
Democracy 4 lets you take the role of President / Prime minister, govern the country (choosing its policies, laws and other actions), and both transform the country as you see fit, while trying to retain enough popularity to get re-elected...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unfortunately, I was faced with consistent crashes and was unable to finish my first term despite repeatedly restarting. Menus refused to open, policies would magically vanish -- the works. The game is old, so my semi-educated guess is it has compatibility issues with more modern computers.
hdfgfdh
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.1M | 28.6K | 89% | $9.99 | |
| $7M | 14.3K | 80% | $19.99 | |
| $7M | 17.8K | 95% | $19.99 | |
| $7.1M | 13.4K | 62% | $19.99 | |
| $7M | 10.7K | 67% | $19.99 | |
| $7.1M | 12.8K | 92% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 6.2K | 74% | $24.99 | |
| $1.1M | 1.2K | 10% | $29.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $947.6K | 1.3K | 79% | $24.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Portuguese - Brazil, French, German, Spanish - Spain, Polish, Russian, Korean, Simplified Chinese, Japanese, Arabic*languages with full audio support
| $26.99 |
| — |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a whole lot of complicated, under explained spreadsheets that leave a lot to be desired.
I can totally see the appeal of this game. The mechanics are deep and interesting, and when managed correctly, you do really feel like you've accomplished something. However, for me, when I played two different games, it felt a little too repetitive for my tastes. Totally a great game, just not for me.
prosta i banalana
in depth, well-made. surprisingly simple design once you get to know it, and very engaging for folks interested in poilcy
挺微妙的游戏做了很多功能但是都没什么意义
A flaw with this game is that when GDP gets to the top of the graph it doesn't grow anymore.
Good game
Es ist die tiefste Innenpolitische Simulation die als Spiel gibt. Das schreibe ich als jemand der über 100 Stunden in Victoria 3 verbracht hat (leider). Natürlich kann man die Fehler in dem Spiel suchen, und ja, die gibt es. Aber keiner davon brachte das Spiel zum Stillstand. Faszinierender ist jedoch, das implementierte neuronale Netzwerk, um das Spiel möglichst realitätsnahe zu simulieren. Die Bilder die ihr im Steam Shop seht, in dem Bildschirm spielt ihr auch. Ich habe mir das Spiel um 7 Euro im Sale geholt. Mehr als 7 Euro würde ich aber aufgrund der vielen kleinen Fehler und einiger benutzerunfreundlicher Menüführung nicht bezahlen. Aber beachtet nicht was ich schreibe, sondern eher das, was der renommierte Politikwissenschaftler und Wahlforscher Prof. Dr. Thorsten Faas vom Otto-Suhr-Institut der Freien Universität Berlin über das Spiel berichtet: https://www.youtube.com/watch?v=JiTiIcAWGZQ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.