid recommendation for me with a big caveat, which I’ll get to it soon. You are greeted with a wall of text spewing out a nonsensical story which you’ll forget in 3.333 seconds. Basically the empire of demons, who spent all their time lollygagging and chasing crystals instead of slaying humans, have met their match in an undead horde hell bent of taking all their crystals, candies and lands. That’s all you need to know about the story, and no, there is no chance in hell anyone is going to spoil the surprises this “story” has. In a story mode you fight through small levels filled to the brim with all manner of undead nasties who will try to stop you dead in tracks. Some of them are big and slow but hit hard, other shoot projectiles in a specific manner; a few cast radius spells that damage anyone close enough. You either kill X amount of enemies to get to the next level, or you pick up XXX amount of crystals, or you do both. After a dozen or so levels, you get to the big boss you have to defeat, and this modus operandi keeps repeating a couple of times till you finish the story mode. Every level is exponentially tougher than the last, which is remedied with your character leveling up in time and getting stronger (yes, you’ll have to do some grinding, but it never gets excessive or annoying). Characters you choose differ only in the color of their projectiles. Survival mode is there to see how long you’ll last and where you’ll land in leaderboards. Multiplayer modes are useless since no one is playing it, so unless you get a kleptomaniac friend or two to join up, you can forget about multiplayer. Now the big caveat I mentioned in the beginning is the color palette: levels are drenched too much in red color and your mouse pointer you use to shoot badies is also red, so when projectiles start flying from all directions and monsters come pouring from every hole in the ground, you won’t be able to see that mouse pointer anymore and where you’re shooting. In fact, at times there are too much stuff happening on screen, each armed with graphical effects, that you won’t be able to see what in the Lucifer’s name is going on. This is a big oversight and I’m frankly surprised developers didn’t fix this already. All in all, Demon’s Crystals is a decent bullet hell, budget horde game and I’m eager to see what developers can do next. It’s alright, but nothing memorable. You could do better for a fiver, but you could do a hell of a lot worse.
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Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This has been sitting in my library collecting dust for years and I figured I would give it a go finally. Overall it's a pretty basic indie twin-stick shooter with very little depth, but I honestly wasn't expecting much from a $3 game from 2016 with barely any updates. I did have a little bit of fun, but it was very short lived as the game felt very repetitive after about 40 minutes or so. From my understanding one of the strongest points of the game is it's co-op, however I only played solo, so my review is for the single player experience. It was better than I thought it was going to be, but it's not something I would recommend. There's a good amount of twin shooters out there that are just way better than this for either the same price or around the same price.
My wife and I like to play twin-stick shooters... except this one. The music is good--has a sort of whimsyvania feel to it--and the character concepts aren't bad, but the game is virtually unplayable when you combine all the problems: 1. Certain enemies, such as the exploding giant zombies, are overpowered and conveniently spawn adjacent to you. 2. The map is full of visual clutter, which makes moving around the many obstacles on each map rather difficult. (Increasing the qraphics quality only increases the clutter.) 3. There seems to be absolutely no point to increases one's character level. (My character was over level 40 when we stopped playing, and I cannot tell any difference between that and level 1.) 4. At least one of the power-ups is actually a detriment: It just makes your shots spiral around you in an uncontrollable, hurricane-cloud-like pattern. 5. Weapon damage is generally underpowered, given the number of enemies that can dominate the screen at times. 6. The camera angle is really bad. It's too northward-facing. It should be focused more downward. Overall, the game is frustrating. We completed about 60% of it when we decided to forfeit, and we'll probably never return to it--which is a shame, because as a fan of both twin-stick shooters and Castlevania games (and my wife is a huge Tim Burton fan), I really wanted this game to be good. :(
Play as sexy demon girls, who become cute demon chibi girls while you fight a bunch of evil zombies. Demon's Crystals is a twin-stick shooter with an isometric camera, pretty common but well made. https://youtu.be/NLLB8KFJMHo
Jogo de ordas e waves. Tem uma pequena variação de pegar cristais e mata chefes em alguns niveis. mas a essencia dele é isso: mata geral e sobreviver aos desafios.
[h2]I agree with several of the other reviewers on this game, it gets boring very fast.[/h2] Within 20 minutes or so. Not enough originality to make this game an enjoyable experience. Don't waste your time. There are better games. [h2]4/10[/h2] [h3][url=https://store.steampowered.com/curator/45905648-Gork%2527s-Game-Grind/]Check out my curated list of games[/url][/h3]
I wanted to like this game but it has many game breaking flaws. For example you beat a wave, next wave will spawn randomly tanky guys all around you covering all exists from the area and if any of them gets any close they explode killing you instantly and sending you back to wave 1. Sometimes they just spawn on top of you and there is nothing to do about it but die. Weapon spawns sucks, most times they spawn on top of a trap or when you gonna pick them up an explossive enemy spawns right on top of them so you're like ignoring weapons most of the time to avoid exploding. Sometimes you don't get any weapon spawn in an entire wave. Whenever you pick up a decent powerup that might help you advance in the game fasters monsters stops spawning so it's faster to avoid picking up said powerups so at last you will have something to do instead of running around in empty rooms. Sometimes the game turns into a bullet hell, monsters predicting your movement with a huge wall of projectiles that are too fast to dodge with the movement delay the characters has. You can't even see who's shooting all that spamm. You can't kill monsters during the spawn animation and if you want to walk over them sometimes you just drag them on you, so as soon as they finish that spawn animation wich is about 3 seconds they will deal damage on you instantly. And guess what, they spawn on front of you whenever you're about to pass trought a door so you rather kill the entire room or try your luck trying to clip trought that monster. Stages are full of trash decorations around that can't be spotted easily. So you're pretty much trying to dodge every single monster every single projectile while getting stuck on all that trash that you can't even see because the massive glow everyhting has like bullets fire effects and some monsters too. The game seem to have some delay in the movement so if you stop moving to avoid a projectile you need to hold the direction for half second before start moving away wich makes the whole list of ♥♥♥♥ i mentioned even more cancerous
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It's a decent Twin Stick shooter. It's nothing great or memorable, but it's also really cheap. While a lot will find the lack of online multiplayer a turn-off, I don't mind. There are tools like Parsec that let you do that (I also prefer local multiplayer over online, so it's just bias). Overall, it's worth it if you're looking for a local multiplayer game to play with friends.
まだプレイ時間短いですが、日本語のレビューがあまりに間違ってるのでそこだけでも。 コントローラー普通に使えます。というかとても快適に使えます。(箱コン使用) そして、ゲームの出来も普通にとても良いです。私はスーパーファミコンの「Smash TV」が大好きで、いまだに実家に帰るとそこに置いてあるスーファミで遊ぶんですが、あの独特の「Smash TV感覚」にいちばん近い快感を味わえているのがこのゲームです。 右スティックを倒すだけで無尽蔵に連射ショットが撃て、あちこちにパワーアップアイテムが出て、SmashTVでゴールドやプレゼントに相当するクリスタルもバカみたいに大量に出て、そのクリスタルとパワーアップを拾いながらガンガン湧いてくるゾンビをちょっと雑なエイミングで倒しまくる、その感覚はまさにSmash TVを思い出させます。ライフもHP制でそんなにシビアではないですし、豪快にガンガン撃ちまくり動き回る、アメリカンな大雑把さが持ち味のツインスティックシューター。 Smash TVと聞いてビビっと来る人なら、安いですし手持ちゲームのラインナップに加えて損はないでしょう。
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