
Deliver Us The Moon is a Sci-Fi thriller set in an apocalyptic near future where Earth's natural resources are depleted. In an effort to solve the energy crisis, global powers created the World Space Agency and secured a promising new source of energy on the moon.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Deliver Us The Moon is a Sci-Fi thriller set in an apocalyptic near future where Earth's natural resources are depleted. In an effort to solve the energy crisis, global powers created the World Space Agency and secured a promising new source of energy on the moon.
The World Space Agency colonized and operated from the moon until one fateful night all communications with Earth ceased and the energy source was lost. Now, years later, you assume the role of Earth's last astronaut on a do-or-die mission to investigate what happened and save humanity.

During this adventure, your only companion is a small robot named ASE. Together you will traverse the moon, explore abandoned facilities, gather clues and ultimately uncover the secrets and hidden agendas of those long gone!
Will you save mankind or be forgotten in the dark abyss of Space?
The narrative focuses on topical issues, like climate change and the depletion of the world’s natural resources
Experience sequences of 1st and 3rd person play, as Deliver Us The Moon takes you on a genre busting narrative adventure
Launch a rocket from Earth, journey through the WSA space station and explore the open lunar landscape with weightless freedom - by foot, rover or monorail
Ruins of previous lunar missions have many stories and secrets to tell. Use your Astrotool to uncover the history of the lunar colony
With the ASE drone as your sole companion, utilise the greatest technology mankind has to offer from new age space-suits, cutting lasers, rockets and robot arms
With oxygen tanks running out and the never-ending void of Space staring you down, staying alive won’t be so easy
Overcome obstacles, dangers blocking your path and uncover the secrets of the past by using various tools and all of your wits to solve intricate puzzles
Inspired by the greatest works of Sci-Fi in cinema, Deliver Us The Moon has an awe inspiring soundtrack to rival the movies with three hours of original music
Deliver Us The Moon uses Unreal® Engine 4 to deliver incredible gameplay and stunning graphics
GPU: RTX 2060 or higher.
CPU: i3-9100F @3.6GHz
RAM: 16GB
Settings: RT Epic, DLSS Quality, 1080p. Max Settings.
Win 10 OS: RS5 or newer
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.6Kreviews | 88% | — | $4.6M |
| $24.99 | 7.9Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a very short game. It's very linear. You never get to make a real choice. There is no way to rebind the keyboard controls in game, though its possible by editing a .ini file manually. Once you have changed the keybinds, the game still shows the default keybinds when actions are possible, which is quite confusing. It doesn't support ultrawide monitors very well. There's no FOV adjustment. Leave ray tracing off as it makes the game stutter. A lot of downsides really. The game was still ok though. It's not really challenging, except for one area where you have to use stealth, which was annoying more than hard because of how clumsy the character movements are. It's a nice walking simulator overall, it has an ok story, good graphics and sounds. If you like this kind of game and can live with its limitation, its a good buy when on sale. I'm glad I played it.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese*languages with full audio support
| $24.99 |
| 4.3Kratings |
| 84% |
| — |
| not modelled |
| $5.49−78% | 252ratings | 78% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's not a bad game but I wouldn't recommend it to anyone who llikes hard sci-fi., maybe I shouldn't have gone in expecting it. Worth it only on a big sale. When it comes to the mood, the fact that gravity seems to depend on the presence of air for some reason was putting me away often. There are also some holes in the story and logic behind it that make me scratch my head. Game-wise the puzzles feel way too easy and there are issues with raytracing causing heavy stutter unless you completely turn it off which is an issue that seems to be there for a long time and wasn't fixed.
It's good, but very short. Later part of the game is also very poorly optimized. I would only recommend buying it if it's on sale (less than 10€).
Functional, but utterly unremarkable. From the generic aesthetics to the limited gameplay, over all the amateurish voiceacting & predictable writing, this game really made me force myself to even finish it. Writing this as the end credits scroll, I can confidently say that this game has not left a lasting impression & that I will have forgotten every single thing about this game by the end of the month. This game has written itself and it's setting into a corner that the sequels cannot possibly hope to rectify. It is [i]mystifying[/i] to me how a game as unispired and a plot as by-the-numbers as this one has spawned not just one, but [b]two[/b] sequels, while games like Event[0], The Station, ECHO or Adr1ft languish in obscurity, with their teams & studios scatttered and disbanded. It may be a fledgeling studios breakout game, but so are [i]many[/i] games, many of which are leagues more imaginative, more insightful & more engaging. Look for them - elsewhere.
通关了,画面很好,剧情也蛮去,但真的很不流畅,不仅动作慢,而且隔个一两分钟就要卡一次,明明帧率挺高的,把画质调低也没用
The cheap amateurish production shines brighter than the moon in the sky. This is just terrible. Terrible terrible. I'm a space guy and I can't force myself to play this for the 8 hours it's supposed to last just for the vibes because it's so bad. I don't know who the audience for this game was supposed to be. It has the worst floaty character controller and jankiest animations of all time. No, not because of the moon, it's the same way in the intro section set on earth. It's somehow worse than the default UE4 controller. Everything in the game is an asset from the unreal marketplace. You're forced to watch/listen to their unanimated exposition dumps to get the story and the worst part is they made the tiny area you're allowed to be in to hear the dialogue a 3d box that's so low it cuts off if you jump and you have to start the scene from the start and listen to 40 seconds of poorly written radio drama. The puzzles aren't puzzles. I like real puzzles, like Myst or The Witness, what DUTM has aren't puzzles, there's nothing to solve. It's just padded runtime slop frustration mechanics.
4.bölüm kopernik karakolunun başında oyundan cıkmıstım.Oyuna tekrar girdiğimde ASE Unit robotu spawn olmuyor.Oyundan cık gir veya load game yap nafile.Araştırdım yaşayan çok.Tek çözüm önceki bölümü tekrardan başlayıp oynamak.Sildik gitti oyunu bunu çözemeyen oyunu silkeyim.
A too short but sweet technically impressive looking and atmospheric sci-fi adventure with an engaging story and accessible gameplay.
Отличная атмосферная игрушка про космос. Всё здесь размеренно, плавно и без сложных, взрывающих мозг головоломок, но подумать иногда всё же придётся. История про человека прибывшего на Луну и пытающегося разобраться что случилось с местной колонией а также почему перестала поступать энергия с Луны на Землю. В ходе игры придётся разгадывать несложные задачи, собирать по частям истории людей, к которым потом очень даже проникаешься хоть вживую за всю игру так никого и не увидишь. Ну и конечно нужно восстановить подачу энергии чтоб Земля окончательно не загнулась. Игрушка не долгая , затягивает с первых минут - без жести, скримеров, крови и хардкора, но со своей гнетущей атмосферой одиночества на пустой планете.
A game with a story and amazing graphics. The game is not complex or difficult, and there is a lot of information about what happened in the conversations left in the system. Highly recommended. Not that long either (5.6 hours to the end of the game) but enough to be interesting and worth the money.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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